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  1. #8391
    Quote Originally Posted by Unregistered View Post
    Null weapons have 2 effects:

    The first improves all weapons of their type by 1.3x atk and 1.45x HP
    The second act like skills from normal weapons, but requires 6 weapons of that type in the grid (including themselves) to activate.
    Just to be clear, the first effect does not require 6 weapon types in the grid to activate then? It will activate for however many of that type there are even without reaching 6? Only the 2nd effect needs the minimum # of types filled? When I last read JP wiki, that's what it seemed to be implying as well, but you can never be too sure with JP wiki and google translating it.

    Also I assume just one copy of a phantom weapon is enough to activate both skills, right? Or are there specifics to getting more LBs on the null wpns in order to work or something?
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  2. #8392

    Join Date
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    shiiiiiit aidoru offline in game for 14 days my nig gotta delet that dud
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  3. #8393
    Quote Originally Posted by VeryVoodoo View Post
    Just to be clear, the first effect does not require 6 weapon types in the grid to activate then? It will activate for however many of that type there are even without reaching 6? Only the 2nd effect needs the minimum # of types filled? When I last read JP wiki, that's what it seemed to be implying as well, but you can never be too sure with JP wiki and google translating it.

    Also I assume just one copy of a phantom weapon is enough to activate both skills, right? Or are there specifics to getting more LBs on the null wpns in order to work or something?
    The first skill indeed is active as soon as the weapon gets put into the grid. It has no requirement.

    The second skill only activates when a total of 6 or more weapons of the specific type are present in the grid. The Null Weapon itself is included into that count.
    Which basically means you need only 5 more weapons of that type as the Null Weapon will be number 6.

    The LB of the Null Weapon is only for additional stats. It doesnt affect neither the first nor the second skill.
    Also, skilllevel only have an effect on the 2nd skill, since the first skill is a fixed percentage (treat it like the skill set of a Relic weapon. The Ability skill there is unaffected by LB nor SL).

  4. #8394
    Unregistered Guest

    My Thunder team

    Right now I have:

    D'art as soul, but I'm going to change to Shengen once I get her weapon and skill it up.
    Reiko
    SSR Baal
    Tyr
    Thor

    in that order. My reserves are Jupiter and Mammon

    I have but don't use Bramha.

    Anything I should change?

  5. #8395
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Right now I have:

    D'art as soul, but I'm going to change to Shengen once I get her weapon and skill it up.
    Reiko
    SSR Baal
    Tyr
    Thor

    in that order. My reserves are Jupiter and Mammon

    I have but don't use Bramha.

    Anything I should change?
    Use Brahma

  6. #8396

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    Quote Originally Posted by Unregistered View Post
    Right now I have:

    D'art as soul, but I'm going to change to Shengen once I get her weapon and skill it up.
    Reiko
    SSR Baal
    Tyr
    Thor

    in that order. My reserves are Jupiter and Mammon

    I have but don't use Bramha.

    Anything I should change?
    ye. awaken brahma if you can and use her instead of tyr... shingen w/ sniper shot and baal U reach the cap easily.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  7. #8397
    Is it better to level all assault weapon skills up evenly on all weapons? Or just stack assault weapon skill levels on the one you plan to keep around the longest?

  8. #8398

    Join Date
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    Quote Originally Posted by evanfitch View Post
    Is it better to level all assault weapon skills up evenly on all weapons? Or just stack assault weapon skill levels on the one you plan to keep around the longest?
    Depends.

    Each skill level is the same amount of damage increase, so leveling up weapons with lower skill levels is more efficient (as it is cheaper). But at the same time, if you're going to drop that weapon soon, then what's the point? For example, we are about to get two decent Thunder SSRs. There's little point in leveling up the two of your weakest SRs at the moment, as you're just going to drop those in less than a week.

  9. #8399
    Quote Originally Posted by Unregistered View Post
    Right now I have:

    D'art as soul, but I'm going to change to Shengen once I get her weapon and skill it up.
    Reiko
    SSR Baal
    Tyr
    Thor

    in that order. My reserves are Jupiter and Mammon

    I have but don't use Bramha.

    Anything I should change?
    If you have Cyclops, you could also consider:

    Joan with Sniper Shot (40% ATK Debuff (20% A + 20% B); 20% B Def Debuff)
    Baal U - 30% Elem. Resist Debuff
    Cyclops - 15% C ATK Debuff -- So 50% ATK/DEF (Elem) Debuff
    Thor
    Brahma Awakened

    With Joan and cyclops, you still have the burst gauge up (without the hp loss), damage cut and ATK debuff that Raiko has, plus an aflliction cleanse.
    Thor and/or Brahma can be changed if a situation calls for other himes that are better suited for it.

  10. #8400
    Quote Originally Posted by Slashley View Post
    Depends.

    Each skill level is the same amount of damage increase, so leveling up weapons with lower skill levels is more efficient (as it is cheaper). But at the same time, if you're going to drop that weapon soon, then what's the point? For example, we are about to get two decent Thunder SSRs. There's little point in leveling up the two of your weakest SRs at the moment, as you're just going to drop those in less than a week.
    Should I prioritize rare on element assault weapons or sr+ off element assault weapons?

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