Quote Originally Posted by VeryVoodoo View Post
Which lasts 3 turns. While the former persists permanently through all content and battles, without also requiring the use of a sub-par soul or occupying up an ex-slot. So that seems like a pretty silly comparison to me.
Or I can just slap Shiva in there and gain it for the full burst, then hope for a 4x Crit proc. Then I'd probably just barely beat him, despite having Fenrir burst memes.
Quote Originally Posted by VeryVoodoo View Post
And I guess we won't mention that max lvl FLBs also further add to the atk/hp stats of your team besides just the skill bonuses they give.
Ah yes, the enormous increase in base stats. Level 125 -> 150 is 10% more Atk to that weapon. That means that I'm missing 669 Atk from those three missing FLBs. That's ~1.5% more damage that'd gain to my ~49k Atk Water team.

That does stack with the ~9% increase that I'd get from the Assault, so we're looking at ~11% more damage in total. And he's beating my damage by 20% (Asherah's Crits) plus what I'm getting from Fenrir.
Quote Originally Posted by VeryVoodoo View Post
In the end, it's all about min-max'ing. If someone else does it, but you don't, you can't then compare yourself to those that do and expect to beat them now can you?
Obviously I will, but it's a matter of time. Ori is capped to 10 per month, and I can't speed up that process in any way, now can I?
First things first - Water Tower F15 team will either be Wind or Dark, and all Ori will be spent on that team.