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  1. #11
    Quote Originally Posted by Slashley View Post
    This exactly:So, let's compare:
    Awakened Titania: 50% Double + 30% Triple, 75% uptime
    Saraswati (buffed): 45% Double + 30% Triple, 50% uptime, hits self + ally

    The uptime difference is a huge deal, especially when you consider that Awakened Titania doesn't even need that buff to herself (thanks to her OP OP passive) and thus there's no actual downside to that vastly improved uptime.

    That's why I don't think that Saraswati compares to Awakened Titania, even after buffs. Titania can carry a team nearly all by herself, whileas Saraswati needs help... specifically from Vohu, pretty much.
    Are we comparing buffs or Kamihime now ? Because last time I've checked Titania didn't have 50% damage cut and 2k heal, which apparently may be quite useful with that new 25% Vigor buff in water. While in Tit's case the more fast Kamihime you get, the less useful she is, and wind have quite a number of fast Kamihime (CC AW, QB, "Everyone can be Herc") or El (she doesn't seem like she would work that well with combo boosters).
    Let's decide then, whether we compare buffs in vacuum, or Kamihime, because from my understanding in first post you compared buffs.

    Quote Originally Posted by Slashley View Post
    If you want to know how much less damage you take from it, it's basically just halved. So if you hit 10% more Def, you're taking roughly 5% less damage.
    What the actual fuck Slashley ? I mean yes, when you have 90% DEF increase, then additional 10% increase will equal in 5% less damage, but...
    From 0 value 10% def gives 1/1.1 ~ 0.91, so about 9% less damage.
    From my standpoint DEF is best described as % of effective HP and effective healing increase, which doesn't work on DoTs.
    Last edited by Gludateton; 01-27-2019 at 09:45 AM.

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