Thanks for the reply,
So do you mean I shouldn't bother limit breaking them just so I can have multiple LB0 assault SRs?
Should I still bother farming it, even if my dark team is filled with SRs and have horrible synergies with low buff/debuff % stacks?
Which reminds me, if I don't need to bother limit breaking them, should I do that too for my water team since I'm currently sitting at 3 ATK+ 1ATK++ and 3max HP+, some other stuff, and 2 off-elemental weapons. I would lose out on about 2k attack if I swap out the off-elementals first, so could I get rid of the defenders first?
I do happen to have Hephaestus. I also MLB'd Ares when I got her today, with exactly 3 draconic eyes on hand to awaken once she hits lvl80.
So assuming I don't get Uriel/Mars by the time Ares hits level80 then should I just awaken her?
If so, my main fire team would be Amaterasu, Hephaestus, and Ares, and for picking/rotating the 4th, would my understanding on the following be correct?
-Dakki for wind resist+DATA buff
-Prometheus preferably with Joan if I need to control overdrive and a defensive tool for hard hitting overdrive nukes
-Yamaraja for affliction resist
Would I swap in Beelzebub for the 50% fire damage buff during union Burst Time like I am doing so right now, and keep her in sub for anything else?
Also, asides from affliction resist, when should I consider bringing Yamaraja into the team over Dakki/Prometheus?
Seeing as Hephaestus has an A frame DEF DOWN, A frame ATK UP, while Amaterasu has A frame DEF UP and B frame DEF/ATK down, Sniper shot and ambush wouldn't be a good soul EX ability pick. I don't exactly have much EX skill to choose from, with what I currently have. Should I then stick with Regeneration/Null Affliction(Debatable with Affliction RST)/Chaos Magic on Mordred, and Black Proganda/Null Affliction/Chaos Magic on Andromeda if I need healing instead?
Would you say its better to grab Ancient SSRs until I fill out my team with useful accessories AKA 2 out of 3 being stats that specific KH needs, or start grabbing fodders once half the accessory slots are filled with SSRs?
Didn't know miracle tickets had a limited option that would change each time, always thought it was any SSR prior to the release of the ticket itself. That really then makes it harder to plan around the tickets, coupled with gacha rng.