Results 1 to 10 of 11627

Hybrid View

  1. #1
    Unregistered Guest
    In terms of medalulls that's true. It also feels like chances are higher with jewel and ticket pulls compared to starcoin pulls, but could be just me. Got about 3 SSRs with less than ten 10chain jewels, whereas I'm only getting at most 1 SSR(sometimes nothing) every ten 10chain starcoin pulls. So I guess I could also factor that in, haha.

    I've got another question too, mainly regarding the brick. I know they are worth it for Assault(++)/Defender dual skill SSRs, but what about for the following:
    Single Assault(++)
    Assault(+)+Defender
    Defender+Double Attack
    Exceed+Triple Attack

  2. #2
    When it comes to bricking weapons, you wanna look at their FLB-Gains.

    Skills you are looking for that gets added after FLB are Assault, Pride and Vigoras. Composite skills narrow down to basically any combo that includes Assault. There can be some other exceptions that are very special, like Defender on an Assault L weapon (Michael's Spear) that are powerful in a Null Grid.

    Overall, Combo-Rate Skills are a no-no. They offer far to less and would need to be in big amounts to even have a noticable effect (besides the inconsistency of combo attacks anyways). You go for Tiara-Accessory Sets for that since it is much more effective. That said, if they would gain a major skill from FLBing, then it can be a different story.
    Last edited by Itoshira; 03-15-2019 at 05:46 PM.

  3. #3
    Unregistered Guest
    Do I ignore burst gains considering I will eventually be using soul weapons once I hit end game.
    If we assume I have all the following weapons listed below all at LB3 but only enough mats for one FLB, would the priority ranking be correct?

    1. Lion Crusher Nemea (Defender++ and Assault+ "becomes"++)
    2. Holy Sword Ascalon (Has pride, but lower weapon ATK and a bit more HP from dual skills might be a better start for getting into end-game)
    3. Vajra Trident Sword = Scorpion Axe Antares (Assuming crit and combo attack are both equally unwanted)

    Also, thank you so much for all the help so far.

  4. #4
    If you dont have other options available to get Defender, then Nemea would be the more balanced choice. If you can put in a Defender L, then go for Ascalon.
    Crit you always have to ask yourself: Do I use my main team for everything or only against advantage? Crit only works against advantage element, in your case Wind. So it can fast lose value if you use Fire against other elements aswell. It is more a personal preference choice to consider.

    What exactly do you mean with burst gains? You mean BG generation or Exceed? Goal overall is always to get as much Exceed as possible and needed (main goal is only to reach 100% cap increase, something around 70% is most realistic to aim first at) when you reach the point where you do a lot of damage so you can increase your Burst damage aswell. In an optimal world this is in collaboration with a team that can burst on a regular frequent basis to maximize it's value to the fullest.

  5. #5
    Unregistered Guest
    Quote Originally Posted by Itoshira View Post
    If you can put in a Defender L, then go for Ascalon.
    Do you mean sacrificing a single-assault SSR for Defender L, then throwing in Ascalon? Because if what you meant was, to throwing in an Assault+Defender L weapon into grid then FLBing Ascalon, then it's likely I already have all available Assault+Defender dual skill SSRs on the grid by that point.

    Quote Originally Posted by Itoshira View Post
    What exactly do you mean with burst gains?
    I meant burst gains as in
    ★ (FBL) Increases to Fire DMG (+++++) and adds Rage down Mode Gauge reduction
    ★ (FBL) Increases to Fire DMG (+++++)
    Since iirc those gains are only in the main(soul) weapon slot, by which I'd probably should be aiming to use soul weapons for end game.

    As for optimal exceed value to aim for, that is something I only need to worry about after hitting at least 100% in assault with SL20s right?

  6. #6
    Unregistered Guest
    By "Then it's likely I already have all available Assault+Defender dual skill SSRs on the grid by that point." I mean without any spare SSRs to swap around with.

  7. #7
    Quote Originally Posted by Unregistered View Post
    Do you mean sacrificing a single-assault SSR for Defender L, then throwing in Ascalon? Because if what you meant was, to throwing in an Assault+Defender L weapon into grid then FLBing Ascalon, then it's likely I already have all available Assault+Defender dual skill SSRs on the grid by that point.
    In that case go for Ascalon as the boost in raw Assault is just far more immense (unless you still feel you lack HP of course, but it doesnt sound like you are that much in trouble as of right now).

    I meant burst gains as in
    ★ (FBL) Increases to Fire DMG (+++++) and adds Rage down Mode Gauge reduction
    ★ (FBL) Increases to Fire DMG (+++++)
    Since iirc those gains are only in the main(soul) weapon slot, by which I'd probably should be aiming to use soul weapons for end game.
    Those effects are not a real focus. Some of them sure are nice, but they only count when used as the main weapon for your soul. Nice to have, but nothing major.
    There are only some very rare cases where you dont use a Soul-Specific Relic weapon, so just roll with Relics.

    As for optimal exceed value to aim for, that is something I only need to worry about after hitting at least 100% in assault with SL20s right?
    In general, yes. That is kinda a guideline to go with. Before you wont really have enough power to reach caps (this obviously also depends on your buff-stacking and what you gain from there). Overall, before not reaching high Assault (100% and beyond), Exceed only gives you mainly some more burst damage. Stats also are a bit of a factor, but that comes automatically along with working on your grids.

  8. #8
    Unregistered Guest
    I know we talked about how exchanging for soul P is not worth it, to which I agree. But considering how I am 90 away from getting Solomon(also have 4 master points for 2 levels in both ability enhances) would it be worth to do so just so? I'm not sure if getting Solomon to ensure my chances of ending fights a few turns early for extra 10-20 medal points would affect my ranking enough to justify spending 600 medals.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •