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  1. #1
    Light glaive grid all the way.

    Tho, I've already got 2 shamash books and 2 tish spears.

    Arthur randomly has synergy with Tish, drop excal on turn 1 and then TA with 105% attack buffs like a bulldozer. Could even use that vigor EX skill just for the lolz.

    Too bad Shingen's too good, next UE needs arrive already so that I can unlock her.

  2. #2

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    Anoter little noob question (sorry, sorry). How much time have to pass between a friend eidolon is available again? I find myself able to farm the event ultimate if I get a friend Belial (and I have three of them), so i'm not sure if I should watch them regularly, or if it's something like once a day.

    Edit: Thanks.
    Last edited by Keyen; 03-13-2019 at 02:56 AM.

  3. #3
    Quote Originally Posted by Keyen View Post
    Anoter little noob question (sorry, sorry). How much time have to pass between a friend eidolon is available again? I find myself able to farm the event ultimate if I get a friend Belial (and I have three of them), so i'm not sure if I should watch them regularly, or if it's something like once a day.
    1 Hour

    10 characters

  4. #4

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    Quote Originally Posted by idunno View Post
    1 Hour
    Wasn't it two hours...?

    Then there's also that odd bug where sometimes, the first friend you use after a login doesn't go on cooldown. Sadly that's not reliable.

  5. #5
    Quote Originally Posted by Keyen View Post
    Anoter little noob question (sorry, sorry). How much time have to pass between a friend eidolon is available again? I find myself able to farm the event ultimate if I get a friend Belial (and I have three of them), so i'm not sure if I should watch them regularly, or if it's something like once a day.

    You can also use non friends as well.

  6. #6

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    lol, they also added the "White Day" verses for each hime/soul.
    neat to hear another limited line from the girls.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  7. #7
    Unregistered Guest
    Do people bother leveling Ability Power past 1 for Hercules? It feels like keeping it at 1 is enough. But then there's also a problem where unless taunt is actually useful, the other 4 aren't worth getting and the extra points seems better invested in ability power.

  8. #8

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    Quote Originally Posted by Unregistered View Post
    Do people bother leveling Ability Power past 1 for Hercules? It feels like keeping it at 1 is enough. But then there's also a problem where unless taunt is actually useful, the other 4 aren't worth getting and the extra points seems better invested in ability power.
    I don't think it's worth for Herc? not sure. Her cap (700-750K?) is easily reached with all her buffs, even with a low grid.
    If you have plenty of Stinger(Critical Hit Rate↑ (Chance for extra damage [+20%] w/ Elemental advantage) or Crit ATK buffs to all allies (someone like Aether) then Hercules can "break" the cap of her nuke. I think ability power would make a difference there? also not sure lol. In reality the best soul Ability power is good for is Solomon. I wouldn't bother with that buff for Herc... just the usual ones like Crit/ATK/Burst/TA/taunt kek
    Last edited by Kitty; 03-13-2019 at 02:30 PM.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  9. #9
    Unregistered Guest
    Quote Originally Posted by Kitty View Post
    I wouldn't bother with that buff for Herc... just the usual ones like Crit/ATK/Burst/TA/taunt kek
    I've got DATA/Crit/Atk/Burst all at lvl 3, I've put a point in AP but didn't go any further, its the remaining 4 points that has me thinking. HP and Def sounds nice but the % is way too low to matter, evasion and affliction resist doesn't sound useful, and taunt would be nice if I didn't read somewhere saying that it barely made any difference.
    I could take a point in HP and Def since lvl1 provides the most whereas subsequent levels have their effects halved. Even then I still have 2 points left. Like you said, throwing them into AP doesn't sound useful since I'll easily hit the cap later on as I enhance my grid, but then none of the others really help.

  10. #10

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    Quote Originally Posted by Unregistered View Post
    Do people bother leveling Ability Power past 1 for Hercules? It feels like keeping it at 1 is enough. But then there's also a problem where unless taunt is actually useful, the other 4 aren't worth getting and the extra points seems better invested in ability power.
    I put one point in it and it's alright. Takes the cap from 700k to 756k. That's effectively 56k more damage per 7 turns; about 8k free damage per turn (against content where debuffs work). Is that good? Not really. But it's alright.

    The second and third points are 1/4th as good, nearing useless on Herc. I wouldn't put points into those.


    As for Taunt, I'm actually starting to find it useful. I've finally seen Herc die before team members now, as she has a fairly higher chance of being targeted with six points. Unlike with other Souls, considering what a tank Herc is, that's not even a bad thing. With the damage she soaks, it's either her or 2-3 Hime dying.

    Is Taunt worth the points? Eeeeh... maybe?

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