Quote Originally Posted by Dejnov View Post
Not a fair comparison on Light and Dark Ultimates; the Light one starts slow and then ramps up after rage, while the Dark one is one of the hardest ones without Sol Awakened on the team. You'll always have a harder time with the Dark Ultimate. Your Light team has a higher growth potential than the Dark team (and will really shine once you add either Lugh or Take or Athena or heck anything released this year...).

I'd focus on one team to max weapon grid first and then work from there. You should start with the Light grid than move to Dark (which will help you farm for Light accessories etc.) and then look at other elements. The only deviation you might have is to push skill upgrades into your Fire grid in the short term because the next Tower is Wind and you'll be using the Fire Himes for that event.

Your Fire and Water Himes can work (Asherah and Saras are good together with Saras enough healing to keep a water team going). I'd add Atalanta, Ryu-Oh, and use Ambush for 50% down. If you use Hercules and her axe you can switch the EX skill for something else.

You Fire Hime are great and any combos with Uriel, Mars, and Acala should do fine. I don't have as much experience here as I don't play Fire so I'm a bit inexperienced.

I believe you mostly suffer from 'griditis'; all of your weapon grids are very low in skill level and, as such, you need to put in healing himes to keep going through content. I'd focus on the grids (Light and Fire for now) as the single most important thing to raise over the next month.


Dejnov.
Doesn't Ambush clash with Ryu-oh? They're both A frame, so Sniper Shot would be what I want unless I'm mistaken. And rather than Andromeda, I should use Herc and rely on Saras for heals? I guess I could try that, but she's only lv70 so her cooldown isn't great and I'm worried the single-targeting might not cut it.

I'll work on my Fires a bit on the side for the tower, though. There was one map where I really got screwed on the last one because the enemy decided to do a overdrive-strength spell twice in a row, only opting to do a normal attack on the turn before her actual overdrive. Ended up wiping when it only had a sliver of health left because of that, making me waste a key for that tiny bit. Don't wanna go through that again.

Oh, and I wanna thank all of you for the help so far, especially in regards to my light team. I was doing my tier 4 accessory quests a little bit ago with it and when I had full buffs and debuffs up my hime were bursting for roughly 500k each and with the full burst doing over 1mil, so more than 3mil damage in one shot. Never seen numbers that high before. Killed most Andromalius before they even entered rage mode.
Maybe next week I can try the Dark tier 5 one again. I only completed it the first time after using two elixers, but that was before I got Shingen and Tish.