So I'm kinda wondering, how long do we have before debuff resistant contents are introduced to Nutaku. Or should I say, how many more UEs are there before paralyze doesn't work anymore? I was lucky that I got Arianrod from gacha a week ago which I was able to use for this particular UE.

I was planning on using my current MT for Uriel since my fire grid is pretty much 2-3x stronger than my other elements but lacks that one carry, with Dark grid lagging slightly behind. Outside of UE and Rag Raids, my Fire team can farm all events without much issue. So my only problem would really be UEs. I was lucky that I got Arianrod from gacha a week ago which I was able to use for this particular UE. I'm the only one in my union who had paralyze and I was the one pushing rank(solo'd up to 176 but didn't know score counted lvls cleared and not highest lvl cleared), but Arianrod won't work for the next UE(fire) and even if she did, its a little too tiring getting her ready to burst for an 100% para upkeep on my side.

So I was debating on whether or not I should use my MT for Thor, to my knowledge Thor in a thunder team would work better for paratraining mainly due to the lack of babying she needs.
My Thunder SSRs are: Baal(Unleashed), Jupiter, Justitia
Will my team work if I grab Thor? Also what would I do with the 2 turn window? I know I can taunt with Justitia and tank the hit with fortitude, but thats only 1 turn. There is also OD which is usually an aoe, and the fact one eventually I will end up having taunt on cooldown for one of the turn.
If I can set up a paratrain that will allow me to climb past the 200s without spamming and counting every second/click like I would have to with Arianrod, there is also all this talk about debuff resistant contents and Light being meta in the future, but how many months/years later will that be for Nutaku. How many more UEs are there that would make me grabbing Thor worth it?

I'm also curious about how all those 400+ floors are done since even with paratraining there is a window where they can be attacked and damage cut probably won't be up every time during those windows because of cooldown. After a certain level, won't the boss just hurt way too much for them to effectively kill it? I'm also very curious about all those Light/Dark/Water teams that are able to reach top 20 Individual PP, how are they doing so considering the amount of PP they have likely means being 400+ floors, and they have no paralyze?