Quote Originally Posted by Argo View Post
Alrighty then, I'll start working on my SSRs. Thanks for all the help again. Damn, guess I was wasting time leveling the SRs. So many wasted R weapons...oh well, live and learn. Should I replace the SRs in my grids with them right away (well, after they hit lv50), or is it better to wait until they get to an equivalent skill level to the SR they're replacing? Leveling skills feels like the slowest thing for me right now.

And these are my available SSRs for my Light, Dark, and Fires. Are there any I should prioritize over others? Like, for Darks Kali's weapon has Pride and Barrage, would that be more important than Amaterasu's mirror for example?
Kamihime General Discussion + Q&A-kamihime-light-ssrs.jpg Kamihime General Discussion + Q&A-kamihime-dark-ssrs.jpg Kamihime General Discussion + Q&A-kamihime-fire-ssrs.jpg

And does getting a single Phantom drop really mean overhauling the whole grid? I thought you'd want several before committing to that.

And what do Lugh, Iris, and Takeminakata do? I hadn't heard of them before today. And who would they replace?
And I guess Pluto would probably replace Chernobog on my Darks were I to go after her, yes? Kyc was telling me about her earlier.
I would only look to raise and include SSR weapons that are assault/defender. The dual assault/barrage and others are not nearly as useful, nor would I recommend trying to upgrade them to replace an SR that is MLBed. For those weapons they truly need to be limit breaked at least once before they can compete.

I would always prioritize Assault over all other skills. You don't need any single skill defender weapons in your grid (you should only put a defender into the grid when it also has assault or pride).

Phantom drops (I have none also) are not required; especially if you don't have 5 other of the same type. It's better to have a full grid of assault/defender weapons than to mess up and go with a weaker set of single skill weapons just to use the phantom weapon. Some phantom weapons are not great (about half of them) and don't give assault as a base skill. No one really is looking out to use them.

I would not replace Chernobog; she is phenomenal. With provisional forest on Herc and Pluto's and Kaiser Eidolon's damage ups activated, my Chernobog has been able to hit 1 Million burst against Light AQ5. You have to think how to use her. Her Cherno skill is great, she has high combo rate, and cuts burst gauge/raise her own burst gauge. Strong striker for your dark team.

I wouldn't worry about Pluto at this moment; it's just a suggestion for when you have a Miracle Ticket.

The other Lights I just mentioned are slowly being released this year; they are all phenomenal Himes. A lot of people advocate for raising a really strong team by using your Mtix to get them flexibility as opposed to strengthening a weak team. It focuses your resources and also keeps you growing. Light and Dark, but really Light, benefit from having no elemental weakness and are perfect for specializing in.


Dejnov.