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Originally Posted by
Dejnov
I'm going from the English wiki for the Carnage skill. 10% base assault and +1% per skill level to level 20 or total 30% assault.
As I stated earlier, the reason this is a beautiful thing is that Dark is absolutely swimming in assault/defender items and has a ton of assault hammers THAT ARE ALL F2P!!
The number of bricks to get a Dark full 9 assault, 5(6) defender, 3 exceed phantom hammer (or non-phantom hammer all assault/defender) weapon grid: THREE!! (for Nepthys hammer only).
The number of bricks needed to get a phantom Light Lance grid: at least 12 possibly 15!! Even then half of your weapons are either assault/ascension or assault/exceed (which is limited past the first three) or happens to be weapons suitable for a phantom bow (assault/stinger) or phantom gun (defense UGH!!) grid instead.
LIGHT Lance Grid: Spiral Lance (Advent, assault/defender), Enshrined Lance Longinus (dragon eye, assault, rush), Star Lance (Tishtrya, assault, ascension, exceed), and Holy Winged Lance (Michael, assault/defender) plus F2P Proud Axe (Union Event, assault/exceed) and/or Hime weapons.
Talk about space whaling.
Dark is a heck of a lot cheaper to get up and running. For that flexibility you just can't point to borken Himes like a Light player can... but you get a borken weapon grid!!
Dejnov.