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  1. #1

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    Lance is Assault(++)/Defender(++). Or should be, at least. Nutaku fuck-ups as usual.

    Only solo skills are (+++), namely Hammer (Assault(+++)) and Gun (Defender(+++)). According to DMM wiki, these would be 23% at slvl20, but people have been adamant about them being 30% (at slvl20). I can't be arsed to test with my Hammer, so I guess I'll just need to wait until a Gun drops.

  2. #2
    Y'all should just forget about taco's silly +s for skill/effect sizes. If you want to know something specific, just look up JP or even EN wiki. EN wiki has been put a lot of effort in & looks nice nowadays. While you can't look up future info, the current stuff is recorded fine in there.

    Quote Originally Posted by Slashley View Post
    Lance is Assault(++)/Defender(++). Or should be, at least. Nutaku fuck-ups as usual.

    Only solo skills are (+++), namely Hammer (Assault(+++)) and Gun (Defender(+++)). According to DMM wiki, these would be 23% at slvl20, but people have been adamant about them being 30% (at slvl20). I can't be arsed to test with my Hammer, so I guess I'll just need to wait until a Gun drops.
    And here goes the dangers of looking at JP wiki without the necessary knowledge on DMM stuff.
    The skill size you're looking at is a new one introduced with the new UE (currently only those new UE weps have it after you FLB them). Its effect is in-between the large & the size previously known as XL.
    This new skill size is just as described at JP wiki, starts from a 9% base (in case of assault & defender, no other skill type has this size yet) & gets added a 0.7% with each SL, ending you up with 23% at SL20 & 30% at SL30. I usually refer to this size as xL instead of XL.
    Whereas the XL (which got renamed to I don't even know what) starts from 10% base & gets added 1% with each SL, ending you up with 30% at SL20. Only the hero weapons & the previously mentioned 2 phantom weapon have them, so no FLB values & only known in assault/defender/elemental effects.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  3. #3

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    Quote Originally Posted by nonsensei View Post
    --
    Whereas the XL (which got renamed to I don't even know what) starts from 10% base & gets added 1% with each SL, ending you up with 30% at SL20. Only the hero weapons & the previously mentioned 2 phantom weapon have them, so no FLB values & only known in assault/defender/elemental effects.
    So, why is it not at all on the DMM Wiki then?

  4. #4
    Quote Originally Posted by Slashley View Post
    So, why is it not at all on the DMM Wiki then?
    Even if you ask me that..
    Probably they had a hard time categorizing them since every hero & phantom weapon has its unique skill name & that was a perfect excuse for being lazy & not to list it..? Not to mention that the atk hero weapons are elemental ones which are really unique to only hero weapons. But I'm just doing guesswork here.

    EDIT: Nvm, they're recording, you just have to scroll down & open the drop down menus at the hero names.
    Last edited by nonsensei; 04-12-2019 at 06:36 AM.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  5. #5
    Quote Originally Posted by nonsensei View Post
    And here goes the dangers of looking at JP wiki without the necessary knowledge on DMM stuff.
    The skill size you're looking at is a new one introduced with the new UE (currently only those new UE weps have it after you FLB them). Its effect is in-between the large & the size previously known as XL.
    This new skill size is just as described at JP wiki, starts from a 9% base (in case of assault & defender, no other skill type has this size yet) & gets added a 0.7% with each SL, ending you up with 23% at SL20 & 30% at SL30. I usually refer to this size as xL instead of XL.
    Whereas the XL (which got renamed to I don't even know what) starts from 10% base & gets added 1% with each SL, ending you up with 30% at SL20. Only the hero weapons & the previously mentioned 2 phantom weapon have them, so no FLB values & only known in assault/defender/elemental effects.
    Skill name itself wasn't changed, it's size was changed from 特大 to 極大 with inclusion of new UE weapons (as 特大 is now taken by them).

    Quote Originally Posted by Slashley View Post
    So, why is it not at all on the DMM Wiki then?
    It never was. Null weapons were listed with their respective skills, but values were never listed (or at least I don't remember them being listed). 特大 for Assault was added when new UE weapons came.

  6. #6
    Quote Originally Posted by Gludateton View Post
    Skill name itself wasn't changed, it's size was changed from 特大 to 極大 with inclusion of new UE weapons (as 特大 is now taken by them).
    Well, hello. XL is a skill size, not a skill name, so I don't see the reason you're correcting something that is correct.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  7. #7
    Did a test run with my Darks against the R5 Light Accessory quest last night, and managed to clear it! Lost my Soul in the last stage, but it's certainly a good sign. Should be able to improve my Lights even more.

  8. #8
    Say, is it worth the time to farm SR weapons from story mode? If so, what's the best stage to farm the materials for them?

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