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  1. #1
    What does Special attack do???

    I made a 3 element team with a useless Eidolon that did 2.5-2.7k dmg on average

    Then I used diabolos with 100% special attack bonus and the dmg numbers didn't change??? Shouldn't it double??

    Compare to changing Eidolon to Python and my dmg numbers went up to ~3.4k for the dark kamihimes

    Also what are the specifics of "commensurate"?? I know it's proportional but does anyone have the exact math on it???

  2. #2
    Unregistered Guest
    Quote Originally Posted by iamnoob View Post
    What does Special attack do???

    I made a 3 element team with a useless Eidolon that did 2.5-2.7k dmg on average

    Then I used diabolos with 100% special attack bonus and the dmg numbers didn't change??? Shouldn't it double??

    Compare to changing Eidolon to Python and my dmg numbers went up to ~3.4k for the dark kamihimes

    Also what are the specifics of "commensurate"?? I know it's proportional but does anyone have the exact math on it???
    This youtube vid explains a lot about diabolos in the pinned comment:

    /watch?v=lQ_K9x-6zNc

    just, only use her if you've pulled her but don't have a 100% eidolon of your own. you also shouldn't use her in longer fights cause you're still using 2 off element characters

    she's just a means to higher damage for those without a 100% eidolon

  3. #3
    Ok got it.

    Btw is there any way to "decraft" items? like use higher level items and break them into lower level items?

    E.g Holy star of light ---> holy crystal of light?

    I have 0 holy crystals and have almost 20 stars....

  4. #4

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    Quote Originally Posted by iamnoob View Post
    What does Special attack do???

    I made a 3 element team with a useless Eidolon that did 2.5-2.7k dmg on average

    Then I used diabolos with 100% special attack bonus and the dmg numbers didn't change??? Shouldn't it double??

    Compare to changing Eidolon to Python and my dmg numbers went up to ~3.4k for the dark kamihimes

    Also what are the specifics of "commensurate"?? I know it's proportional but does anyone have the exact math on it???
    Special Atk is its own modifier, just like Character/Assault is and Elemental is. If you have a proper Grid for Assault modifier, you should notice a significant increase from using SSR Diabolos. If you don't have much of a Grid yet, then the difference between 90% Character and 100% Special isn't much.

    SSR Diabolos is really tough to make work though, since you can't give proper Assault/Elemental to your two off-elemental characters... not to mention what happens when somebody on your team dies. It is possible to make work, but unless you know exactly what you're doing, I'd recommend not even trying.
    Quote Originally Posted by Unregistered View Post
    This youtube vid explains a lot about diabolos in the pinned comment:

    /watch?v=lQ_K9x-6zNc
    I didn't watch that, but wasn't that MagicSpice's YouTube channel? So I wouldn't trust that information for longer than what I can throw it.

  5. #5
    Also wtf is with the event difficulty spike from standard to expert. I can auto no ability win standard but expert 1 hit KOs my entire party....

  6. #6
    Unregistered Guest
    Quote Originally Posted by iamnoob View Post
    Also wtf is with the event difficulty spike from standard to expert. I can auto no ability win standard but expert 1 hit KOs my entire party....
    That happens for pretty much everything, not just advent events actually. I think they calibrate the difficulties according to you upgrading your himes, weapons and eidolons simultaneously. Because raw stats, abilities and assault/elemental are all multiplicative - the difficulty spikes non-linearly as well.

    AB-ing (no ability) is hard for experts and above, because abilities can make a huge difference in your dmg output, and the game is calibrated accordingly. Note that AAB (with ability) can do really stupid things like healing when everyone is at full health and cast ability dmg up AFTER casting all the abilities etc. My general rule of thumb is that if I can manually beat a certain level comfortably (no one dies except for freak accidents), then I can AAB one level BELOW with the same team. In your case, see if you can manually beat ultimate, if so, then try expert on AAB. Being able to AB on standard is not a good indicator that you can AAB on expert.

    The current Python event actually makes it really hard to AAB for low damage and/or low hp teams because of how her triggers work - you need to cast all your debuffs after the nullifies are up but before the first OD to avoid party wipe. I play multiple accounts ranging from rank 30-80+, and while my 80+ account can AAB anything including ragnarok Python because she dies in 2-3 turns, my lower-ranked accounts can not AAB expert even though I can manually clear ultimate with them. What I did was manually clear the trash mobs, hit Python once so her nullifies are up, then AAB after that with all the debuffs ready to fire. When all her nullifies are down, she is actually a below average boss.

    Python is almost over though. You will see similar difficulty spikes in the other events. However, since the next one is a raid, if you aren't aiming for MVP and stuff, you can AAB everything including rag and just let someone else clear the battle for you.

  7. #7
    Curious on what some people do with SSR event weapons. Do most use extra copies to limit break or do most save copies and limit break with bricks?

  8. #8
    Unregistered Guest
    Quote Originally Posted by ChaoticShinra View Post
    Curious on what some people do with SSR event weapons. Do most use extra copies to limit break or do most save copies and limit break with bricks?
    Others may disagree, but I think you should really save bricks for FLB-able hime weapons. Unless you whale a lot, bricks are extremely precious commodities and you don't want to spend it on something that may eventually be replaced.

    For SSR event weapons, if it's a weapon that has long-term use (namely, it has assault or pride or FLB-able), I always MLB the 4 copies into one. If I get additional copies of it (e.g. for raid events, you can get extra copies from raid gacha) I use it for FLB slvl fodder unless I can get 4 extra copies (never happened to me but in theory can happen.) If I do get 4 extra copies, I would MLB those into one again. For UE, account for reprints before you fodder 3 copies of something.

    If it does not have assault or pride, I usually do not LB it at all and just save them all for slvl fodder, depending on how bad it is. There may be instances where a high stat dual skill weapon may be good enough to replace an assault weapon, but for each assault weapon replaced, the relative value of assault goes up, so you basically never want more than 1 or 2 weapons without assault/pride generally.

    For advents, I don't bother buying weapons that I don't intend to use (e.g. current Python defender gun.)

  9. #9
    Quote Originally Posted by Unregistered View Post
    Others may disagree, but I think you should really save bricks for FLB-able hime weapons. Unless you whale a lot, bricks are extremely precious commodities and you don't want to spend it on something that may eventually be replaced.

    For SSR event weapons, if it's a weapon that has long-term use (namely, it has assault or pride or FLB-able), I always MLB the 4 copies into one. If I get additional copies of it (e.g. for raid events, you can get extra copies from raid gacha) I use it for FLB slvl fodder unless I can get 4 extra copies (never happened to me but in theory can happen.) If I do get 4 extra copies, I would MLB those into one again. For UE, account for reprints before you fodder 3 copies of something.

    If it does not have assault or pride, I usually do not LB it at all and just save them all for slvl fodder, depending on how bad it is. There may be instances where a high stat dual skill weapon may be good enough to replace an assault weapon, but for each assault weapon replaced, the relative value of assault goes up, so you basically never want more than 1 or 2 weapons without assault/pride generally.

    For advents, I don't bother buying weapons that I don't intend to use (e.g. current Python defender gun.)
    The only thing to add to the very sound advice above is that, if you're going to farm an SSR anyways to MLB, please don't use it for fodder. MLB the weapon and save it. You never know when it might get an FLB and/or you absolutely need just one more weapon to make a phantom grid.

    In this case Phantom gun grids are pretty crappy (defender+) and this is another defender weapon so you may never actually want to make a phantom gun grid and you can think about foddering it. But in general, you should use SRs for fodder and save SSRs to help complement your grid.

    And always always only brick Hime weapons that have assault and another skill. Those are final game weapons and are near impossible to get easily in any other way.


    Dejnov.

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