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  1. #1
    Quote Originally Posted by Unregistered View Post
    Others may disagree, but I think you should really save bricks for FLB-able hime weapons. Unless you whale a lot, bricks are extremely precious commodities and you don't want to spend it on something that may eventually be replaced.

    For SSR event weapons, if it's a weapon that has long-term use (namely, it has assault or pride or FLB-able), I always MLB the 4 copies into one. If I get additional copies of it (e.g. for raid events, you can get extra copies from raid gacha) I use it for FLB slvl fodder unless I can get 4 extra copies (never happened to me but in theory can happen.) If I do get 4 extra copies, I would MLB those into one again. For UE, account for reprints before you fodder 3 copies of something.

    If it does not have assault or pride, I usually do not LB it at all and just save them all for slvl fodder, depending on how bad it is. There may be instances where a high stat dual skill weapon may be good enough to replace an assault weapon, but for each assault weapon replaced, the relative value of assault goes up, so you basically never want more than 1 or 2 weapons without assault/pride generally.

    For advents, I don't bother buying weapons that I don't intend to use (e.g. current Python defender gun.)
    The only thing to add to the very sound advice above is that, if you're going to farm an SSR anyways to MLB, please don't use it for fodder. MLB the weapon and save it. You never know when it might get an FLB and/or you absolutely need just one more weapon to make a phantom grid.

    In this case Phantom gun grids are pretty crappy (defender+) and this is another defender weapon so you may never actually want to make a phantom gun grid and you can think about foddering it. But in general, you should use SRs for fodder and save SSRs to help complement your grid.

    And always always only brick Hime weapons that have assault and another skill. Those are final game weapons and are near impossible to get easily in any other way.


    Dejnov.

  2. #2
    Remind me what Energy Release stats are better for filler. Shingen has four points left to take, and I've got 11 to give. Then I can focus more on Herc.

  3. #3
    Alright, thanks for the advice on that. Would you guys use bricks right away? Or do you guys wait till you have at least 3 bricks or less if you pull extra copies to MLB then FLB or do you guys just use the bricks whenever you get it? At the moment I only have 1 brick. Fire being my current strongest, the only FLB-able weapon I have that has assault is Ares's axe.

  4. Quote Originally Posted by Argo View Post
    Remind me what Energy Release stats are better for filler. Shingen has four points left to take, and I've got 11 to give. Then I can focus more on Herc.
    For Shingen assuming u already have atk+++, da, ta, both burst maxed out, i'd say 1 in crit if u don't already have, and the other 3 into def(at least one point in each). at least that's what i did. imo affliction, taunt, and hp isn't really worth on shingen. or u could always save up 4 more points to get "encourage inspiration"

  5. #5
    Quote Originally Posted by omelletetherice View Post
    For Shingen assuming u already have atk+++, da, ta, both burst maxed out, i'd say 1 in crit if u don't already have, and the other 3 into def(at least one point in each). at least that's what i did. imo affliction, taunt, and hp isn't really worth on shingen. or u could always save up 4 more points to get "encourage inspiration"
    Already have EI. I've maxed Atk+, DA, and TA, as well as maxed one Defense, one point into the other defense, and one point into crit. I though I'd heard that the Burst damage ones were very minor. Maybe I confused that with the Accessory effect...
    So I should chuck the rest into Burst damage, and in the future undo some of those defense points and max out the Burst?

  6. Quote Originally Posted by Argo View Post
    Already have EI. I've maxed Atk+, DA, and TA, as well as maxed one Defense, one point into the other defense, and one point into crit. I though I'd heard that the Burst damage ones were very minor. Maybe I confused that with the Accessory effect...
    So I should chuck the rest into Burst damage, and in the future undo some of those defense points and max out the Burst?
    pretty much yea, the accessory burst effect is the useless one. but the energy release version if i recall correctly gives around 60% extra burst when maxed. (20% each lvl. so the 2 on shingen should add up to 120%)
    Last edited by omelletetherice; 05-14-2019 at 10:57 PM.

  7. #7
    Skyryder Guest

    Thunder Team Help

    Looking for ways to improve my Thunder Team:

    Current Team [Lead Eido: Kirin]
    Herc
    Baal U
    Tyr
    Raiko
    Athena

    Alt:
    Jupiter

    Any SRs or SSRs I should be on the lookout for? Or if I should change my current team build?

  8. #8

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    Quote Originally Posted by Unregistered View Post
    Others may disagree, but I think you should really save bricks for FLB-able hime weapons. Unless you whale a lot, bricks are extremely precious commodities and you don't want to spend it on something that may eventually be replaced.
    If I may nitpick, Hime weapons that have a GOOD FLB. Generally what you're looking for is triple-skill or double-Assault (Assault and Pride in the same weapon).
    Quote Originally Posted by Unregistered View Post
    --
    For advents, I don't bother buying weapons that I don't intend to use (e.g. current Python defender gun.)
    They're not very expensive to buy anymore, so I buy them for fodder.
    Quote Originally Posted by Argo View Post
    Remind me what Energy Release stats are better for filler. Shingen has four points left to take, and I've got 11 to give. Then I can focus more on Herc.
    The "which Soul should I use?" thread should answer that.
    Quote Originally Posted by Skyryder View Post
    Looking for ways to improve my Thunder Team:

    Current Team [Lead Eido: Kirin]
    Herc
    Baal U
    Tyr
    Raiko
    Athena

    Alt:
    Jupiter

    Any SRs or SSRs I should be on the lookout for? Or if I should change my current team build?
    You have Raiko and SSR Baal, so I suppose you're in good shape. As good as you can get without Thunder Aphrodite anyway. There's always Thor for Union Events, I guess. Or Dian from the next Miracle Ticket, if you want the best heals anywhere for some reason. Oh, and Marduk Awakening is coming up, she turns really good at that point I believe.

    Since you run SSR Baal and Tyr, you might consider swapping Herc to Shingen. That'd speed up your team even more.

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