Hah, you wish.
As said, Crits will now calculate on per-hit bases. So Triple attacks can now have 0-3 Crits, instead of them being "all Crits" or "no Crits." This especially works with Bursts now, which tend to be like 10-15 hits. So before, they were "all Crits" or "no Crits." Now, you'll get 0-15 Crits.
Effectively, this makes Crits more reliable, but at the same time makes high rolling for record damage numbers way harder.