Quote Originally Posted by dreamlitz View Post
Fire is one of my worst elements, so I won't comment much on Vahagn, but, she's fast, strong and has debuffs, so, should easily find a spot on any team?



Intercept won't do anything if someone else has guard active, since the guarding hime will take the hit instead of Shamash... If you have light Athena or Attar or something, activate her guard when Shamash's intercept is on CD. In any case, Shamash starts losing her usefulness around mid-game 'cos intercept only works on normal attacks, and many rags/guards don't even do many if any normal attacks. She can still be good for orb control - her burst has orb eat, so you can make a boss OD much less frequently if you have a short burst cycle.



These aren't highly coveted but have their uses if you play as raid support (LB0 is good enough for these):
  • Joan's lance if you use her
  • Andro's staff is good for raid healers
  • Andro's lance is good for extreme turtle builds

Remember that you need a MLB soul weapon for T4 souls, so any T4 souls you want, their respective T3 soul weapon will be game-changing/highly coveted i guess.

Not to step on Dream's toes as his advice is actually spot on, but I will add my two cents on Shamash as I used to run her as a core hime all the time (and I still do on my AAB team) last year. Against Guardians and anyone with natural attacks and long painful overdrives Shamash can work wonders for your team. She's typically on my AAB team for accessories and guardians as guaranteed orb eat is fairly powerful. If you can get your team to a 3-4 turn burst cycle, her orb eat can extend a 4 or 5 orb overdrives guardian/rag raid monster by nearly 40%. That's a lot less damage coming your way. Every standard hit she eats also gives her 10 BG on the return strike so she can also be fairly fast. Unfortunately she loses out to core himes like Iris, Lugh, Tish and Michael (and even Eros shortly), but she's not sub-tier. You will replace her as you get better himes though.


Dejnov.