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  1. #1
    Quote Originally Posted by Unregistered View Post
    If i consumed enhanced eidolon can i get the whole or a part of experience that eidolon consumed?

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    no. it will be as same as if you consumed 1st lvl
    learned from experience
    Has that been changed cause it used to give you more for weapons with higher lvls than a lvl 1 just not as much as if you had enhanced the weapon with them. I remember checking that but i haven't checked in a while.

  2. #2
    Quote Originally Posted by lightwolf View Post
    Has that been changed cause it used to give you more for weapons with higher lvls than a lvl 1 just not as much as if you had enhanced the weapon with them. I remember checking that but i haven't checked in a while.
    Higher level weapon gives more experience... it's just that it's barely noticable, so it could as well not exist. Level 5 SR fire spear gives me 125 exp, while lvl 10 SR fire spear gives 138 exp.

  3. #3
    Quote Originally Posted by jazz154 View Post
    Higher level weapon gives more experience... it's just that it's barely noticable, so it could as well not exist. Level 5 SR fire spear gives me 125 exp, while lvl 10 SR fire spear gives 138 exp.
    From what i've seen it also adds to your chances of weapon skill leveling. plus it will pass any of your + to other weapons. So yea overall not optimal but not useless.

  4. #4
    Quote Originally Posted by lightwolf View Post
    From what i've seen it also adds to your chances of weapon skill leveling. plus it will pass any of your + to other weapons. So yea overall not optimal but not useless.
    How much did it increase the skill leveling chances? Was it noticeable enough to make leveling skill fodder weapons worthwhile?

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    Sweet, scored Titania from a gacha ticket. Haha, of all the times to pull a wind SSR, it ended up happening during a fire raid event. XD

  5. #5
    Quote Originally Posted by Skulkraken View Post
    How much did it increase the skill leveling chances?
    It doesn't.

  6. #6
    anyone know how the Rage Throttle % work on Siegfried/Gilgamash/Beowulf?

  7. #7
    Unregistered Guest
    So i just pulled Dazbog out of my jewel gatch and she has a weird ability in "Feeling Lucky" with the description being only "I'm so lucky."
    What... does this do? Does it increase drop rate? does she score critical hits? does she land triple attacks? These are the mysteries and I must know the answers.
    So if anyone actually knows (I haven't leveled her up to unlock it yet), help me out.

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    Quote Originally Posted by Unregistered View Post
    So i just pulled Dazbog out of my jewel gatch and she has a weird ability in "Feeling Lucky" with the description being only "I'm so lucky."
    What... does this do? Does it increase drop rate? does she score critical hits? does she land triple attacks? These are the mysteries and I must know the answers.
    So if anyone actually knows (I haven't leveled her up to unlock it yet), help me out.
    So far I've only noticed a chance to dodge attacks.

  8. #8
    Quote Originally Posted by Unregistered View Post
    So i just pulled Dazbog out of my jewel gatch and she has a weird ability in "Feeling Lucky" with the description being only "I'm so lucky."
    What... does this do? Does it increase drop rate? does she score critical hits? does she land triple attacks? These are the mysteries and I must know the answers.
    So if anyone actually knows (I haven't leveled her up to unlock it yet), help me out.

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    So far I've only noticed a chance to dodge attacks.
    If you used the "luck" skill you will see that her status on her will say "Enemies attack miss". So in that sense its like Cybele's or Heimdallr's one turn miss ability.

    But what's different is that if you used her luck buff and follow it up with the "Lucky fire" her single target damage ability immediately on the same turn it can reach it's maximum damage. My testing reveals that without the luck buff she only deals around 8000-10000 damage with her lucky fire. With the luck buff, it always hits a little over 30k every time. So the multipler is around 3-4 of the normal base damage.

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