Quote Originally Posted by Pareidolia View Post
My personal advice is to either have 2 or 3 Defender Weapons at lv20 and the rest being Assault or just 2 SSR defenders at 20
Seems like a nice balance but it's tough to enhance over lv14
I think I might do 2 just to be safe.

Quote Originally Posted by Slashley View Post
Just for the record, for Thunder to be eligible you need to be willing to open up your wallet. For at the very least for Miracle Tickets. Thunder requires an extremely exact group to function, and half of that cast isn't even released yet.

As long as you know what you're getting into, it's fine, but.
I'm aware, sadly. I won't be opening my wallet, but I'll be fine with it as long I can push through most content. For me, one reason I chose Thunder was the playstyle, if you can even call it that on this type of game lol. I mainly chose due to the kami/eidolons themselves though. I went through the JP Wiki looking at each element and just prefer Thunder's selection. I'm also going to work on Fire on the side, and get my other teams strong enough to do at least Expert Advents.