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  1. #1
    1st plat chest in 3 events and its a fkin sr weapon with hp skill... feelsbadman

  2. #2

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    I'll be able to LB the SSR weapon to 2/3 stars and the SSR eidolon to 4/4 stars. I ended up using 18 half-elixirs. Didn't get any more platinum chests so my earlier 4 drops (!) must've been lucky I guess?

  3. #3
    Quote Originally Posted by sanahtlig View Post
    I'll be able to LB the SSR weapon to 2/3 stars and the SSR eidolon to 4/4 stars. I ended up using 18 half-elixirs. Didn't get any more platinum chests so my earlier 4 drops (!) must've been lucky I guess?
    would you say summon is more important than weapon? (im dark/light main) cus ive heard that you supposed to max weapons no matter what, since thats the bulk of your damage?

  4. #4

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    The eidolons from these first three events are some of the best in the game, as far as I can tell. My team is Water so choosing the eidolon was a no-brainer. If you have no plans to run a Wind team, then you'll want the eidolon. Off-element SSR weapons aren't that useful once you have a full grid for your team element. Having strong eidolons that provide a variety of elemental bonuses gives you flexibility to change elements in the future, as well as swap in eidolons with situationally-useful skills (Blind, Debuff resist) without lowering your base stats.
    Last edited by sanahtlig; 03-23-2017 at 04:16 PM.

  5. #5
    Unregistered Guest
    A weapon gets pushed out of the grid once you've got enough SR/SSR weapons with assault for whatever your main composition is.
    An eidolon gets pushed out when you've picked 5 other summon effects ahead of it and/or you've got enough SSR eidolons of matching element for the +10% stat bonus. The summon effect seems more important to me, though. Especially since eidolons count as their own 'frame' for buff/debuff purposes.

  6. #6
    am i the only one who thinks that Amon (regular one) is pretty useless? ive been runnin with her this entire event and i found myself almost never using her 2nd and 3rd skill (self gauge up is useless since i get to boss with full burst anyways, and stat resist... considering that Amon is supposed to face off wind element which is not exactly known for its debuffs (like dark for example), i find this skill useless this event and at best only situationaly useful any other time) am i missing something here, or is Amon really is the worst SR hime in game?

  7. #7

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    Used to not completing everything in event due to my work at the pizzeria

    Kamihime, Pero Pero Seduction, Osawari, and Brave Raven are ones I can't complete
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


    Plays Flower Knight Girl, Aigis, Kamihime
    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

    Signature made by Myrdin

  8. #8
    Unregistered Guest
    Amon doesn't have a whole lot going for her, true, but having some situational uses for the team still places her above someone in particular. I dare you to try to put together an argument for event girl #5, Baldr, being better than Amon.

    To refresh, Baldr's skills are...
    A self-only reflect buff for 2 turns
    A self-only 100% damage cut; lasts until its consumed
    A single target attack that also recovers her HP

    Great for keeping herself (and only herself) alive. Question is, what does doing nothing but keeping only yourself alive do for the rest of the team? I see one situation in which this is conceivably useful. You'd need someone else to have landed some DoT effects on the enemy, everybody but Baldr needs to be dead, and the fight is so close that you really need Baldr the last girl standing to just hold on for a couple more turns to let the DoTs finish off the enemy.

    At minimum, Amon has two situational uses.
    Her 2nd skill is basically a pre-casted debuff remover. Niche, yes, but there exist situations in which debuff removal is a positive move for the team.
    Her 3rd skill requires an even more niche situation, but it can conceivably happen. Remember the mechanic that when a kamihime bursts, everybody else on the team (who hasn't already bursted that turn) gets +10 to their burst gauge. (This does mean that when your burst guages are 100/90/80/70/60 from top to bottom, you can perform a full burst, for those unaware). So the situation in which a self-only +15 burst gauge is relevant is when Amon's gauge is between 85 and 99.5*, and when someone below/after Amon is still 10 or less away from a full gauge themselves. That is, when pushing Amon into enabling a burst would also enable at least one more party member to burst as well, and you're in a hurry to finish the fight.

    *How does 0.5 burst gauge happen? Well, for example, the 3rd skill for event girl #2 (Gabriel) is a party-wide 2 turn buff whose effect is to increase burst gauge gain per hit by 1.5

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