Quote Originally Posted by MrAir View Post
* i got artemis too, me best roll is sol, artemis, gaia, odin. i rolled more than 500 times, only 3 sols, and never both sol and michael. Few calculations and it's easy to understand, that even 5000 rolls, could be not enought to get them both, to get 3of them (sol, michael, raphael) it's ~ more that 300k rolls (idk how many different ssrs contains ticket, so i can't say exact probabiblity of it, i chose ~50), so i stopped.

I realized that sol and artemis are good team basis. So now i'm interested how good enough odin and gaya.
Wind:
1. Do they have a good correlation?
2. What about odin, gaia and sol together?
3. Or better change sol for wind healer?
3.1 If she is not bad, how good is wind based team with odin, gaia and sol, which hero spirit would be better, and what character to take on the last slot?
Light:
4. Sol+artemis. Need to choose hero spirit +2 kamihime.
5. Will it be better than the wind team(^ which contains 2-3 ssrs odin, gaia and probably sol(depends on previous answers))?
take my words with grain of salt, since im not an ex-dmm player. (and never used gaia or odin)

1. the only correlation i see atm is gaia can compensate for odin's - defense skill, other than being same element (which already gave lots of benefit)
2. like i said, sol will always be a good addition for any team. her heal can also nullify odin's minus defense. with her presence you may ditch andromeda as your hero spirit choice (thought you wont have ressurection)
3. i dont know if wind have good healer or not, especially SSR ones (maybe in the future?) for now, if i were you i would stick with sol (she has awakening too later)
3.1 wind based team with that composition is decent, just dont forget to make water team to counter your main (i assume wind element) weakness. as for hero spirit the obvious choice would be either mordred (since your team lacks debuff) or siegfried/arthur for straightforward damage (since u already filled the support and defensive slot with gaia and sol), i think with your lineup the hero spirit can be more focused on offensive/utility rather than survivability
4. the hero spirit will depend on the rest 2 kamihime you get, the basic concept on how to pick hero spirit is by filling what position your team lacks off. althou things get different when it comes to what EX you should take..
5. wind will definitely be much better, even the worst SSR is still better than just SR. so more SSR = better