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  1. #91

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    Medusa doesn't remove debuffs. They fall off because Bursts take a while and so does unloading a bunch of skills. All the moreso if you're pausing between each skill use to figure out what to do next. Eidolons are the worst due to the enforced pause.

    You DO have all the animations disabled... right? If you're sitting through all of those, then no wonder your debuffs are falling off.
    Last edited by sanahtlig; 04-19-2017 at 10:23 PM.


  2. #92

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    Click the refresh button on the bottom left to instantly skip all animations. Save yourself the trouble of sitting through a minute of burst animation and wasting time on enemy debuffs.

  3. #93
    Quote Originally Posted by BlackNov View Post
    ..... first time ever I I saw the boss using single burst in rage mode. I have the ray dragon buff up, def buff up, boss was down 15% dmg, yet she one tap beholog(4.8k single) before landing another 1.8k on andromedia.

    I was like wtf....
    Petrify was on. Multiplies damage by some obscene number. Yes, instant death, as per the fluff. Medusa turns you to stone, then shatters you.

  4. #94
    SlickFenix Guest
    Still not beating her 100% of the time. I should be and it's freaking frustrating. Wasting my time waiting for AP to build to only to lose to her..........

    Last 2 times in a row!!! First time I got her to rage and in her OD she hit my Soul twice and killed her. It was all downhill after that. This last time my first round with the group ahead of Medusa didn't all get affected by my Sneak attack and I had to waste one of Amon's protections and then got poisoned. Then Medusa used Petrify 2 times in a row. Amon absorbed one and the other got me, and then she cast it every other turn after that.....

  5. #95
    Although i havent died that often in this fight compared to the last ones, is it just me or is she insanely broken? Not in the sense that its "fair difficult" (as in, if you re strong enough or follow a strategy you should always win but you know when you can win and when you will lose so you dont waste attempts) but "hope to god she doesnt use her stun skill and if she does that she doesnt do it twice in a row and if she does at least hope that her rage skill doesnt one shot 3 of your kamihimes in a row difficult"? I mean, combining her stun rubbish with her potential triple one shot makes her way more stressful than she should be. Sure, using amon works for a turn and apparently phoenix (which i wish i had) works as well, but you must admit its kind of annoying to think that even if you have everything perfectly planned, it can still fail horribly.

    Edit: You could also count behemoth as a very useful eidolon for this fight but shes an SSR soooo... yeah... it would be awkward.

  6. #96
    Quote Originally Posted by KokoHarts View Post
    Although i havent died that often in this fight compared to the last ones, is it just me or is she insanely broken? Not in the sense that its "fair difficult" (as in, if you re strong enough or follow a strategy you should always win but you know when you can win and when you will lose so you dont waste attempts) but "hope to god she doesnt use her stun skill and if she does that she doesnt do it twice in a row and if she does at least hope that her rage skill doesnt one shot 3 of your kamihimes in a row difficult"? I mean, combining her stun rubbish with her potential triple one shot makes her way more stressful than she should be. Sure, using amon works for a turn and apparently phoenix (which i wish i had) works as well, but you must admit its kind of annoying to think that even if you have everything perfectly planned, it can still fail horribly.

    Edit: You could also count behemoth as a very useful eidolon for this fight but shes an SSR soooo... yeah... it would be awkward.
    there are tons of ppl with behemoth... just friends with them, it's unnecessary to draw 1 by yourself

    should i up this event glaive's skill... it's hp... but my Apo lance skill is maxed and other SSRs are not dark element...

    also Achilles skill is quite awesome, unrivaled strength hits like a truck~ 90k-100k for me

  7. #97
    Quote Originally Posted by Gisborn View Post
    there are tons of ppl with behemoth... just friends with them, it's unnecessary to draw 1 by yourself
    I envy you then XD to be honest half my friendlist is running medusa as their main, the other half is running diabolos, but so far i havent found a single behemoth. Also, thats assuming behemoth gives you synergy.

  8. #98
    Local Guest
    It really is frustrating doing this event as it pretty much rely on RNG and hope Medusa doesn't petrify you to oblivion. What I notice is she is very weak on debuffs, so having a "charmer" adds up to your success rate. I currently have overall attack power of 18k running Expert. My setup is pretty much this:
    [Light element] Asmund lv20 (Cross of Roses as extra ability) {switch to Maiden Prayer if you need to}
    lv50+ Belobog
    lv50+ Amon
    lv50+ Nike
    lv50+ Baal
    Eidolon: Tyhon/Jormungandr (Friend)Typhon/Phoenix/whichever SSR

    On 1st round, I always use friend Typhon then bombard Medusiana with skills. Always kill Medusiana, then Stheno and Euryale last. The tricky part is to use Amon's Devil's Kiss on 1st turn if I think I can kill Medusiana and Stheno before Stheno can use her overdrive. Else, hold out that skill after Stheno use up her overdrive (4th turn). Then proceed to kill Euryale. *From what I observed, if you can preserve Devil's kiss buff in this round and have Amon have 1 turn left before she can use that skill again going to the boss fight.. pretty much your set and will have smooth run.

    Boss fight, 1st turn, bombard her with all your skills, Eidolon till she is on rage. This for me is the hardest part. Just make sure to use Devil's Kiss if she used up your buff, Warrior's lineage in between if it's on cooldown and always clear petrify debuff before Rage. The reason is if she goes on Rage mode and you are petrified, she can 1hit your kamihime with her overdrive. It is important to note that you can withstand her overdrive damage if you are not petrified, like she deals half of hp to your kamihime more often than not. Also one thing to take note of is to not use Devil's kiss on her overdrive before rage phase. That only inflicts poison and basically wasting the potential to block petrify debuff. Once she is on rage mode, Full burst and work your way to stun her and you're pretty much done.

    *If you have lv45+ Ramiel, you can interchange her with Baal as all her skills have charm debuff. Add it with Asmund/Mordred 1st skill and see how Medusa taste her own medicine

  9. #99
    SlickFenix Guest
    Quote Originally Posted by KokoHarts View Post
    Although i havent died that often in this fight compared to the last ones, is it just me or is she insanely broken? Not in the sense that its "fair difficult" (as in, if you re strong enough or follow a strategy you should always win but you know when you can win and when you will lose so you dont waste attempts) but "hope to god she doesnt use her stun skill and if she does that she doesnt do it twice in a row and if she does at least hope that her rage skill doesnt one shot 3 of your kamihimes in a row difficult"? I mean, combining her stun rubbish with her potential triple one shot makes her way more stressful than she should be. Sure, using amon works for a turn and apparently phoenix (which i wish i had) works as well, but you must admit its kind of annoying to think that even if you have everything perfectly planned, it can still fail horribly.

    Edit: You could also count behemoth as a very useful eidolon for this fight but shes an SSR soooo... yeah... it would be awkward.
    Unfortunately I have not been lucky enough to draw Behemoth. And I'm lucky to find one here and there in my list of other players Eidolons. Although I do see a lot of Phoenix. However Phoenix only gives you an increased resistance to Afflictions, it doesn't prevent them. Even while I have had the skill active on my characters a couple of them get petrified. However I like to think if it wasn't active, then more of my characters would be petrified.

    Also, I only have 3 SSR weapons, none of which are light. I'm getting more and more SR gear, I just need to get it leveled up and then get multiples so I can limit break. I do have the Glaive from the previous event fully limit broken and it's in my list of weapons, however it's not the main because Cass doesn't use glaives....

  10. #100
    Quote Originally Posted by SlickFenix View Post
    My team is Cassiopeia as Soul Equiped with Sneak Attack as extra ability. Next is Dike, Urania, Mephistopheles, and Brynhildr. Amon and Nike are the Subs. (I go with this setup because it has worked in the past and I usually get by the first group fairly quickly) When I have tried to switch out Amon with someone else I actually did worse....

    My main weapon is the Light Staff that you get Urania from. Currently it's *** at Lvl 49/60 it's HP/ATK are 96/800.
    My Eidolon are Pegasus as my main, and Got Phoenix from one of my Friends, the rest are Jormungandr, Typhon, Medusa, Sephiroth, and a *** Rare that's high lvl. My total team Atk is 21,951

    I would like to say that this one ended up being one of my worst ones yet.

    Round 1 - Cast Sneak Atk, Ruthless Beauty, Hely Requiem, Shine Snipe +, Celestial Light +, Soul Reaper +, Walpurgis Night, Grane Flare +, and Valkyrie Assault all at Medusiana. Then Atk Medusiana - Sliver of life left (Normally Dead already)
    Round 2 - Atk and Kill Medusiana auto switch to Stheno
    Round 3 - Atk Stheno
    Round 4 - Use Healing Wave +, Atk Stheno, sliver of life left (normally dead before OD atk), get poisoned in OD atk (only 3 chars)
    Round 5 - Atk and Kill Stheno auto switch to Euryale
    Round 6 - Fiery Embrace for heal, Atk Euryale
    Round 7 - Atk Euryale
    Round 8 - Atk Euryale
    Round 9 - Healing Wave, Kill Euryale

    MEDUSA - Burst Counter all at 100

    Round 1 - Use Phoenix to get Affliction Resist, Cast Sneak Atk, Holy Requiem, Shine Snipe +, Celestial Light +, Soul Reaper +, Walpurgis Night (Miss), Gran Flare +, Valkyrie Assault. Burst Atk - Medusa gets to rage, and has about half life remaing. She Instantly uses Stone and Stones 4/5 girls (including main Soul). All Debuffs on her are gone.
    Round 2 - Use Sephiroth for Def, Atk with Dike
    Round 3 - Use Jormungandr for Atk down, OD atk kills my soul, Brynhildr, and Urania

    All downhill from there......won't bother with the rest

    I'll try to switch out Meph with Amon next time. Also would be nice if more of my friends would equip Behemoth......Would be nice if I could draw her. Currently about 700 jewels away from next 10 draw gotcha...
    Ah I forgot about Pegasus being light. In that case yes, making her Main Eido is a good idea unless you have a maxed limit broke Prisoner of Light.
    I personally think having Cassiopeia with a mere R rarity light staff is a pretty bad idea, especially when you can be dealing so much more damage with SR Glaive with Beowulf.
    I know you value the double healing over the raw damage of Beowulf but as I've mentioned, this is one of those runs where you should prioritise killing Medusa over playing defensively.
    My original ult Medusa setup going into this was a 30k Fire team with Joan at the lead, two healers (Sol and Bryn) and two health regen providers (Joan and Belobog). I failed one third of my runs because I was playing too defensively and not even Amon, Belobog, Sol and Joan (with Maiden's Prayer, making it 4 freaking debuffers) can cleanse the petrify, let alone heal myself if all of them got froze at the same time.
    After reading the forums, switched to a 26k Sieg light team with Urania, Belobog, Sol and Amon and (Orpheus as backup) and I still haven't lost a single run yet because the back-to-back Amon shield is already enough for me kill her consistently.

    Anyway the point that I'm trying to make here is that you play defensively in this raid, the more petrifies you'll end up eating.
    Prepare your team composition under the assumption that the worst will happen (in this case she will always use petrify if OD is not ready) and thus prepare to put up your shield by the time Stheno has used her AoE poison in Turn 5 like you said.

    Do NOT use your abilities on your first turn with Medusa because Full burst alone should be enough to kickstart her directly into rage. Yes, while Rage mode is preferable compared to Normal mode like I said, you should also be aiming to Stun her ASAP just like any other boss and that is where you need to save your damage abilities to get her out of rage fast.

    Quote Originally Posted by BlackNov View Post
    ..... first time ever I I saw the boss using single burst in rage mode. I have the ray dragon buff up, def buff up, boss was down 15% dmg, yet she one tap beholog(4.8k single) before landing another 1.8k on andromedia.

    I was like wtf....
    Your Belobog was definitely in petrified state when she was bitten by the Rage Overdrive right? Medusa deals double (or maybe even triple) damage on petrified targets when she uses her snake bite Rage Overdrive on three targets. That is why it is of utmost importance that NONE of your characters are in petrified state if her next attack is going to be the Rage OD.
    Last edited by Inb4whales; 04-20-2017 at 01:31 AM.

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