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  1. #1
    Unregistered Guest
    So yea, the Spartacus/Achilles/Hercules line is the 2nd attempt at the archetype the Solomon line was supposed to exemplify; the cooldown based attacker.
    Hercules comes out like ~3.5 months later, I think. Her release state was considered underpowered, so later her skill cooldowns got lowered and durations extended by a turn each.

  2. #2
    Is it just me or is the medusa event easy for anyone with high damage potential but hard for peps who dont have hard hitting teams? At first glance the event seemed insane because medusa constantly kept stunning almost the entire team. That combined with her rage skill one shotting 3 party members made it seem like it was the hardest event to date. But after failing to do expert i (assuming i would use a lot of potions i will admit) managed to do ultimate with much more ease because the two waves of enemies made it easier to control when to release all the skills plus the burst damage. Heck, by the third turn agaisnt her she was already dead. Mind you, its still absolutely bs that she stuns for 3 turns when it hits, but considering how squishy it is, it makes way more sense now.

    Edit: As in the sense that, stronger players will probably say the event is too easy becuase they deal so much damage they barely see her attack, lower leveled players will say its too hard because their fights last longer so they can see how insane she is because of her poison plus stun plus high hits for rage. I honestly cant tell if its balanced compared to the other advent events.
    Last edited by KokoHarts; 04-18-2017 at 12:38 PM.

  3. #3
    I absolutely don't have a hard hitting team, but having access to 2 sources of debuffs that are not tied to skills (Amon/Behemoth) makes this fight trivial. I put my Behemoth as my main, so that everyone that sees me has this combo.

    Medusa almost rages a second time before I kill her. Long, easy fight.

  4. #4

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    Quote Originally Posted by KokoHarts View Post
    Edit: As in the sense that, stronger players will probably say the event is too easy becuase they deal so much damage they barely see her attack, lower leveled players will say its too hard because their fights last longer so they can see how insane she is because of her poison plus stun plus high hits for rage. I honestly cant tell if its balanced compared to the other advent events.
    My mistake was trying to save my Burst for Rage. You can't do that, because by then half your party could be disabled. Have to unload at the start, throwing her immediately into Rage, and then get the Rage meter down within two turns with attack skills and normal attacks. That's not the strategy I'd use on most bosses.

  5. #5

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    Only played a few days total and can't beat anything higher than Beginner. Is it still possible, however unlikely, to get the drops to get Medusa, or am I just fucked in regards to this event?

  6. #6

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    Quote Originally Posted by Gram View Post
    Only played a few days total and can't beat anything higher than Beginner. Is it still possible, however unlikely, to get the drops to get Medusa, or am I just fucked in regards to this event?
    You'll need to beat standard for a day's runs at least to get Medusa, I think. It's quite possible you could get to that point by the end of the week. If not, you'll definitely be there by the Apocalypse renewal in two months. Apocalypse is better than Medusa anyway.
    Last edited by sanahtlig; 04-18-2017 at 01:29 PM.

  7. #7
    Quote Originally Posted by Gram View Post
    Only played a few days total and can't beat anything higher than Beginner. Is it still possible, however unlikely, to get the drops to get Medusa, or am I just fucked in regards to this event?
    The hard part will be getting gold chests to drop, but I doubt it's impossible. Certainly once you can beat standard, you will get at least one of each Eidolon and Weapon. If you keep at it, you will probably beat standard before the event is over.

  8. #8

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    I'll keep at it then. So far I get her to about half, but I just get attritioned to death from the poisoning.
    Attack 9546
    Team
    Rosenkruz - 13
    Acala - 35
    Brynhildr - 30
    Amon - 30
    Cebyl - 13

    Sub
    Kushinada - 15
    Nike - 30

    Acala aside, I haven't been very lucky in my drops, so that's really all I have.

  9. #9
    Unregistered Guest
    Quote Originally Posted by sanahtlig View Post
    My mistake was trying to save my Burst for Rage. You can't do that, because by then half your party could be disabled. Have to unload at the start, throwing her immediately into Rage, and then get the Rage meter down within two turns with attack skills and normal attacks. That's not the strategy I'd use on most bosses.
    My strategy so far is to "prepare" the 3 turn buffs (atk, element dmg, amon“s skill etc) in the fight before medusa so i can start with a burst hit, which makes her go into rage and deals around a bit over half her hp. Then i use skills (god bless rampage) so its enough damage to beat her before she can go into her second stone skill. I will agree though, normally id be worried about getting a boss into rage mode on the first turn, but so far she seems to be squishy enough that its not really a problem. Its kind of funny because its the first ultimate boss i can beat without revives. I heard you needed to have at least 32k to beat ultimate, but i guess you can only check that kind of stuff on a case by case basis.

  10. #10
    I'm beating her consistently on ultimate with a 27k attack fire team, and my amon is only like level 35. Just go into the fight with amons debuff nullification on, get her to rage immediately through autos/abilities, set up some eidolon buffs, and burst her on turn 2 (3 if unlucky but that gives her more chance to stone you).

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