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  1. #1

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    Water

    Primary eidolon: Garuda. Garuda and Jormungandr synergize well, yet maxed Jorm friend eidolons are common while maxed Garudas are not. By picking Garuda, I improve my chances of getting the eidolon combo I want (2x Jorm is approximately a 20% DPS loss).

    Andromeda: 1600 cap healing on a 5 turn CD, type A +20% def buff, Resurrection. I'd equip Sniper Shot (type B -20% atk/def) and the SR Lance from the Water Disaster.
    Belphegor (Gatcha SR): type B -12% atk/def debuff and +12% atk/def buff, greatly reduce rage bar + damage, extend stun. Excellent utility toolset, especially against boss mobs.
    Triton (Gatcha SR): combo attack down debuff, type A -15% atk debuff + damage, type C 15% atk/def up buff and self-heal.
    Gabriel (Event SR): type A -12% def debuff + damage, type B +12% atk/def buff to entire group
    Nike (Story SR): 750 HP heal, type A +12% def buff

    During your typical Ultimate advent boss you'd be able to stack -45% atk (!) with Jormungandr as sub- or friend eidolon, -32% def, and combo attack down, and due to overlap from Snipe Shot and Belphegor's skill you'll be able to re-apply if one misses. Plenty of heals from Andromeda and Nike, and a defensive buff of 12-32% can be active at all times for total damage mitigation of up to 58% (!!!). Excellent against bosses due to Belphegor's rage reduction skill and both stacking and staggered attack buffs, plus the stun extension. And the team is full Water so you'll be able to take full advantage of your assault skill. In addition, you can equip Apocalypse as a sub-eidolon for Blind and Typhon to buff your Bursts even further.

    Note: Aphrodite's regen only applies to herself.
    Last edited by sanahtlig; 04-18-2017 at 07:44 PM.

  2. #2
    Wind

    Primary Eidolon - Garuda, secondary - Typhoon, Jorm.

    Oberon - A-frame -15% on both atk and def
    Cubele - B-frame -15% on both atk and def
    Zephyros - C-frame -15% on atk + Party heal
    Puck - Enrage to 1 target.

    Andromeda + Avalon's Guidance

    Together with Jorm debuff, this party hits atk debuff cap of 50% without using any SSR hime. 30% def debuff is pretty powerfull as well, and Enrage can provide occasional damage boost. Unfortunately this party has no buffs, and thats where soul comes into play. Avalon's Guidance, combined with Typhoon buff provides nice burst boost, while Cursed Canting Chains can protect from anything too dangerous like raging overdrive. Zephyros heal, combined with Andromeda's heal should prove sufficient for most situations, if you use Cursed Canting Chains at right situations.
    Last edited by felix; 04-18-2017 at 07:55 PM.

  3. #3
    Fire

    Primary Eidolon : Crow Kulwach (eidolon from fire raid. 40% fire atk, 20% hp up. Information come from japan wiki so let me know if i'm wrong)
    Friend's Eidolon : Apocalypse to gain some survival rate with blind, Crow Kulwach for more hp or Typhon for instant atk buff during union burst time.

    Gawain + sniper shot : 40% Def debuff, 20% atk debuff, 15% A frame atk buff. Not legendary but definitely worth it (thx Wanderer for the tip)

    Amon : For her affliction immunity. And because she is free...
    Agni : +10% fire atk buff, a C frame self atk buff (10 to 80% based on hp lost) And because she isnt trash
    Brynhildr : heal 1200 hp every 6 turn. 10% A frame atk buff + Double attack rate increase
    Baphomet : 10% A frame atk debuff

    Damage oriented team. 40% def debuff, 30% atk debuff, no damage mitigation at all.
    Brynhildr's buff will be used during auto atk, 3 turn double attack rate will help to increase burst gauge faster. Agni's assist skill will also help with her double attack rate when atk buffed.
    A lot of damage ability available when damage spike is needed. Agni + Gawain's buff will be used together for burst or whenever sustained damage is needed.
    Amon devil's kiss will help to prevent some annoying debuff (who said Medusa?)
    Main weapon should be SR sword from Typhon's event.

  4. #4
    Sol

    Soul: Morded for debuffs + ambush
    Primary Eidolon: Phoenix + Phoenix

    Sol: OP as fuck
    Hime: doesn't matter
    Hime: doesn't matter
    Hime: doesn't matter
    Skuld: Snatch is cool and maybe useless (WHO KNOWS?!)

    I'll probably be able to clear all content because I have Sol, and all my future gacha rolls are cool because Sol can play with them. My plan is to fight things and have Sol carry me. Primary weapon would be Cherub Glaive, because I can upgrade my gameplay.

  5. #5

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    Quote Originally Posted by Losticus View Post
    Sol

    Soul: Morded for debuffs + ambush
    Primary Eidolon: Phoenix + Phoenix

    Sol: OP as fuck
    Hime: doesn't matter
    Hime: doesn't matter
    Hime: doesn't matter
    Skuld: Snatch is cool and maybe useless (WHO KNOWS?!)
    This is essentially a Thunder or Light team given your eidolon choices. You should probably populate it with some Thunder or Light kamihime, else your damage and survivability are going to be extremely low. Light choices without Gatcha or event SRs are pretty meager, so you might want to go with Thunder.

    You could also file this as 'null' element, with the objective of countering whatever element your foe is. Of course, that inhibits your ability to specialize and devote to leveling a single assault skill, which could impact your ability to do Ragnarok Advent battles in the long-term.
    Last edited by sanahtlig; 04-19-2017 at 06:45 AM.

  6. #6
    Quote Originally Posted by sanahtlig View Post
    This is essentially a Thunder or Light team given your eidolon choices. You should probably populate it with some Thunder or Light kamihime, else your damage and survivability are going to be extremely low. Light choices without Gatcha or event SRs are pretty meager, so you might want to go with Thunder.
    No no no. Just laugh at it and move on, I would have filled it out if I wanted it to be taken seriously =P
    The only part of that that should be taken to heart is Sol is really good and you can have a team formulate around her later (for rerollers wanting a good start). Most of this thread is irrelevant for people rolling accounts now as most of the eidolons being chosen have already passed, so that's just some advice I wanted to toss in.

  7. #7

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    Quote Originally Posted by Losticus View Post
    Most of this thread is irrelevant for people rolling accounts now as most of the eidolons being chosen have already passed, so that's just some advice I wanted to toss in.
    Renewals for 4 elements are going to be available in 2 months. Eidolons of a given element are also somewhat interchangeable; most will give you at least 30% character attack, which isn't ideal but it'll tide you over until the next renewal.

    The flip side of this is that there's definite opportunity costs to rerolling now or in the future vs. sticking with your initial team; you're missing out on weapons, eidolons, and free event SR kamihime. Rerollers aiming for water teams, who missed the Garuda and Jorm events, are going to be hit particularly hard. And if they miss Gabriel in the next event, Water element loses quite a bit of its potential.
    Last edited by sanahtlig; 04-19-2017 at 07:03 AM.

  8. #8
    Quote Originally Posted by Losticus View Post
    Most of this thread is irrelevant for people rolling accounts now as most of the eidolons being chosen have already passed, so that's just some advice I wanted to toss in.
    In fact its more designed for those who didnt reroll when they started playing. It shows that even with limited resources you can build a complete viable team.
    Eidolon is important but isnt the most difficult thing to obtain, and even if you don't have the "best in slot" one you can still replace it with another (even if you missed apocalypse for dark team, Medusa will do the job)

    I like the concept. Good idea Sanahtlig

  9. #9
    Quote Originally Posted by sanahtlig View Post
    Water

    Primary eidolon: Garuda. Garuda and Jormungandr synergize well, yet maxed Jorm friend eidolons are common while maxed Garudas are not. By picking Garuda, I improve my chances of getting the eidolon combo I want (2x Jorm is approximately a 20% DPS loss).

    Andromeda: 1600 cap healing on a 5 turn CD, type A +20% def buff, Resurrection. I'd equip Sniper Shot (type B -20% atk/def) and the SR Lance from the Water Disaster.
    Belphegor (Gatcha SR): type B -12% atk/def debuff and +12% atk/def buff, greatly reduce rage bar + damage, extend stun. Excellent utility toolset, especially against boss mobs.
    Triton (Gatcha SR): combo attack down debuff, type A -15% atk debuff + damage, type C 15% atk/def up buff and self-heal.
    Gabriel (Event SR): type A -12% def debuff + damage, type B +12% atk/def buff to entire group
    Nike (Story SR): 750 HP heal, type A +12% def buff

    During your typical Ultimate advent boss you'd be able to stack -45% atk (!) with Jormungandr as sub- or friend eidolon, -32% def, and combo attack down, and due to overlap from Snipe Shot and Belphegor's skill you'll be able to re-apply if one misses. Plenty of heals from Andromeda and Nike, and a defensive buff of 12-32% can be active at all times for total damage mitigation of up to 58% (!!!). Excellent against bosses due to Belphegor's rage reduction skill and both stacking and staggered attack buffs, plus the stun extension. And the team is full Water so you'll be able to take full advantage of your assault skill. In addition, you can equip Apocalypse as a sub-eidolon for Blind and Typhon to buff your Bursts even further.

    Note: Aphrodite's regen only applies to herself.
    This is pretty much my ideal team under your rules. Gabriel is one of the strongest SR kamihime in the game right now and she's free from the current event... not even a gacha hime and she's still stronger than most of them.
    Last edited by VortexMagus; 05-02-2017 at 02:35 PM.

  10. #10
    Quote Originally Posted by VortexMagus View Post
    This is pretty much my ideal team under your rules. Gabriel is one of the strongest SR kamihime in the game right now and she's free from the current event... not even a gacha hime and she's still stronger than most of them.
    may i know what's good about Gabriel?

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