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  1. #1
    Quote Originally Posted by TNinja View Post
    I'm new so my question would be the basic question.

    'It is better of for doing main quest for weak team'
    So you cannot do raid against boss?
    I believe he meant do anything to get stronger so you can do event. Be it raids or completing main quest line.

    Quote Originally Posted by TNinja View Post
    Mordred is recommended
    Why mordred i thought andromeda has more survivability.
    It's all about black propaganda for ragnarok difficulty. You don't need to use Mordred, but having black propaganda will help you out, since in rage she will be using burst every second turn.

    Quote Originally Posted by TNinja View Post
    Weak point
    How much actually weak point added to increased damage compared to dark and light against non dark and light.


    Thanks nice guide
    Weak point is something about 40% extra damage plus you get hit for less(25%?) if you have element advantage.
    Quote Originally Posted by Unregistered View Post
    Would Raphael level 70, Amon level 80, Acala level 80, and Susanoo level 70 be consider a stacked team of SSR? Never used a team of SSR before.
    Thank you.
    No. First of all you have 3 different elements there and that's bad.


    Well, I am conflicted if I should go with Jean plus black propaganda or Mordred with Ambush/Sniper Shoot. Any advice?

  2. #2

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    Quote Originally Posted by jazz154 View Post
    Well, I am conflicted if I should go with Jean plus black propaganda or Mordred with Ambush/Sniper Shoot. Any advice?
    Keep in mind that if your debuffs don't stick (particularly attack down) you'll probably be boned, if the damage levels the wiki shows (7k from the normal overdrive on wind kamihime with no debuffs) are accurate. I'd probably go Mordred with ATK DWN -20%, if I had Jeanne. That would get you up to 45% attack down or so with Zephyrus. Then you could just eat the 3k or so damage from the Raging Overdrive. The problem after that is that without additional healing you're not going to last very long. You really have to hope that dizzy lands and you get some lucky dizzies in.
    Last edited by sanahtlig; 05-27-2017 at 10:07 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
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  3. #3
    Quote Originally Posted by sanahtlig View Post
    Keep in mind that if your debuffs don't stick (particularly attack down) you'll probably be boned, if the damage levels the wiki shows (7k from the normal overdrive on wind kamihime with no debuffs) are accurate. I'd probably go Mordred with ATK DWN -20%, if I had Jeanne. That would get you up to 45% attack down or so with Zephyrus. Then you could just eat the 3.5k or so damage from the Raging Overdrive. The problem after that is that without additional healing you're not going to last very long. You really have to hope that dizzy lands and you get some lucky dizzies in.
    I wanted to go with Gaia, Hermes, Cybele and Brynhildr (Since I have no one else to heal). So would you say that swapping Hermes for Zephyrus is good idea?

    If only I didn't use my SR wind sword by mistake in enhancing, then I would really want to go with Jeanne, but now the best thing that i have for her is just R lance...

  4. #4

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    Quote Originally Posted by jazz154 View Post
    I wanted to go with Gaia, Hermes, Cybele and Brynhildr (Since I have no one else to heal). So would you say that swapping Hermes for Zephyrus is good idea?

    If only I didn't use my SR wind sword by mistake in enhancing, then I would really want to go with Jeanne, but now the best thing that i have for her is just R lance...
    Hermes is useless other than as Wind filler. Zephyrus will strongly benefit your group if you don't have Sol.

    Since you have Gaia and Jeanne you could have Guard up for every overdrive (as long as you don't eat 2 ragings in a row). If your debuffs land you'll be in good shape.

    The group I plan to use is: Mordred (wind, EX: -20% DEF DWN), Gaia, Heimdalr, Raphael, Sol. That gives me 2 dizzies, 20% off the rage meter, -1 to the overdrive gauge every 6 turns, -40% damage to the first raging overdrive each cycle, -45% ATK DWN, -30% DEF DWN, and Mordred's full complement of abilities (all extremely useful and non-redundant in this group).
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  5. #5
    RyeX Guest
    Hey guys which of the 4 SR below should I mlb against Ixion do you recommend:

    Cybele
    Oberon
    Cronus
    Heimdall

    I am currently leaning to Cronus since she is Attacker trait though I did see from some suggestions here Oberon is good against Ixion due to attack down which Cronus actually also have.

  6. #6

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    Quote Originally Posted by RyeX View Post
    Hey guys which of the 4 SR below should I mlb against Ixion do you recommend:

    Cybele
    Oberon
    Cronus
    Heimdall

    I am currently leaning to Cronus since she is Attacker trait though I did see from some suggestions here Oberon is good against Ixion due to attack down which Cronus actually also have.
    Oberon, without a doubt. She provides valuable type A ATK and DEF debuffs for Wind-element.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  7. #7
    RyeX Guest
    Quote Originally Posted by sanahtlig View Post
    Oberon, without a doubt. She provides valuable type A ATK and DEF debuffs for Wind-element.
    Ok thanks! Just got her though so her level isn't even currently close to half the LB3 max level so I was leaning on MLBing someone that currently is at full XP.

  8. #8
    Unregistered Guest
    I finnaly understand why (at least for me) Ixion is far more difficult than say, Medusa. Becuase if you accidently trigger her rage, every 2 turns she WILL cancel your burst, no ifs or buts. "oh, but why dont you time it so you burst after she rages" Because im an idiot! Once i get the hang of it i think it will seem much easier, but right now its basically a buttload of damage and no good greens, might as well go freaking water this round, because disturbingly enough ive had more success with my bloody water team than any other... wow im salty.

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