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  1. #51
    I just managed to beat ragnarok without reviving.

    36k atk power. ~20% wind atk up from weapon skills.
    Jean with black propaganda, Gaia, Zephyrus, Cybele, Brynhildr and in the back Heimdallr and Hermes. (I lost brynhidlr, when I got her to 1/3 hp)

    The ability to cut down burst by 40% and lots of attacks debuffs are working really well.

    Her rage burst is just dealing little over 1k with all 4 atk debuffs + 40% dmg cut and plus Rahabs thunder resist. (without Rahab it's little over 1,5k)
    Non rage burst is ~2k on Gaia (with dmg cut and motherland+) it's great that her Eternal Gale heals it back.


  2. #52
    After spending 1 elixir on each Ragna run for two days now, I think I'm starting to get the hang of Ranga Ixion.

    The main reason alot of the players fail Ragxion is simply because most if not all of us can't jump past the first rage hurdle.
    Why? Because when you start the game with a boss and no minions (meaning you don't have enough time to build up your burst to get her out of rage state) you will have a bad time, especially if the boss's ability is to go Dragon ball Cell on you and eat 70% burst every 3 turns (4 with Mord's BProp) and every 2/3 turn from there on.

    First of all Mordred is not best soul here and let me explain the reason why.

    Here are a few issues with having Mordred as your soul for this fight.
    1. You have a good chance of landing a charm better than any other soul but that alone is a problem when your charm procs at the wrong time.
    Eg: Your Cybele and Heim put up their 1-turn invulnerability for the upcoming rage burst, but the charm procs.
    2. You do not have enough damage or abilities to get her out of rage state.
    3. Your atk+def debuff is a weaker B-frame version of a lvl 55 Cybele who provides 15% on both instead of 10%
    4. In a fight where every second of debuff is needed, you are unnecessarily wasting your time on watching the weak DoT damage tick on the boss every round and reloading after clicking attack every time isn't really fast either.


    My alternative method that I will be using is this but let me lay out my plan on how the team comp will work first. And this involves ditching Mordred first thing first.
    Step 1- Make sure your SOUL survives. She is the most important character and you can't swap her out of front line thus increasing her likelihood of getting attacked. Meaning all you can do is use a soul that will provide you with defense or use an ability from another soul. Additional alternative is to lowering the rate of using burst.

    Thus recommended extra ability = Cursed Canting chains (Andro), Refined Tactics (Oliver) or Black Propaganda (Mordred).
    I think it should go like BP>RT>CCC.

    Step 2- Make sure half your team survive an attack at any given time. If you lose at least three characters in one swipe, you will be fighting an incredibly uphill battle with only 4 characters remaining even if the two reserve substitutes in their place.
    This is where BP or RT comes into play. BP can extend the rate of burst by half while RT can allow you to take no damage from a single burst.
    That combined with Cyb and Heim's 1-turn invulnerability means all three of your front liners (if you take RT on soul) can survive a lazer shot from Ragxion.

    Step 3- Have enough damage but make sure you don't have TOO much damage. The problem in this run is that if you can't build up a full burst before she kicks into rage, you're in for a world of hurt. It is two extremes where the DPS of your team is perfect enough to get full burst before rage or your team is just too strong that you don't even need a burst to get her out of rage. In between lies a valley of death where everyone else with good enough damage got their burst taken away by Ragxion.
    Since not even whales might have somewhere around 40k party damage with +4 wind boost SSR weapons, let us just take the burst route.

    From my personal experience if you have around 34k with a wind multiplier of around 100% (15% from my wind atk up weapons, 35% Garuda and 50% friend's Jabber) and dealing 10k per attack on average you can definitely accomplish this.


    My strategy on attempting to beat Ragxion.
    Step 1- Turtle as much as you can until you can get a full burst or you know you can use your burst before she uses her rage burst. This means use anything such as ATK down and avoid anything with DEF down (even if it is combined with the ATK down like Cybele or Ama). Avoid any double, triple attack rate boosts as well because they will add more unstable variables.

    If you did this part correctly you should be able to make her use two normal bursts which is worth a total of 6 turns worth of burst build up (+60 burst just by normal single attacks on all characters) before you send her into rage which will allow you to get additional +20 making it a total of a surefire 80 burst before she rage bursts on her next turn. Using Black Prop now can make it a net gain of 90 burst before the rage.

    Step 2- Don't apply Black Prop immediately when the battle begins. While it is very tempting to use it as soon as possible, everyone's DPS is different and unexpected double and triple attacks on your characters can send Ixion flying quicker into rage meaning you might end up making her use a Rage burst on her 2nd burst because the window of making her use her 2nd unrage burst is very narrow unless you lower your total damage even further by equipping slightly inferior weapon in your grid.
    With a DPS of about 10k per swing, I noticed that you can prolong the battle for about 6 turns before her 7th turn (where she already used her 2nd burst on the 6th turn) sends her into rage.

    Your duty until then is make sure your kamis who are building up the bursts survive two of her single target bursts (and hopefully they land on your Cybele and Heim). If you use Refined Tactics, ignore the advice here. RT is good as well because it ensures your Soul's survival in case she gets unluckily targeted during her single targ bursts.

    Step 3- Once she kicks off into rage, burn her down with everything you got.
    Here is your priority list of orders. Ignore ones that you don't have.

    [Turn 1 of rage]
    1. Use Garuda/Sandal summon
    2. Use all debuffs. (Black prop now if you have it)
    3. Use buffs (if you use Sieg save your moral boost for your full burst since it will chunk more rage meter compared to abilities).
    4. Unload every damage ability that you have and attack.

    [Turn 2 of rage]
    1. Use Garuda/Sandal to increase your burst build up during this very crucial moment.
    2. [In case you don't have BProp] Use Moral boost if using Sieg.
    3. Attack.

    [Turn 3 of rage]
    1. Use Takemikazuchi for desperate burst build up if you need it and have one.
    2. Use atk buff Eido like Typhon, Fafnir, Ifrit, etc otherwise.
    3. If you don't have Black Prop, pray to god that you have a team with full burst ready at this point or that none of the kamis that you're building burst for hadn't died.
    Activate burst and attack now whether or not you have full burst though because your next turn will make all of that obsolete anyway if you can't get her out of rage.

    [Turn 4 of rage] [Only for Black Prop users]
    1. Use atk buff Eido like Typhon, Fafnir, Ifrit.
    2. Burst.

    My team-
    [Front line]
    Siegfried [Extra ability Refined Tactics] with Garuda Hammer <-This is a setup that anyone can have.
    Cybele
    Heimdallr

    [Rear]
    Oberon
    Amaterasu (Use her atk/defense debuff over Cybele first because they are both B-frame. If this fails use Cybele.)

    [Reserve]
    Sol (Immediate backup heal in case Ama dies)
    Cronus
    Last edited by Inb4whales; 06-03-2017 at 09:25 PM.

  3. #53

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    Got her to about 25% today before I made a fatal mistake to not use a partial Burst during Rage. I feel like I could win if either I had more opportunities to practice, or there wasn't a time rush from debuffs falling off, preventing me from thinking my actions through. It's a very technical fight with kamihime I've never used before, and thus it's easy to make mistakes. I didn't use an elixir this time, preferring to save them for first clears on future Ragnaroks (when the event quest will make it worthwhile).

    The strategy I used was effective, though it relied significantly on RNG and my particular rainbow combination of SSRs. It's probably not even worth explaining because of that.
    Last edited by sanahtlig; 06-02-2017 at 09:37 PM.
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  4. #54

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    I failed mines today too, made 1 major mistake and that was using a skill that reduces rage meter when it wasn't in rage, could have avoided a 2nd overdrive by getting her into stun but ended up taking 2 ragng overdrives and wiping my main party leaving my 2 subs to die at it at about 10~15% hp. If I had Sol, I probably would be able to do this as I'm using Amaterasu with my light party and she's not really providing much, especially in the damage department. Still haven't really figured out the best cross skill for Mordred for this fight and thinking I might use Joan instead but I'm so reliant on dizzy I'm not sure if it's worth the change.

  5. #55
    Unregistered Guest
    Would probably help if there were some reference videos from the jp side or anywhere really.

  6. #56
    TNinja Guest
    Ixion sucks it is way lower than ouroboros. This event that really interest me only the soul point. I probably just farm soul point at this rate.

  7. #57
    ixion is good if u never got sandalphon cause u started the game late... like me

  8. #58
    TNinja Guest
    Quote Originally Posted by QXZ View Post
    ixion is good if u never got sandalphon cause u started the game late... like me
    I'm playing the game since last raid. Well it can kick one SR eidolon but its effect don't help my fire team and i believe the stats also weaker than crom cruanch. Since the weapon is lightning i don't have any interest except i have mood to create thunder team but that is farfetched since i'm still building basic team firepower. A lot to fix since my team still in dual element weaponry.

  9. #59
    Unregistered Guest
    Quote Originally Posted by QXZ View Post
    ixion is good if u never got sandalphon cause u started the game late... like me
    If we follow DMM schedule after the raid event and the revival that comes after, we should have another thunder event. That thunder eidolon is basically same bonus as Sandalphon except instead of triple attack she gives regen for a couple turns. Also she has higher stats than Sandalphon also.

    So not much to worry about even if you don't get Ixion.

  10. #60
    Oof, that Ragnarok difficulty is tough. My 26k wind team - which can handle Ultimate without any real problems - got demolished.

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