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  1. #1

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    Cthulhu is extremely important for Water teams. The AoE -DEF is indispensable on trash, the Charm lands at a decent rate (30-50%) and greatly aids in delaying overdrives (one of Water's key strengths), she has a free -ATK buff, and the overdrive reduction is useful though unreliable. However, for teams with Ryu-Oh and Vine, she's somewhat dispensable. Keep in mind that Sol only reduces damage by about 15%. That matters on bosses, but for trash Cthulhu's AoE -DEF provides a damage boost that far exceeds the loss.

    Having 3 -ATK doesn't really matter. With Cthulhu, you'd kill the first trash mob in Rank 4 in 2-3T anyway. Triton's main utility in a group with Cthulhu is her Combo attack down. Her self-heal also makes her pretty durable as a frontliner.

    I use Cthulhu and Triton in my Rank 4 team, though I suppose if I didn't have Gaia in reserve I'd be more afraid of the final boss's Raging Overdrive. Instead, I'm mostly worried about triple attacks taking out someone important early on. If I were to spend my next Miracle ticket on my Water team, I'd replace Sol with Nike though. Snow Raphael is a lower priority for me since I want Sniper Shot to deal with the trash. Bringing in SSR Nike would allow me to sub out Sol, Gabriel, and Triton and bring in Shiva and Poseidon instead. The trash can't combo attack me to death if they're dead, and Blind from Apocalypse should be sufficient to deal with the other phases.
    Magicami Starter Guide: Rerolling for Success
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  2. #2

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    Do you have general recommended team builds for each individual accessory quest?

  3. #3

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    I've been thinking about writing a Rank 4 Accessory Quest guide. But briefly, most teams will want to use Mordred to ensure debuffs land and for Black Propaganda. Having Gaia in reserve, if available, is extremely handy for dealing with the final boss's Raging Overdrive. You'll need at least one source of healing, and ideally you'll want DEF at -40% before Vine. -ATK to -30-40% without eidolons is important for most teams except Fire.

    That assumes maxed neutral-element teams. For non-maxed teams with elemental advantage, it's really going to depend on ATK power and specific characters available. If you don't have enough offensive power to burn the boss during Rage, you're going to quickly run into trouble, particularly when something goes wrong like a character dying prematurely or a debuff missing.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  4. #4

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    Quote Originally Posted by sanahtlig View Post
    I've been thinking about writing a Rank 4 Accessory Quest guide. But briefly, most teams will want to use Mordred to ensure debuffs land and for Black Propaganda. Having Gaia in reserve, if available, is extremely handy for dealing with the final boss's Raging Overdrive. You'll need at least one source of healing, and ideally you'll want DEF at -40% before Vine. -ATK to -30-40% without eidolons is important for most teams except Fire.

    That assumes maxed neutral-element teams. For non-maxed teams with elemental advantage, it's really going to depend on ATK power and specific characters available. If you don't have enough offensive power to burn the boss during Rage, you're going to quickly run into trouble, particularly when something goes wrong like a character dying prematurely or a debuff missing.
    Sounds pretty tricky for farming accessories for your own element...

    One section I don't particularly understand is Gaia: is there a need to run her in the main team if you're not confident in your damage output? I notice that the boss does a stupid amount of damage with a single hit for the overdrive, basically meaning probably 3 himes without Gaia around will just straight up explode, so why not have Gaia in the main in case something screws up really badly during the last boss?

    Additionally, how much base atk power would you actually require from your weapons (assault skills and eidolon boost included) running a neutral element maxed team?

  5. #5

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    By "neutral-element", I'm including same-element too. Mordred becomes all the more important though.

    I keep Gaia in reserve in my team, since it already has Sol. 2 off-element reduces damage too much; even if it works, it's just way too slow. Having her in reserve also keeps her from getting killed by triple attacks. She can be used off-element in the main team also, so long as she's the only one. My Water team has -50% ATK and high HP, so it usually takes 2 overdrive hits to kill a character. Losing 3 characters at once is extremely rare; my team will remain full-power so long as 2 or less are killed by the first Raging Overdrive. Strong Wind teams with at least Awakened Gaia and Oberon should have no real issue with Accessory Quests, other than Fire.

    By "maxed" team, I'm assuming 42k+ team attack power and >+100% character attack power from weapon skills, as well as >80% elemental attack power from eidolons. That's assuming a full grid of maxed level and maxed skill level same-element SSRs, SR+ Assault, and of course eidolons. It's likely possible to do with less, but I already lose occasionally as it is. If you're going to waste all those resources on the entrance fee, you want to make sure you're going to win. Otherwise, you should just do Rank 3.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  6. #6

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    Figured I'd necro this thread since I just thought of something interesting: For player without full SSR equipment on deck, or even a maxed out SR deck of SR disaster assaults, is it a viable option to save all copies of event weapons for all their effects instead of using them as LB fodder?

  7. #7

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    Yes, I wouldn't start LB'ing until you have a full same-element grid of LB0 SSR and LB0 Disaster Assault weapons. Raising weapons to LV40-50 only to use them as fodder later doesn't consume much resources.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

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