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  1. #1

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    imo healer/defender with heal is most important ssr units for any team, cuz andromeda is not effective.

  2. #2

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    Quote Originally Posted by MrAir View Post
    imo healer/defender with heal is most important ssr units for any team, cuz andromeda is not effective.
    I think what you mean is, "I'd rather use my soul in some other role to make up for other shortcomings."
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  3. #3

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    Quote Originally Posted by sanahtlig View Post
    I think what you mean is, "I'd rather use my soul in some other role to make up for other shortcomings."
    smth like that, i just tried to find kh which strong enough to compare with andromeda. And that was easy, we have sol ^_^', especially with awakening, obviously we haven't got it, but we would..., and other ssr healers are good enough, especially cuz u don't need rly lots of heal when u got strong team but healers in this game are not just ballasts they re nice damage dealers with buffs/debuffs.
    Then i tried to find ssr units which strong enough to compare with mordered... so... that's why i don't like andromeda.
    English is not my native language.

  4. #4

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    I personally find Running Mordred counter productive since I have Amaterasu, as well as Sniper Shot, I often times find myself using Joan with Ambush or Black Propaganda depending on the team since Summer Sol got me covered in the Healing Department, also if an event it's too much of an ass I can remove Ares and being Brynhildr

    I said it before and I say it again; don't unlock Andromeda, do it only if you're running Dark or Thunder

    By the way, about that Awakening thing, could someone explain a little better?
    I really don't know shit about the JP Version and I've heard that some SSR's that I have will get an awakening and get exponentially stronger, yet I don't know how or in which aspects

  5. #5

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    Quote Originally Posted by Firebloom View Post
    --
    By the way, about that Awakening thing, could someone explain a little better?
    I really don't know shit about the JP Version and I've heard that some SSR's that I have will get an awakening and get exponentially stronger, yet I don't know how or in which aspects
    The short version is, their base atk goes higher and their skills get hyperpumped.

    The long version is, the first three Awakening are:
    Gaia early October, 7100 atk -> 8800, skills get a complete overhaul (HP gained from first skill turns into "party gains Regen for 400/t", second skill no longer gives -20% damage taken but rather she's immune to the next three hits (lasts 2 turns), third skill also gives Thunder resistance to all).
    Tyr late October, 9500 -> 11250, skills simply get directly upgraded (Def- goes from 10% to 15%, third skill also gives +35 Burst meter)
    Thor late November, 8300 -> 10000, skills simply get directly upgraded (Paralysis CD from 7 -> 6, duration from 15s -> 30s, and third skill gets overhauled: skill damage up turns from 50% and 10% per stack to 100% + bonus from lower HP, but the CD goes from 3 -> 6)

  6. #6

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    Quote Originally Posted by MrAir View Post
    Then i tried to find ssr units which strong enough to compare with mordered... so... that's why i don't like andromeda.
    If the main use of Mordred is Black Propaganda, there's 3 other kamihime with the same skill, including Dragon King. And every soul can equip it as an EX ability.
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  7. #7

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    Quote Originally Posted by sanahtlig View Post
    If the main use of Mordred is Black Propaganda, there's 3 other kamihime with the same skill, including Dragon King. And every soul can equip it as an EX ability.
    So we have 3 kh with same skill, but point in complex.
    1. Can they decrease enemy's resistance to afflictions?
    2. Can they increase my team's affliction tolerance?
    3. Can they cast 7 (8) debuffs using 1 skill...
    4. ...well, don't forget passive with 15% damage.

    I know, im writing obvious things, but if we try to compare her with andro... mordered is complex solution. Imo she is the best hero soul as complex solution.
    Andro have heal and armor which works to entire raid, she got nice skill resurrection... But most time, they re useless, on raids u need more damage, not heal, i play this game 6 weeks, but i didn't saw situation where resurrection ability could be better than higher damage./

    I know this event is easy and its not correct to evaluate the complexity of the game at this event, but im farming ultimates with this team
    Game: Build a Pseudo-ideal team with Miracle Tickets-current-team.jpg
    so with not bad weapons we dont even need heal even if ur team wrong element, but if event were more difficult, i would just remove odin, add sol and use mordered... and i would take sol mostly cuz of her c frame debuff. Even this event could be hard if my debuffs are not working.
    English is not my native language.

  8. #8

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    That just depends on your team, as long as you already have a Frame B Debuff (Most Himes that do have it better than Mordred's) You'll find her completely useless, just unlocking her for Black Propaganda, note those aren't debuffs, they're just afflictions with 2 poor Frame B Debuffs, the affliction resistance is only useful in X raid like Yatagarasu

    Andromeda is a wrecked ship, most of the times the Raid killing her first so you don't even get to use the Resurrect skill, Unlocking her is just for people/attributes lacking healer, for example she's pretty good for Thunder this event, all souls have their use depending on the raid, you shouldn't just go for one without thinking what you're lacking, if nothing then your soul might be Joan or Arthur
    null

  9. #9

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    Affliction tolerance is nearly useless, most of Mordred's debuffs are DoTs (which are only slightly better than useless for a maxed team), and the remaining DoTs rarely land. So really, what people use Mordred for is Affliction resistance down and Black Propaganda. That is a potent combination, but more heals adds up over the course of a long fight. We still haven't seen the Accessory quests yet, which seem like they'll favor endurance builds. Damage builds work well when the boss has a rage meter or low HP, but they're less effective when high damage doesn't avoid the punishing attacks.
    Last edited by sanahtlig; 08-27-2017 at 02:32 PM.
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  10. #10

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    Quote Originally Posted by sanahtlig View Post
    -- So really, what people use Mordred for is Affliction resistance down and Black Propaganda. That is a potent combination, --
    This.

    If debuff resist down doesn't get... resisted, then Black Propaganda always goes through. And considering how vital debuffs are in this game, having less chance of getting them resisted is very good.

    Also, he does have -10%/-10% debuff, which is much better than 0%.

    Overall, Mordred packs three tools in one. Although one of those tools is very weak (-10% B is relatively easily replaced), the other options are Cass and Joan who bring two tools to the table.

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