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  1. #1

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    I don't even know how I'll manage with 2 advent battles at once when I can barely manage with 1 haha...

  2. #2

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    Double Advents have a ~25% AP reduction. Normally Ultimate costs 40 AP, but during these, it's 30AP. I don't think the lower difficulties scale similarly, but since Ultimate is ultimately the only one that matters...

  3. #3

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    Quote Originally Posted by Slashley View Post
    Double Advents have a ~25% AP reduction. Normally Ultimate costs 40 AP, but during these, it's 30AP. I don't think the lower difficulties scale similarly, but since Ultimate is ultimately the only one that matters...
    I can't even do ultimate, so it doesn't really make a different for me at the lower ones as they are still the same.

  4. #4

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    man im using same pattern for 10 hours per day - 2x half-elix, ultimate, deplete AP, rinse and repeat.. double advent are really tedious...

  5. #5

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    I repeated the same basic strategy and won both Ragnaroks again today. I subbed Belphegor for Shiva, but that caused me to eat 2 Rage Overdrives and dragged the fight out unnecessarily. Probably will make Belphegor first support to help with Rage or Stun, should anyone die.

    I switched Garuda back in for Medusa and still had Burst generation issues; Burst wasn't ready until Stun. I've found overall that Petrify isn't too much of a problem if you have 3 cleanses; over the course of 3 matches I've never had any characters still Petrified on my attack turn. Obviously you're still at the mercy of RNG (same as with Rahab and debuffs), but with the right layout Petrify shouldn't be an issue in most encounters, even without a team with especially high damage output.
    Last edited by sanahtlig; 09-16-2017 at 12:26 PM.
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  6. #6

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    Well, I wiped Rahab this time. Turn 1 triple attack ensured that one person was going to die from the first Overdrive. That alone wouldn't have wiped me, but Mordred ended up with freaking 99 Burst after turn 4, meaning that I only had triple-Burst available. Wasn't enough to Stun Rahab, 6 dead and gg. I guess I'll adjust slightly and bring Rami-Rami. With 40+40 guaranteed Burst and eating one overdrive from Rahab, full burst should be 100% guaranteed on turn 5, right...?

    Anyway, done with Rahab now. Got two Plat chests, both a HP SR weapon. Spent probably like 50-60 pots, didn't really count.
    Assuming that Medusa won't drop any SSRs either, will need to pot an additional ~25 pots at some point.
    Quote Originally Posted by AutoCrimson View Post
    man im using same pattern for 10 hours per day - 2x half-elix, ultimate, deplete AP, rinse and repeat.. double advent are really tedious...
    10 hours per day? Potting? I think it took me like 4-5 hours to completely do ALL of Rahab, so I find that rather strange. Sure, my runs were purely fire-and-forget "set auto and watch YouTube until "You Win!" flashes on the second monitor", but even then, 10 hours should get you done even with a weaker team...
    Quote Originally Posted by sanahtlig View Post
    -- I've found overall that Petrify isn't too much of a problem if you have 3 cleanses; over the course of 3 matches I've never had any characters still Petrified on my attack turn. Obviously you're still at the mercy of RNG (same as with Rahab and debuffs), but with the right layout Petrify shouldn't be an issue in most encounters, even without a team with especially high damage output.
    I... find that hard to believe. I only get two turns of life on Medusa, but so far it's been 4/5 people stoned every turn...

    And even then, the AoE petrify spam hurts a fair deal. Like 1k per turn to all?

    Maybe if you have high healing output WHILE having multiple cleanses would help, and/or high amount of debuffs. Worth a shot, I guess.

    Hum, Indra, out of element Belebog... Vivian with Sniper Shot for -35% Atk? Sol and Aphrodite would be ridiculously good for this, but alas.
    Eugh, I can only see this ending terribly. Still, much better than my current "see if one day Medusa will only use one AoE out of two rounds so that I can Behemoth myself out of it, and then I can Elixir her down once and forgot about the whole thing" tactic. Maybe.

  7. #7

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    Quote Originally Posted by Slashley View Post
    I... find that hard to believe. I only get two turns of life on Medusa, but so far it's been 4/5 people stoned every turn...

    And even then, the AoE petrify spam hurts a fair deal. Like 1k per turn to all?

    Maybe if you have high healing output WHILE having multiple cleanses would help, and/or high amount of debuffs. Worth a shot, I guess.

    Hum, Indra, out of element Belebog... Vivian with Sniper Shot for -35% Atk? Sol and Aphrodite would be ridiculously good for this, but alas.
    Eugh, I can only see this ending terribly. Still, much better than my current "see if one day Medusa will only use one AoE out of two rounds so that I can Behemoth myself out of it, and then I can Elixir her down once and forgot about the whole thing" tactic. Maybe.
    I run with -45% ATK and one source of heals (Sol for 1.5k every 6 rounds). Petrify hits for 1.5k with a frequency of about 50% on non-overdrive rounds. Otherwise her normal attack hits for 1k or less. I never get double or triple hit due to combo attack down (Triton). The fight lasts about 10-11 rounds, assuming no one's incapacitated by Petrify.

    With Maiden's Prayer, Sol's cleanse, and Behemoth, I haven't yet had a Petrify I can't immediately recover from. Keep in mind I'm using Mordred, who has a spammable affliction resistance buff (duration 3, CD 6). Combined with the Soul's innate affliction resistance, this makes it rather difficult to Petrify both Mordred and Sol at the same time. When it does happen, I use Behemoth.

    Thunder is pretty weak without access to very specific kamihime that provide necessary debuffs. You're likely going to have a bad time on difficult neutral-element content until Miracle tickets show up.
    Last edited by sanahtlig; 09-16-2017 at 02:35 PM.
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  8. #8
    I managed to clear Rag Medusa by pure luck using mordred. She got Dizzy debuff almost every single turn enough for me to fullbust her twice. It was close, though. She wiped out my main team near the end but missed the AOE petrify at the final turn, enough for Nergal to finish her. Damn, that was scary.

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