Wondering this myself as its the first time ive heard of this.
So if I understand this right say im fighting a Water Boss:
1. Any debuffs from my Thunder Kami will have the highest chance to hit since its element with elemental advantage vs Water.
2. Wind, Light and Dark Kami debuffs will have essentially a neutral chance to hit since they arent advantaged or disadvantaged vs the element type.
3. Fire Kami debuffs will have a lower chance to hit since its elementally disadvantaged vs the element type.
4. Water Kami debuffs will have a lowest chance to hit since its the same element as the Boss.
Is that how it works? And as Slashley said if im fighting a Water Boss and I use a Water team does that also mean its debuffs have the lowest chance to effect my Kami?
Last edited by Skarfang81; 09-15-2017 at 07:20 PM.
fighting medusa with my dark team and haven't noticed my debuffs hitting any less than usual
Supposedly.
I did a search in Japanese on the JP wiki and saw no mention of this mechanic. But I remember English players talking about it back at launch. Treat is as unconfirmed rumor I suppose. All I know is that I missed most of my debuffs with a water team on Rahab yesterday and lost because of it. I landed affliction resistance down today and had no issue landing the rest.
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I don't even know how I'll manage with 2 advent battles at once when I can barely manage with 1 haha...
Double Advents have a ~25% AP reduction. Normally Ultimate costs 40 AP, but during these, it's 30AP. I don't think the lower difficulties scale similarly, but since Ultimate is ultimately the only one that matters...
man im using same pattern for 10 hours per day - 2x half-elix, ultimate, deplete AP, rinse and repeat.. double advent are really tedious...