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  1. #1
    Quote Originally Posted by Unregistered View Post
    Regardless, the first half of my post still stands.
    There was a word “nitpicking” in sanahtlig’s last post before edited, which perfectly describes what you two have been doing, possibly that’s why he removed it.

    I didn’t bother with your first part cuz this gonna be stating the obvious, but if you insist:

    First of all, classifying KHs is a simplification of the complexity of their ability composition, thus I started that paragraph with “In general”.
    Atk down, surely it’s a debuff, along with def up, are typically of defense style, e.g. Joan.
    Healing and cleanse are healers’ abilities.
    Def down, affliction and gauge manipulation are debuffer’s skill, who usually classified as Tricky type in-game, e.g. Mordred.
    After all this is just terminology, if you still got different opinions, be my guest.

    Quote Originally Posted by sanahtlig View Post
    You're creating edge cases for the sake of quarreling, not for solving a problem.
    Isn’t it you who are actually creating cases and mixing up arguments here? I merely put up a counter-example to your claim of Sol’s off-element superiority in ANY builds over Amat.
    Besides, your created cases don’t seem lend much support to Sol, or are you just trying to argue the build itself illegitimate?

    Solving the problem is rather simple. Using off-element KH is for her abilities that single-element team needs but can’t provide. It’s a naturally contextual choice. The trade-off among def down, soul and off-element KH is obviously also contextual.

  2. #2
    Unregistered Guest
    Quote Originally Posted by Wanderer View Post
    There was a word “nitpicking” in sanahtlig’s last post before edited, which perfectly describes what you two have been doing, possibly that’s why he removed it.

    I didn’t bother with your first part cuz this gonna be stating the obvious, but if you insist:

    First of all, classifying KHs is a simplification of the complexity of their ability composition, thus I started that paragraph with “In general”.
    Atk down, surely it’s a debuff, along with def up, are typically of defense style, e.g. Joan.
    Healing and cleanse are healers’ abilities.
    Def down, affliction and gauge manipulation are debuffer’s skill, who usually classified as Tricky type in-game, e.g. Mordred.
    After all this is just terminology, if you still got different opinions, be my guest.
    If it was a matter of stating the obvious, then you would have no need to state it in the first place. You having the need to post the obvious is no different than what sanahtlig is mentioning you're doing "You're creating edge cases for the sake of quarreling".

    Your explanation of the in-game types has nothing to do with my what I originally posted, that being your implication of Sol not filling the role of a debuffer and having less value when it comes to being a miracle ticket option compared to kamihime such as Amaterasu or Cthulhu.

  3. #3

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    Quote Originally Posted by Wanderer View Post
    Isn’t it you who are actually creating cases and mixing up arguments here? I merely put up a counter-example to your claim of Sol’s off-element superiority in ANY builds over Amat.
    Besides, your created cases don’t seem lend much support to Sol, or are you just trying to argue the build itself illegitimate?

    Solving the problem is rather simple. Using off-element KH is for her abilities that single-element team needs but can’t provide. It’s a naturally contextual choice. The trade-off among def down, soul and off-element KH is obviously also contextual.
    1. What are my "created cases"?
    2. Your counter-example is irrelevant. Tell me: if you were that player, what character would you pick with your next Miracle ticket?


    Back to the original point, since this is quickly spinning into a useless argument: A common question I get is what single kamihime to pick for a starter team, as most players don't have the stamina to reroll for 2+ same-element SSR kamihime. "It depends" doesn't work as an answer here; it's simply a cop-out. My comment about the value of Sol over Amaterasu was an answer to this question. They're both versatile, but Sol fits into more of the optimal or near-optimal builds discussed in my guide. This is not just my impression; it stems from core game mechanics and--like most claims I make--is supported with evidence.
    Last edited by sanahtlig; 10-30-2017 at 04:45 AM.
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