i'd up the drain amount too.. at least from 200 to 300 per hit...
sure someone getting very lucky would likely net 2700 HP heal total but that's if they're lucky...
plus the wind res would have to give either some form of def buff (either a flat damage cut or a 20-30% def buff) or fire attack up (cause you already have svarog stacking the living daylights out of normal atk)
the rampaging one though... not sure what it'd get... maybe a cooldown decrease?





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