
- Party advice (water)
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water advice huh? not an expert, but i can share some thoughts.
well, u already have a-slot debuffs covered with ryu-oh and OD extension which will make mordred seem less worth it, unless u were also goin to be usin her on varies different teams. belphy and aphrodite are pretty good as well. b-slot debuffs 12%, rage reducer from belphy n heals plus cleanse from aphrodite.
so if u were to replace someone, it should probably be nike as her heals are meh at most. i'd probably take her out for kukuri-hime because u can still keep ur def buff and had a skill that gives 15 flat burst which can be pretty nice thou it has a 8 turn cd. or u know if u end up lucking out and gettin ea or cthulu. (side note i personally never got any hime that was advertised as having a higher chance at gettin them.)
Basically in case u didn't get all that or read it. If u were swapping out one of ur team, it would be nike. (nodens for extra cleanse n kukuri-hime for 15 flat burst increase every 8turns. As for mordred, think about gettin her if u plan on using her on other teams. but if ur only goin to be usin ur water team for a while think about tryin to get d'art for snipe shot if u don't already have her. obviously the final decision is up to u.
at least that's what i think. i hope this helps.
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Your water team is already very competent with Ryu-oh and Aphrodite. Other water SSRs are still helpful, but not very necessary, and some nice ones are not available yet. So better invest on other elements, particularly wind, to cover water's weakness.
As SR, Belphegor and Kikuri-hime are quite good. With Aphrodite in the party, you won't miss Nike too much.
BTW, if following DMM version's schedule, the pick-up multiplier shall be substantially increased, from 3x to 15x IIRC. The chance of getting a particular KH is still low ofc.
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