Run Sphinx I guess.
Her hit rate is pretty darn low though...
Printable View
I fall squarely in bucket 3 for water only, SSR stats first. Something has to be levelled every day, and I have 7 water SSR to equip with 35 accessories. It will take a year if I don't stop (and I frequently do). The best SSR I have on me at that moment gets levelled, and I'm down to the junk.
SSR is what, 1k to 1.3K ATK? That's still 2-3% raw ATK stat (and not as easily diluted). Throw on some junk stun and ability modifiers, maybe something better, and it's WAY better than stopping that enhance train.
Of course, I do have to watch out for a good accessory. 1x DEF on an unlevelled R/SR is interesting, but not 2-3% raw ATK interesting. Placeholders. 1x DEF on a levelled SR is still losing some ATK, and would be replaced if I got a 1x DEF on an SSR. No time for that. 2x DEF SR, or 1-2x DEF SSR would get my attention, if it ever happens. I'm not convinced any damage modifier on an SR is strong enough to justify levelling it.
At the end, 5 SSR accessories will be about 6K raw ATK on top of all the other grind activities out there. They will drop more frequently, and I will eventually have a few good modifiers levelled. No one is going to sweat those lamer SSR being thrown in the back line.
Uh, yeah, sure. But um, you're kinda ignoring that Rs and SRs have stats too. An R has about half the stats that a SSR has (500-590 atk when compared to 1080-1300 SSRs), so it's not about "0 vs. 2-3% raw Atk stat", it's "1-1.5% vs. 2-3% raw Atk stat". And then if there's an Atk+ on that R and none on the SSR, then it's going to be pretty close in powerlevel.
What's worse, when you talk about not having enough time, then you also have to consider enhancement costs. Rs are 3145 exp to level up, SSRs are 13345 exp. So with our current status of max 3 Accessories, you're literally decking an entire Hime with either 3x Rs (1500-1770 Atk) or 1x SSR (1080-1300 Atk). And this is assuming that you have ALL the Gems in the world - if you're actually saving Gems and compressing your SR fodder to level 21 fodders (or such), then the SSRs require more like 20k exp total to level up.
And finally, the biggest problem that you have with that tactic is that... well, if you're counting 5x Accessory slots, at that point the ONLY thing that matters is that you have 3x Tiaras in there. So 3x level 1 N Tiaras is stronger than 5x level 50 SSRs.
... well, I haven't properly mathed that, but seriously, the Tiara set bonus is just absolutely insane. But hey, at least you'll get to use two of your non-Tiara SSRs as stat-padders per Hime?
We will once 2nd Anniversary patch hits. That's either mid Feb 2019 (Nutaku anniversary date) or early April 2019 (DMM anniversary date). Nutaku was inconsistent with patching stuff on the 1st Anniversary, basically giving us half in Feb and half in April.
However, there is a catch. Accessory set bonuses don't activate until you have all five Accessory slots open on that Hime. And that means grinding (the real) Ragnarok Disasters, the first of which came out on the 2nd Anniversary patch on DMM.
Ok thanks, so I don't need to ruin myself on re equiping everything now, just to plan on ruining myself doing it in the long run XD
I will consider tiaras when it comes round. Is there a list of every set bonus? You don't level 35 accessories without having a few sets.
Levelling R still has the problem that it would be immediately replaced. I do not value the ability and stun modifiers as worthless, so an SSR with 3 modifiers of any type is going to be better than an R with a single modifier. I do see a difference in my ability to stun bosses. I don't care that it can't be quantified.
As for time and effort... the game isn't exactly difficult or the grind especially long right now. I can dedicate all my time to SSR (14 days each). If I'm ever put in a position that my SR fire team has to perform, I will probably take shortcuts. That team just isn't worth it.