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  1. #1

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    Since my light team is my strongest, this was very easy for me, even if I don't have Sol yet.

    Banshee's overdrive is just silly.

    2nd stage boss was pretty hilarious my first attempt, I didn't think I'd do so much damage on it and my full burst destroyed it, only leaving a few turns worth of regular attacks. I didn't even have any time for cooldowns and went into the last stage without a single debuff skill up. How to deal with this my next 2 attempts...? Don't use def down debuffs? Pft, even better idea. Use St Nickolas's def up buff on everything on the field. Lol. Now she has some use.

    As for the final boss, I can deplete its rage meter in 2 turns, Raphael's rage reduction+full burst and another turn of regular attacks is enough, so I don't have to worry too much about pushing even with a few charges and even in case I do, Raph with her overdrive reduction. This fight was actually quite nice since I get to fully charge Metatron.

    Though not sure if I can win without using at least one Hecatonchires, in case someone gets heavily single targeted. Thankfully I don't need wait for a friends to pop up and can just use a randoms.

    Only got 1 SSR accessory as a drop. Better than none like yesterday I guess.

  2. #2

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    New tool: Accessory Enhancement Calculator
    To address questions about accessory enhancement, I've made a tool that models that accessory enhancement process, allowing you to see the result without committing your precious accessories and gems to oblivion. More importantly, it allows you to optimize the upgrade process to use fewer gems, as upgrading higher level items requires exponentially more gems. Therefore, you'll want to enhance in the fewest batches possible.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  3. #3

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    Sunday's accessory quest is pretty dang dangerous. You still get the trash, the mid boss and the last boss but their elements are randomized by stage, trash mobs won't be mixed. Encountered thunder trash, water mid boss and thunder final on my attempt using my light team. Ended up using an elixir. Will probably just run rank3 for the rest my uses.

    I'm not sure if it's worth the gamble if you don't have an extremely strong dark or light team to be honest. The risk of encountering an elemental weakness. Unless you're a whale who can use an elixir every run if needed. Though you could always get lucky too.
    Last edited by Aidoru; 12-24-2017 at 08:04 AM.

  4. #4

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    Quote Originally Posted by Aidoru View Post
    Sunday's accessory quest is pretty dang dangerous. You still get the trash, the mid boss and the last boss but their elements are randomized by stage, trash mobs won't be mixed. Encountered thunder trash, water mid boss and thunder final on my attempt using my light team. Ended up using an elixir. Will probably just run rank3 for the rest my uses.
    ...

    Guess what I encountered? Thunder trash, Thunder mid-boss, and Thunder final boss--all with my Water team on my very first attempt. That's 3/3 elemental disadvantage against an element we haven't even encountered yet. I actually managed to clear it with 1 Elixir. Debuffs falling off is actually what killed me, ironically. They got out of sync due to a bad transition, misses, and general panic. I also had some bad RNG with my Soul taking some focus-fire. I kind of wish I recorded it, as it was the most epic battle I'll probably ever face.
    Last edited by sanahtlig; 12-24-2017 at 08:48 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  5. #5
    I did rank 1-3 this time since the reward is jewels. I went with light and rank 3 took forever. No one went down, but it took forever since the boss was also light.

  6. #6
    How much harder would people say rank 4 is compared to rank 3? I haven't tried any ranks 4 matches yet as I didn't feel it would be worth it if the difficulty jump is the same as it is between rank 2 and rank 3. That and I also don't have elixirs to throw away every day to do them especially if it's going to take more than one.
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      As up-to-date as possible, though the specific stats like Overall Atk, Soul's/Kamihime's HP & Atk, and Weapon's HP & Atk will be different due to constant enhancement.

  7. #7

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    Quote Originally Posted by OtherGuy02 View Post
    How much harder would people say rank 4 is compared to rank 3? I haven't tried any ranks 4 matches yet as I didn't feel it would be worth it if the difficulty jump is the same as it is between rank 2 and rank 3. That and I also don't have elixirs to throw away every day to do them especially if it's going to take more than one.
    If you can't easily clear Rank 3, you'll have no chance in rank 4. Even the rank 4 trash is potentially lethal, though this varies by element. You need superb damage, excellent mitigation, or Gaia to clear the final boss regardless of element, because 1 Full Burst and a volley of skills / auto-attacks typically won't be enough to end Rage. That's before even considering the various things that can go wrong and derail an attempt, such as bad transitions (no debuffs ready) and Black Propaganda misses.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  8. #8

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    Holy shit.

    Again, I'm a week behind most on this Accessory stuff since x-mas took away quite some days from me, plus I wanted to get T1-T3 done on all elements first just because of reasons.

    So today, was my first T4 Sunday. Well, I didn't want to run T4 on Thunder just because Wind bosses are ASS, plus lack of debuffs. So I ran Andromeda with Sniper Shot, Ryu-Oh, Sol. The plan was just to endure and outheal, while using Triton's combo- to keep single target assaults away and clearing last boss Rage meter with OP Belphegor. Felt off to put Shiva in the backrow, but you gotta do what you gotta do.

    Wave 1, Fire. Wow, easiest trash with no tricks against their weakness?
    Wave 2, Light. With double healers, this can feel like a bad thing, but with -70% Atk you hardly need heals to begin with.
    Wave 3, Thunder. FFFFFFFFFFFFFFFFF

    I had full Burst remaining after Pegasus, and it was fucking terrifying to see that it was less than 25% Rage bar increase. It didn't help that debuffs kept getting resisted, despite Sphinx not getting resisted once.
    I somehow managed to do it without Elixir, but jesus christ. I don't think I could've done it if I had gotten Thunder wave2 as well.
    Quote Originally Posted by sanahtlig View Post
    ...

    Guess what I encountered? Thunder trash, Thunder mid-boss, and Thunder final boss--all with my Water team on my very first attempt.--
    I tip my hat to you, good sir. I tip my hat.

    Even though I'm sure your Water grid is notably better than mine (97%+14% here now), that's still just god awful to fight.

  9. #9

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    Quote Originally Posted by Slashley View Post
    Wave 1, Fire. Wow, easiest trash with no tricks against their weakness?
    Wave 2, Light. With double healers, this can feel like a bad thing, but with -70% Atk you hardly need heals to begin with.
    Wave 3, Thunder. FFFFFFFFFFFFFFFFF

    ...

    I somehow managed to do it without Elixir
    Well, if your Water team can handle that, it can likely handle any of the Rank 4 Accessory Quests except for Thunder. Congratulations. Now you just need to figure out to clear the element you actually need gear for.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  10. #10

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    Why not all of them? I play this game waayyy too much, after all. Gonna make Water (total of) 130%+ first, I guess. Despite two SRs, the team is just so damn balanced that it's fun to play with.

    In other news, also fought Thunder wave1, Water wave1 and Water wave3. All of which were almost as terrifying as Thunder wave3. I guess the whole "same element resists debuffs a lot" thing is true. I could've been just unlucky with a sample size of this size, but.

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