Results 1 to 10 of 406

Hybrid View

  1. #1

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Slashley View Post
    Wave 1, Fire. Wow, easiest trash with no tricks against their weakness?
    Wave 2, Light. With double healers, this can feel like a bad thing, but with -70% Atk you hardly need heals to begin with.
    Wave 3, Thunder. FFFFFFFFFFFFFFFFF

    ...

    I somehow managed to do it without Elixir
    Well, if your Water team can handle that, it can likely handle any of the Rank 4 Accessory Quests except for Thunder. Congratulations. Now you just need to figure out to clear the element you actually need gear for.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  2. #2

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Why not all of them? I play this game waayyy too much, after all. Gonna make Water (total of) 130%+ first, I guess. Despite two SRs, the team is just so damn balanced that it's fun to play with.

    In other news, also fought Thunder wave1, Water wave1 and Water wave3. All of which were almost as terrifying as Thunder wave3. I guess the whole "same element resists debuffs a lot" thing is true. I could've been just unlucky with a sample size of this size, but.

  3. #3
    God damnit, failed twice the acc lvl 4 quest today .... in both runs atleast two himes got killed by random tripple hits focused by focusing fire only on them X_X

  4. #4

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by LeCrestfallen View Post
    God damnit, failed twice the acc lvl 4 quest today .... in both runs atleast two himes got killed by random tripple hits focused by focusing fire only on them X_X
    Aaaand that's why combo- is extremely valuable.

    It's just really hard to make teams where your Soul can afford to run Asmund's combo-. And it's a super rare ability on Himes, just Triton and Yamaraja for now. And the latter has single-target only with a long CD (9).

  5. #5
    eidelons ~~ but i can't have one for each stage ready. Oh hades and Satan, when will your awakening come to me.

  6. #6

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    Quote Originally Posted by Slashley View Post
    Why not all of them? I play this game waayyy too much, after all. Gonna make Water (total of) 130%+ first, I guess. Despite two SRs, the team is just so damn balanced that it's fun to play with.
    Water basically has a counter for everything, if you know what your foes are, so it's well suited to a variety of challenges. But if your debuffs miss, things can get ugly quickly. Also, there will be an ATK debuff cap of -50% soon. Without Cthulhu and Snow Raphael, who provide a means to counter overdrives without relying purely on ATK down cheese, Water teams relying on utility SRs will struggle in top difficulty content.

    I don't think I can handle Thunder with my Water team yet, not without powered-up accessories at least. Maybe if I had a perfect team. But I don't really need to. I just need to clear Water quests (namely, the final boss) all the time, and the others most of the time to progress at an optimal rate.
    Last edited by sanahtlig; 01-07-2018 at 08:15 AM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •