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  1. #1

    Join Date
    Nov 2015
    Posts
    2,227
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    I made a tool for comparing Accessory loadouts, including effects. It includes primitive modeling of the effect of Affliction rate up. It's missing some of the effects that don't interest me because they look clearly inferior, such as Ability damage and Burst damage up.

    Sanahtlig's Toolbox: Accessory comparison calculator
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  2. #2

    Join Date
    Nov 2015
    Posts
    2,227
    Credits
    2,315
    After considering the excellent gains that can be had from +affliction rate, I've invested in maxing several Rs and 1 SR and equipping them on my debuffers. My Cthulhu now has +6% affliction rate, providing an accuracy bonus to all 4 of her debuffs. Maxing Rs is a lot cheaper than SRs and SSRs, and the affliction rate bonus helps the entire team. I may forgo SSRs entirely and just find SRs with the bonuses I want, as SSRs are too rare to have much of a choice. SSRs stacked with ATK can be strong, but since every character in my team has a useful stat debuff, I'm not convinced the added ATK is worth the investment.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

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