Originally Posted by
Yolodesu
I can agree that AW Gaia is the queen for damage mitigation, but reducing Eros to a 1200 damage cut is a poor way to see how she works.
First of all, her spell is barrier + def up. And damage taken by the barrier are applied after def up calculation. So its not 1200 damage mitigation, its more than that, and it will vary depending of the damage taken (i'll leave the calculation to other people since i'm not a theorycrafter).
Now the higher the damage, the less it will mitigate compared to a damage cut, and inversely (again, i'll leave the breaking point calculation to others). On a fight with sustain damage taken, damage cut will be crap, while barrier will do the job.
Finally, barrier and def buff will stay on the team for 3 turns, while damage cut is only used for the next turn, meaning that it will be more effective on spread damages. (edit : and wont be fcked up by a dizz proc or a BP popup during raid)
You can argue that there is one better than the other, but please compare what is comparable. Eros' spell is not a damage cut.