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  1. #11
    Quote Originally Posted by Aidoru View Post
    While Eros is good at mitigating some damage, the problem with her is you rarely see any major bosses that hit weak enough that her barrier shows its worth. Bosses either hit so weak it wouldn't matter if you had used it or they hit so hard it won't save you. I find her to essentially be a poor mans awakened Gaia. The -20% atk debuff is always good to have but for a light team, it's very easy to hit cap as they have multiple sources of atk downs.
    I can agree that AW Gaia is the queen for damage mitigation, but reducing Eros to a 1200 damage cut is a poor way to see how she works.
    First of all, her spell is barrier + def up. And damage taken by the barrier are applied after def up calculation. So its not 1200 damage mitigation, its more than that, and it will vary depending of the damage taken (i'll leave the calculation to other people since i'm not a theorycrafter).
    Now the higher the damage, the less it will mitigate compared to a damage cut, and inversely (again, i'll leave the breaking point calculation to others). On a fight with sustain damage taken, damage cut will be crap, while barrier will do the job.
    Finally, barrier and def buff will stay on the team for 3 turns, while damage cut is only used for the next turn, meaning that it will be more effective on spread damages. (edit : and wont be fcked up by a dizz proc or a BP popup during raid)

    You can argue that there is one better than the other, but please compare what is comparable. Eros' spell is not a damage cut.
    Last edited by Yolodesu; 03-27-2018 at 02:28 AM.

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