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  1. #621

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    Quote Originally Posted by nonsensei View Post
    I'm at the point of SL mats just keep piling up, so yeah, grids aren't a concern. As such, events don't really give me any difficulty & I doubt I'd have much trouble with GO, either. My main concern is the preparations for tower.. a̶n̶d̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶n̶e̶w̶ ̶t̶o̶y̶s̶ ̶t̶o̶ ̶p̶l̶a̶y̶ ̶w̶i̶t̶h̶ ̶i̶n̶ ̶g̶e̶n̶e̶r̶a̶l̶.

    I didn't even consider water coz neither Cthulhu nor Raphy would bring too much of a change. I can reach 50% def debuff with Herc already (currently using a team of Aphro, Asherah, Nike(U), Belphy with PF on Herc) & neither of them increase my overall dmg output by much.

    Tbh, I didn't think I'd get a Pluto recommendation out of these options. I felt like my only reason to pick her really is solely because I considered dark my 2nd element to go with. Gonna consider it once again. I hope it's not only dick reason coz I don't really appreciate lolis.
    It isn't... I wouldn't try forcing my dick pick on other people seriously you know.

    That said, preparing for tower will change quite a couple of things.

    I still discourage going after wind meta unless you really like going after silly damage, since it's not an absolute need, and probably won't be for a lot of content till the next miracle.

    Dark is less of a candidate now considering not even light tower is released yet. Previously I recommended dark for it's kinda opposite utility compared to light in being thrown at everything: light survives practically everything and dark nukes everything, and besides it helps your survival with dark Amaterasu on your side, a free BP not normally seen on other nuke teams.

    But I'm hard pressed to believe you should really start fixing your thunder team for the second tower since it's water element. I'm not sure about your first tower team being fine enough, but grids aren't a problem for you so... it leaves Mammon. Your thunder team is kinda a matter of requiring 2 miracle tickets to run with, so if you do aim for building for tower, this is the most optimal setup so you can ticket another thunder girl before tower (Baal U most likely), if you have particularly trash RNG.


  2. #622
    My boner for wind meta prevailed in the end, so Titania.
    Mammon wouldn't have been a good upgrade for tower purpose coz weak nuke without d'Art & her debuff is useless against the last boss. So is d'Art. Sooo, yeah. Rip thunder. My grid being as is, I doubt I'm gonna have trouble except the last 2-3 floors.
    Now my only problem is that I can't yet play with my new toy coz I wanna save up HEs for Phoenix 2nd, as I only have a 1* copy of the bow. Gonna take a while to level Titania to 80.. twice. 😐

  3. #623
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    Pluto or Asherah?

    Dark: Satan, Amon, Osiris and Hades
    Water: Ryu-Oh, Cthulhu, Snow Raphael and Neptune

  4. #624

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    Quote Originally Posted by nonsensei View Post
    My boner for wind meta prevailed in the end, so Titania.
    Mammon wouldn't have been a good upgrade for tower purpose coz weak nuke without d'Art & her debuff is useless against the last boss. So is d'Art. Sooo, yeah. Rip thunder. My grid being as is, I doubt I'm gonna have trouble except the last 2-3 floors.
    Now my only problem is that I can't yet play with my new toy coz I wanna save up HEs for Phoenix 2nd, as I only have a 1* copy of the bow. Gonna take a while to level Titania to 80.. twice.
    Do tell how it feels to rapid fire burst man.

    Also, iirc it's only the bosses in the tower that have silly debuff res? I'm looking at the DMM wiki section for tower and it mentions "resistance" for most trash mobs are... beginner to standard level? I'm thinking that means debuff res, but might also refer to def values. A speed run for extra tower points could use some Mammon, if that applies? Of course, you could just Baal U too, but hey you already spent the miracle ticket.

    Quote Originally Posted by Unregistered View Post
    Pluto or Asherah?

    Dark: Satan, Amon, Osiris and Hades
    Water: Ryu-Oh, Cthulhu, Snow Raphael and Neptune
    Asherah most likely, so you can boost your already solid water team. Can't provide better insight as there isn't really a good glimpse of your entire setup and situation.

  5. #625
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    Quote Originally Posted by Cobblemaniac View Post
    Asherah most likely, so you can boost your already solid water team. Can't provide better insight as there isn't really a good glimpse of your entire setup and situation.
    And my dark team isn't solid

  6. #626

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    Quote Originally Posted by Unregistered View Post
    And my dark team isn't solid
    Well, not to say it isn't. It's a relatively good candidate to buff, except currently you face the problem of Amon and Satan's def break being the exact same frame, while you also can't hit atk break cap yet. By the time Amon's frame gets changed you'll get a shit ton more himes anyway. Your water team however, is pretty much there already, at least with sniper shot, so it's the best option you have between a 3/4 month period till your next miracle ticket IMO.

    That all assumes you're not at that end game stage where you can literally start ignoring debuffs to just blow down content after content, which is an assumption I make when I don't have enough info. I haven't analysed what would be optimal for your case if you're already at the end game stage, however, but it would help to clarify if you are. If you aren't, my recommendation is simply as it is.

  7. #627
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    Quote Originally Posted by Cobblemaniac View Post
    Well, not to say it isn't. It's a relatively good candidate to buff, except currently you face the problem of Amon and Satan's def break being the exact same frame, while you also can't hit atk break cap yet. By the time Amon's frame gets changed you'll get a shit ton more himes anyway. Your water team however, is pretty much there already, at least with sniper shot, so it's the best option you have between a 3/4 month period till your next miracle ticket IMO.

    That all assumes you're not at that end game stage where you can literally start ignoring debuffs to just blow down content after content, which is an assumption I make when I don't have enough info. I haven't analysed what would be optimal for your case if you're already at the end game stage, however, but it would help to clarify if you are. If you aren't, my recommendation is simply as it is.
    Is it enough, if I say I can even clear thunder AQ4 with my water team already and Fire AQ4 just with R KHs?
    I am using Herc and I can reach def cap without SS.
    Ryu-Oh: 20% A-frame Attack & Def, Cthulhu: 20% C-frame def and 15% A-Frame attack and Snow Raphael: 15% Attack and Def down B-frame
    = 50 def and 35 attack.

    The problem with dark is that it lacks damage because I don't have enough SSR weapons and it's missing relic.
    Pluto will help me to do more burst damage and I want to MTix Chernobog/Berith next too, if I don't get her.

  8. #628

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    Quote Originally Posted by Unregistered View Post
    Is it enough, if I say I can even clear thunder AQ4 with my water team already and Fire AQ4 just with R KHs?
    I am using Herc and I can reach def cap without SS.
    Ryu-Oh: 20% A-frame Attack & Def, Cthulhu: 20% C-frame def and 15% A-Frame attack and Snow Raphael: 15% Attack and Def down B-frame
    = 50 def and 35 attack.

    The problem with dark is that it lacks damage because I don't have enough SSR weapons and it's missing relic.
    Pluto will help me to do more burst damage and I want to MTix Chernobog/Berith next too, if I don't get her.
    That's a good reference I can begin with, although I have another question: how good are your other elements? I will assume these 2 elements are your only decent ones first, as with my worst case scenario rule. Also, I'm going to begin assuming that most content is a breeze for you to clear, with the exception of thunder.

    Your water team has basically hit the ceiling with its potential, which is being gated by Asherah so far. Drawing comparison to myself, because I'm in a very similar water setup with yours, you may or may not wish to invest further to break that gate, mainly for the purpose of guild orders which will hopefully be implemented next update. Briefly, your water team will be about sufficient to not be screwed completely, but to perform well might be a struggle. Your grids shouldn't be the bottleneck, IMO the Asherah or not will be.

    My recommendation will for the moment, shift to m-tixing Pluto, however not for the reasons you would (filling in damage and missing relic). Weapons and relic are matters of time, which are a bit less pressing than the matters of himes themselves. Assuming the 2 element thing, your main concerns for now are thunder content, and GO. If any element(s) should be something you throw at everything (damn, I'm really becoming attached to this term. thanks nonsensei), it's either dark or light, with the simple reason of having no disadvantage to other elements. Without element advantage you'll still struggle in GO content, but at the very least you'll have something to throw at all the bullshit that comes your way till you get something better.

    If I jump a step further and say you do have decent setups for all your other elements... well it's harder to decide then. Your water team really can't go much further without Asherah (it's kinda like the Mammon barrier with thunder, but in terms of damage capability), while your dark team has, and will get a bit more space to develop.

  9. #629
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    Quote Originally Posted by Cobblemaniac View Post
    That's a good reference I can begin with, although I have another question: how good are your other elements? I will assume these 2 elements are your only decent ones first, as with my worst case scenario rule. Also, I'm going to begin assuming that most content is a breeze for you to clear, with the exception of thunder.

    Your water team has basically hit the ceiling with its potential, which is being gated by Asherah so far. Drawing comparison to myself, because I'm in a very similar water setup with yours, you may or may not wish to invest further to break that gate, mainly for the purpose of guild orders which will hopefully be implemented next update. Briefly, your water team will be about sufficient to not be screwed completely, but to perform well might be a struggle. Your grids shouldn't be the bottleneck, IMO the Asherah or not will be.

    My recommendation will for the moment, shift to m-tixing Pluto, however not for the reasons you would (filling in damage and missing relic). Weapons and relic are matters of time, which are a bit less pressing than the matters of himes themselves. Assuming the 2 element thing, your main concerns for now are thunder content, and GO. If any element(s) should be something you throw at everything (damn, I'm really becoming attached to this term. thanks nonsensei), it's either dark or light, with the simple reason of having no disadvantage to other elements. Without element advantage you'll still struggle in GO content, but at the very least you'll have something to throw at all the bullshit that comes your way till you get something better.

    If I jump a step further and say you do have decent setups for all your other elements... well it's harder to decide then. Your water team really can't go much further without Asherah (it's kinda like the Mammon barrier with thunder, but in terms of damage capability), while your dark team has, and will get a bit more space to develop.
    My other teams:
    Light: Sol AW, Diana, Belobog, Metatron & Djehuti
    Wind: SSR Cybele, Cu Cu, Titania AW, Hastur
    Thunder: Mammon, Cyclops, Kingu & Astrea
    Fire: no SSR --> won't invest in it until I get a good SSR!

    I won't invest in Light too because I hate the current light meta.
    I prefer damage > invincible.
    Therefore I will wait till next year to MTix something for light until we get Micha AW, Meta AW & Roux (C-frame & nuke KH).

    The thing is I want to MTix Vohu Manah next year too and next year there will be Shiva AW
    I will wait what she can do because I got her from MT-Gatcha.

    For Dark I need/want Pluto, Chernobog or Berith... Wouldn't it be better to MTix Pluto now and then in december Chernobog/Berith.
    Maybe I will get Asherah till december too.

  10. #630

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    Quote Originally Posted by Unregistered View Post
    My other teams:
    Light: Sol AW, Diana, Belobog, Metatron & Djehuti
    Wind: SSR Cybele, Cu Cu, Titania AW, Hastur
    Thunder: Mammon, Cyclops, Kingu & Astrea
    Fire: no SSR --> won't invest in it until I get a good SSR!

    I won't invest in Light too because I hate the current light meta.
    I prefer damage > invincible.
    Therefore I will wait till next year to MTix something for light until we get Micha AW, Meta AW & Roux (C-frame & nuke KH).

    The thing is I want to MTix Vohu Manah next year too and next year there will be Shiva AW
    I will wait what she can do because I got her from MT-Gatcha.

    For Dark I need/want Pluto, Chernobog or Berith... Wouldn't it be better to MTix Pluto now and then in december Chernobog/Berith.
    Maybe I will get Asherah till december too.
    Apply the last line that I mention. The only content I see you struggling really hard with is wind, which kinda sucks because (ahem personal opinion) I consider wind one of the toughest elements to deal with without elemental advantage. Since you already have a OMEGALUL chain burst wind meta team, an ok(...?) light team, and a workable(?) with thunder team, however, the value of having a single team to handle everything decreases... kinda.

    Don't look at content that shoots too far into the future however, Vohu Manah won't be till 5th miracle most likely, and we don't even know what Shiva AW does yet, and it's a dang year anyway.

    Statistically, going for Asherah is the better option since you need only a single hime for water, as compared to... a couple of viable ones for dark till next miracle ticket (Pluto, Cherno, Berith, Samael(? really depends on when the 4th miracle ticket is out)). Water gets really cucked 4th miracle season it appears...

    It'll be a really tough choice, but seeing that you're probably a wind main... having your water team properly set up seems to be the wiser choice in the short run. That's really all the input I have that's worth really, I still stand by saying that your water team is gated by one, and only one single hime, and yada yada yada, sorry I can't put anything more

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