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  1. #711

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    Quote Originally Posted by HugMeTender View Post
    So earlier I asked about using a mt on fire. However, what element is the “safe bet” when it comes to preparing for the future? I’ve seen posts saying some hime that are S tier now get benched later and etc. that being said, here are my SSR.

    Fire: Beezle, Acala, Mars. (Also the only element I have a 100% Eidolon for)

    Water: Raph, Nike Unleashed, Poseidon, Cthulhu, Ruiz-Oh, Aphrodite, Ashera, and Neptune.

    Wind: Definitely not pulling for wind.

    Thunder: Tyr Awakened, Mammon, Brahma Awakened, and Athena.

    Dark: Lucifer, Hades, Pluto, And Susanna. (Dark looks like a fun element).

    Light: Sol awakened, Tsuko, Michael, Shamash, Eros, and Atum.

    As of now I’m just farming soul weapon mats for as many elements, other than wind, as possible.

    I feel like my Light And Dark Himes have a lot of potential, however I also have 105 Belial so that throws a wrench in the gears of my brain.
    Since you already have Mike AW, your 2 options for now are basically thunder and fire.

    Thunder wise you can pull either Baal U or Marduk, and fire wise Svarog or Uriel.

    Fire tho... means you gotta drop Beelz, cause she screws up both Svarog and Uriel's dmg output methods. Unless you're screwing around with berserk builds, then in that case probably Ares then.


  2. #712
    lalala Guest
    Quote Originally Posted by Gludateton View Post
    In overall I think, that when Kamihime like Michiru are called shit/bad, there's really something wrong/OP in element in question.
    I am using Skilnel (?) (sukiiruniru) and Sati, both SR, and they both do more reg and burst dmg than Michael AW. I also have Takemi. The extra dmg gives a headstart but now I am lagging behind. Finding it very difficult to power up from here. Also having grid problems, which I talked about in Q&A. So who should I MT?

  3. #713
    Quote Originally Posted by lalala View Post
    I am using Skilnel (?) (sukiiruniru) and Sati, both SR, and they both do more reg and burst dmg than Michael AW. I also have Takemi. The extra dmg gives a headstart but now I am lagging behind. Finding it very difficult to power up from here. Also having grid problems, which I talked about in Q&A. So who should I MT?
    Sati can do crazy damage with her crit buff up, so it's not that strange. Skirnir though shouldn't have higher normal damage than Mike AW.
    As for burst, individually Skirnir and Sati may do higher burst damage, but Mike AW boosts burst damage of whole party, so unless you use Shingen's bow Full Burst damage should be much higher with Mike AW (not to mention that you can full burst with Mike AW in team more often).

    As for MT: I would recommend Iris. She has that 30% ele down which is great when debuffs work and even if they don't she has good nuke, is quite fast to burst and has high amount of self buffs after burst. Lugh is also an option, but she won't truly shine without healer.
    Last edited by Gludateton; 12-02-2018 at 02:10 AM.

  4. #714
    lalala Guest
    Quote Originally Posted by Gludateton View Post
    Sati can do crazy damage with her crit buff up, so it's not that strange. Skirnir though shouldn't have higher normal damage than Mike AW.
    As for burst, individually Skirnir and Sati may do higher burst damage, but Mike AW boosts burst damage of whole party, so unless you use Shingen's bow Full Burst damage should be much higher with Mike AW (not to mention that you can full burst with Mike AW in team more often).

    As for MT: I would recommend Iris. She has that 30% ele down which is great when debuffs work and even if they don't she has good nuke, is quite fast to burst and has high amount of self buffs after burst. Lugh is also an option, but she won't truly shine without healer.
    Thanks for the input! Currently using Andro. Do you think it would be better if I got an additional healer to Andro instead so I can make better use of vigor weapons? Or maybe switch to water instead since I have the 120% eidolon for that (but not so great kamihime)?

  5. #715
    lalala Guest
    Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

    With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

    The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!

  6. #716
    Quote Originally Posted by lalala View Post
    Thanks for the input! Currently using Andro. Do you think it would be better if I got an additional healer to Andro instead so I can make better use of vigor weapons? Or maybe switch to water instead since I have the 120% eidolon for that (but not so great kamihime)?
    Personally I would still pick Iris, she's hard to pass on. Andromeda will probably lag behind in burst gauge department with team of Iris, Takeminakata and Mike AW.

    As for water team, it largely depends on how your weapon grids are looking. Also Kamihime-wise water is not as op as light is yet (hard to say if it'll ever be) and light has no elemental disadvantage. Still, 120% eido may bring your damage to another levels, so you could check which team fares better now and pick according to results.

    Quote Originally Posted by lalala View Post
    Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

    With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

    The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!
    Indeed I was refering to Michiru from Grisaia's collab.
    I actually find reading イリス as Iris the most natural one, so tbh I see no problem here. Japanese alphabet is quite limited though, so sometimes you have to make some guesses.
    While it's true that Iris' ele down is single target and uses 20 BG, it lasts for 180s (instead of Baal U 90s), and Iris herself has reliable way of generating burst gauge for herself, 20 BG is also no problem when you have Mike AW. Add to this fact, that Iris is self-buffing machine and has hard hitting nuke and she's really good Kamihime.
    I have DMM account only to check new info, so I have no real experience with playing with future Kamihime.
    Last edited by Gludateton; 12-02-2018 at 04:21 AM.

  7. #717

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    Quote Originally Posted by lalala View Post
    With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.
    Iris: Duration 180s, cooldown 7t
    SSR Baal: Duration 90s, cooldown 8t

    Have fun turboing your turns with SSR Baal. She does have a cooldown reset too though, with 8t CD.
    Quote Originally Posted by lalala View Post
    --
    The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!
    Nutaku is going to get those very same limited editions one year later.

  8. #718
    lalala Guest
    Quote Originally Posted by Slashley View Post
    Iris: Duration 180s, cooldown 7t
    SSR Baal: Duration 90s, cooldown 8t

    Have fun turboing your turns with SSR Baal. She does have a cooldown reset too though, with 8t CD. Nutaku is going to get those very same limited editions one year later.
    Oh, yeah. I have her. She's quite fun to use.

    Yep. If I'm still playing then I'll def pull for those. Dark Gaia and Light Hastur are the best, IMO.

  9. #719

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    Quote Originally Posted by lalala View Post
    Oh. And I just realized that 'michiru' refers to the recent limited edition grisaia collab light SSR. Were you by any chance referring to that instead? Also the Japanese transliterations are quite bad... if they're in reference to how the names are pronounced in English. I keep thinking 'Iris' is 'Elise' or some other.

    With regards to Iris, I notice that her elem down debuff affects only one enemy and takes away 20% BG. Compare this to Baal U, which targets all enemies and does not require any BG. Comparing thunder to light is like comparing apples to oranges, but I just needed to point that out.

    The only reason why I signed up for DMM was to get limited edition kami which were not available on Nutaku. No such luck of course. Just wondering if you or anyone else has had experience using them? Thanks!
    Take the time to read Iris's entry on the DMM wiki please. Google translate or not. Or hell take the time to read one of my posts (704) here literally stating why Iris is so good.

    Buffs m8. Buffs

    Miracle ticket thread-467157062598524928.png Miracle ticket thread-467157062598524928.png Miracle ticket thread-467157062598524928.png

    Edit:

    Right, I forgot to address Slashley's questions from 2 pages ago, wish this forum had notification functions...

    Thunder Afro is pretty much limited yes. Diancecht is your sustain answer to content which deals consistent dmg that doesn't necessarily wanpan you, but has enough to outdamage other options for healing. And her heals are absolutely nuts. She's only a deadweight in content where you can't survive 20k dmg hits, and content like that isn't designed to be survived anyway.

    On the money with Azzy AW.
    Last edited by Cobblemaniac; 12-02-2018 at 05:08 AM.

  10. #720
    lalala Guest
    [QUOTE=Cobblemaniac;133537]Take the time to read Iris's entry on the DMM wiki please. Google translate or not. Or hell take the time to read one of my posts (704) here literally stating why Iris is so good.

    Buffs m8. Buffs

    Miracle ticket thread-467157062598524928.png Miracle ticket thread-467157062598524928.png Miracle ticket thread-467157062598524928.png

    Yeah. Read that already. Just wanted to know which was best amongst the current light recommendations for my team though I thought airisu might be best.

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