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  1. #1
    I've asked about this before myself and Sana advised going Wind but that really leaves me no immediate draws until Cybele Unleashed comes out. I'm still leaning towards Cthulhu for this ticket to buff up my secondary team as I slowly shift from a rainbow style of play to Wind/Water with some Light on the side just because I like them really. That said I can easily switch to any colour if I happen to get the right SSR's to go with it. I currently have the following teams SSR's listed first with the SR's currently used after. I have all the original Souls releashed but usually use Dart, Andro, or Mordred for events.

    Fire - Acala, Amateratsu, Agni, Brynhildr
    Water - Poseiden, Ryo-Oh, Shiva, Nike
    Wind - Titania, Odin, Gaia (Awakened), Oberon
    Lightning - Brahma, Tyr, Raiko, Nemesis
    Dark - Satan, Beelzebub, Amon Unleashed, Lu Bu
    Light - Micheal, Raphael, Sol, Diana

    Any reason to not just get Cthulhu for this ticket? Better options I'm missing? I'm thinking either Nike Unleashed or Aphrodite will be needed in my water team eventually but generally Andro does the job if healing is needed right now.

  2. #2

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    On a side note do you look for an union atm? :P

    For picking miracle, chuth is a must pick for water. However, if u have belia(100% fire), svarog is another solid option too(svarog is must for fire).

    If for some reason u got them both, Thor should be the 3rd choice.
    BaM BAm

  3. #3
    I'm serious rethinking if i should continue with my light team since i have made some calculations (i hope that these are right) about my teams debuff capabilities (Thanks to Sanahtlig's Toolbox) and got the following results:

    I'm not counting with Eidolon Debuffs.

    Light team / Main team (for now)

    Belobog = Atk -15% A-Frame (Can be changed for another Kamihime if Joan is used)
    Diana = Def -15% A-Frame
    Sol = Atk -20% C-Frame
    Kamihime Only Total = Atk -35% / Def -15%

    Mordred without Sniper Shot = Atk -45% / Def -25%
    Joan without Sniper Shot = Atk -40% / Def -15%
    Joan + Sniper Shot = Atk -60% / Def -35%
    Others Souls + Sniper Shot = Atk -55% /Def -35%

    But, i have made some calculations with my Water team and the results was better. See:

    Belphegor = Atk/Def -12% B-Frame (Can be changed by another Kamihime if Sniper Shot is used)
    Triton = Atk -15% A-Frame (Can be changed by another Kamihime if Joan is used)
    Gabriel = Def -12% A-Frame
    Sol = Atk -20% C-Frame
    Kamihime Total = Atk -47% / Def -24%

    Joan Only = Atk -52% / Def -24%
    Joan + Sniper Shot = Atk -60% / Def -32%
    Other Soul + Sneak Attack = Atk -50% / Def -27%
    Other Soul + Sniper Shot = Atk -55% / Def -32%

    And in Short Term this team can be optimized if i choose C'Thulhu with the Miracle Ticket:

    C'Thulhu = Atk -15% A-Frame / Def -20% C-Frame
    Sol = Atk -20% C-Frame
    Belphegor = Atk/Def -12% B-Frame (Can be changed by another Kamihime if Sniper Shot is used)
    Gabriel = Def -12% A-Frame

    Kamihime Total = Atk -47% / Def -44%
    Soul + Sniper Shot = Atk -55% / Def -52%
    Joan Only = Atk -52% / Def -44%
    Joan + Sniper Shot = Atk -60% / Def -52%

    The problem is that my Water Weapon grid is not completed unlike My Light Grid and my Wind team is a complete mess. Eidolon is not a problem for Water and Light for me. So, what do you guys think i can do? Any help is appreciated.
    Last edited by didimelo100; 12-27-2017 at 01:52 PM.

  4. #4
    I have been playing for about 2 months and was lucky to get a few SSR Kamihimes and Eidolons i was wondering if you guys could help me pick where to spend the miracle ticket.

    Fire team -
    Kamihime - Nothing notable, only 3 SRs
    Eidolon: Nothing notable.

    Water Team -
    Kamihime: Nothing notable, only 3 SRs
    Eidolon: Fenrir.

    Wind Team -
    Kamihime: Gaia, Cu Chulainn and 3 more SRs, overall my strongest team atm.
    Eidolon: Behemoth, only 30% damage...

    Thunder Team -
    Kamihime: Thunder Witch Michael and 2 SRs.
    Eidolon: Nothing notable.

    Light Team -
    Kamihime: Nothing notable, only 1 SR
    Eidolon: Archangel

    Dark Team -
    Kamihime: Osiris and 4 SRs.

    What would help me more for what i have here?

  5. #5

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    Quote Originally Posted by MooShoes View Post
    --
    Wind Team -
    Kamihime: Gaia, Cu Chulainn and 3 more SRs, overall my strongest team atm.
    Eidolon: Behemoth, only 30% damage...--
    You shouldn't care about Fenrir. Or Behemoth, but for some content, Behemoth is really good due to the on-use. Also, you shouldn't just gloss over SRs like that. It's a whole different story if you have Oberon or not, or if your Dark team has Nyarl and Lu Bu or not.

    Anyway, the way I see it, you have a few options available for you... though, I'm mostly just reading out from Sanahtlig's guide honestly:
    Wind: By far the best Miracle Ticket pick for Wind is Gaia, who you already have. Thus you're in a good spot for Wind already, even more so with Chulainn who is decent. If you have Oberon, you're all set for now. You can not commit to your Wind team and not lose out on anything, since the other key Wind SSRs aren't out yet. Or you can pick one of the weaker SSRs who are going to be replaced like Titania or Azazel. I don't think I'd recommend that. Anyway, Sol and Cthulhu are mentioned in Sanahtlig's guide for off-element picks.

    Dark: Osiris is good, and that means it's possible for you to head in this direction as well. Both SSR Amon and Satan are good. You only need one as they largely fulfill the same role - SSR Amon is stronger for now but Satan's Awakening will make her stronger later. Also, Sol would work too, at least, you should be really durable.

  6. #6
    Quote Originally Posted by Slashley View Post
    Or you can pick one of the weaker SSRs who are going to be replaced like Titania or Azazel. I don't think I'd recommend that. Anyway, Sol and Cthulhu are mentioned in Sanahtlig's guide for off-element picks.
    Don't be writing off Titania. After awakening every 4 turns she gets 45 burst gauge, gives one ally 30 burst gauge and gives another ally 50% double attack / 50% triple attack for 3 turns (so another 45 burst gauge for them). You will be a bursting machine with her. And the extra combo attacks, 60% att, and 75% ability damage from her buffs will add truckloads of damage also. She is Wind's secret firepower trump card.

  7. #7

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    Quote Originally Posted by ohjel View Post
    Don't be writing off Titania. After awakening every 4 turns she gets 45 burst gauge, gives one ally 30 burst gauge and gives another ally 50% double attack / 50% triple attack for 3 turns (so another 45 burst gauge for them). You will be a bursting machine with her. And the extra combo attacks, 60% att, and 75% ability damage from her buffs will add truckloads of damage also. She is Wind's secret firepower trump card.
    Titania will synergize well with SSR Cybele and Shingen. It's an alternative build for Wind.
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  8. #8

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    Quote Originally Posted by Slashley View Post
    Wind: By far the best Miracle Ticket pick for Wind is Gaia,[...].
    I was going to ask which hime should I pull to make my wind team better, thanks mang.
    Last edited by Laventale; 12-29-2017 at 09:26 AM. Reason: Wording
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    Quote Originally Posted by Cobblemaniac View Post
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    Kamihime ID: 2700172

  9. #9

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    Quote Originally Posted by didimelo100 View Post
    The problem is that my Water Weapon grid is not completed unlike My Light Grid and my Wind team is a complete mess. Eidolon is not a problem for Water and Light for me. So, what do you guys think i can do? Any help is appreciated.
    It's well known that water SSR himes are pretty much OP compared to just about every other element, but the thing is you don't have any of those SSR water himes. So even if you used the ticket on Cthulu, she would be better off used in your light team than your water team of SR himes, in the same way you're using Sol in the water team example, who I assume you have already.

    Light team with Cthulhu
    Cthulhu Atk -15% A-Frame / Def -20% C-Frame
    Diana = Def -15% A-Frame
    Sol = Atk -20% C-Frame
    Kamihime Only Total = Atk -35% / Def -35%

    Mordred without Sniper Shot = Atk -45% / Def -45%
    Mordred with Sniper Shot = Atk -55% / Def -55%
    Joan without Sniper Shot = Atk -40% / Def -35%
    Joan + Sniper Shot = Atk -60% / Def -55%

    You can use Joan for content you can handle without Black Prop but Mordred with Sniper Shot will most likely be the main set up for things like Ragnarok cause of Black Prop. With this set up, you will always have a free hime slot available, preferably for Raphael if you ever get her or Belebog for additional heal and ailment recovery, in which you would have all the major necessities you need in this game. There's also the option of using Gawain+Sniper and Belebog for -55% Atk and -60% Def as well, in which you can replace Diana with whomever.

    Since wind is your 2nd strongest team, you won't be needing to use your light team+Cthulu on a thunder event, which makes even less to worry about Cthulu dying.

    If you had any other SSR water himes like, even just Ryu Oh, this would be a lot different.
    Last edited by Aidoru; 12-28-2017 at 02:11 PM.

  10. #10
    Quote Originally Posted by Aidoru View Post
    It's well known that water SSR himes are pretty much OP compared to just about every other element, but the thing is you don't have any of those SSR water himes. So even if you used the ticket on Cthulu, she would be better off used in your light team than your water team of SR himes, in the same way you're using Sol in the water team example, who I assume you have already.

    You can use Joan for content you can handle without Black Prop but Mordred with Sniper Shot will most likely be the main set up for things like Ragnarok cause of Black Prop. With this set up, you will always have a free hime slot available, preferably for Raphael if you ever get her or Belebog for additional heal and ailment recovery, in which you would have all the major necessities you need in this game. There's also the option of using Gawain+Sniper and Belebog for -55% Atk and -60% Def as well, in which you can replace Diana with whomever.

    Since wind is your 2nd strongest team, you won't be needing to use your light team+Cthulu on a thunder event, which makes even less to worry about Cthulu dying.

    If you had any other SSR water himes like, even just Ryu Oh, this would be a lot different.
    I didn't realized that i could use Cthulhu in my light team (dumb me), but these examples you said made a lot of difference . My water team have only SRs while my light team has Michael too, so this is another addition to my light team. You helped a lot, many thanks!

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