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  1. #1
    Quote Originally Posted by Slashley View Post
    4. Then there's also the problem with Tower 15F off-element clear. At the moment, I simply don't have a team that I can say will handle it. With debuffs? Just about all of my teams could do it, no problem. Hell, double the HP on the boss, still no problem. Without debuffs... ... well, shit. With at most 12 Ori to work with, it's either Wind with its inbuilt PF (+160% burst damage from Exceeds) or Dark.
    Why not water? Should be sufficiently grid'ed from last tower already, no?
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  2. #2

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    My Water team is extremely debuff dependant (whose isn't at this stage?). I have enough Orb Eaters there that if it was only about Overdrives, it could work, but Triggers would just kill me. Or if I had SSR Nike/Aphrodite, I could maybe turn it into an endurance battle and just grind it out, but without, I doubt that tactic would work.

    So I doubt it. I mean, I wiped my Water team against Fire Tower. And the only real difference between now and then is that I'd have 30% more HP through Rahab Knives, but that advantage is kinda pointless when I don't have elemental advantage anymore.

  3. #3
    You can always go with Soul/Saraswati/SRaphy/Shiva/Asherah. That build is not overly debuff dependent and you have pretty decent speed and nice damage cut (especially if you also have Thunder Kaiser). Aphro with cleanse would be really useful though. I don't know how it would fare, but it seems reasonable.

  4. #4

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    Quote Originally Posted by Gludateton View Post
    You can always go with Soul/Saraswati/SRaphy/Shiva/Asherah. That build is not overly debuff dependent and you have pretty decent speed and nice damage cut (especially if you also have Thunder Kaiser). Aphro with cleanse would be really useful though. I don't know how it would fare, but it seems reasonable.
    I don't really understand the benefit of that team instead of just using my Wind team? Wind would simply be faster (Titania vs. Saraswati), hit harder (Awakened Odin vs. Shiva) and have more defensive options (Awakened Gaia vs. Snow Raphael). Water would have more HP thanks to Rahab, that's true, but...

  5. #5

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    hit harder (Awakened Odin vs. Shiva)
    dont tell me... u really found a place for AW Odin in wind team?

  6. #6

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    I don't have Cu (or SSR Cybele), so she's a stand-in. It's not perfect, but she manages to keep up with Titania, so good enough.

  7. #7
    Quote Originally Posted by Slashley View Post
    I don't really understand the benefit of that team instead of just using my Wind team? Wind would simply be faster (Titania vs. Saraswati), hit harder (Awakened Odin vs. Shiva) and have more defensive options (Awakened Gaia vs. Snow Raphael). Water would have more HP thanks to Rahab, that's true, but...
    I don't know what Kamihime you have (I only remember something about water from our last talk), so...
    I am not sure about Odin hitting harder. Yes, she's faster. Yes, she has more combo rate (at cost though). And yes, she'll probably hit much harder at 1 HP. I think that Odin and Shiva are quite different though (Odin is fast suicidal kamihime, while Shiva is mainly nuker), so it's hard for me to compare them reliably (even more so because I don't have Odin).
    In general I only gave suggestion, because you've said that your water relies on debuffs (which suggested team have... not that many).

  8. #8

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    Quote Originally Posted by Gludateton View Post
    I don't know what Kamihime you have (I only remember something about water from our last talk), so...
    Oh, it looks like I didn't type that out for some reason. It's Shingen-Titania-Odin-Gaia-Hastur. Hastur is great in debuffing content, but would be okay at best in 15F. Not sure would I rather run a SR like Freya or something instead.

    Anyway, as for Odin vs. Shiva, I'm pretty sure that Odin is stronger. They have basically the same AoE nuke, so it comes down to the single target nuke vs. Odin's very powerful Combo+ buff with 5/7 uptime. Assuming that Shiva doesn't damage cap (and I doubt that she will without debuffs!), they might be tied if it wasn't for the fact that Odin is raking in extra burst from that damage. Of course, Shiva unloads the damage upfront, that's definitely an advantage.

    It was Odin's rebalance rather than her Awakening that made her quite decent. The Awakening really only gave her Fortitude...

    Pretty sure the power balance of these two will tip entirely the other way as soon as Shiva gets her Awakening, though. I haven't even looked at it yet, but it won't require all that much. I doubt Shiva's Awakening will be as shitty as Odin's.

  9. #9
    Quote Originally Posted by Slashley View Post
    Pretty sure the power balance of these two will tip entirely the other way as soon as Shiva gets her Awakening, though. I haven't even looked at it yet, but it won't require all that much. I doubt Shiva's Awakening will be as shitty as Odin's.
    Shiva's awakening is good, after it she pretty much replaces Asherah in most teams.
    1st ability gets damage and cap up.
    2nd ability gets from 20% assault to 30% assault, 20% water ele and crit (25% damage, about 30% chance).
    3rd ability get cd reduced to 5t, damage up and 20 BG to self.
    On burst effect: ability power up (damage and cap) for 3 turns.
    Assist: When receiving damage small chance for -1T cd for skills.

    And Hastur... I have Hastur and damn I hate her. Decent nuke - ok. Debuff... 8T cd and mediocre hit rate. Assault buff - eh, passable. The only great thing about her is DEF debuff and if it doesn't hit you have to wait several years till you can use it again.
    But as for 15F, you can always use debuffs on 2nd stage of 15F, but I don't know whether with your wind just FBing it wouldn't be better, your team is faster than mine after all. Also do remember that SR have less damage with burst and Hastur's nuke and buff can be still pretty useful (damn I still hate Hastur, mainly because of her debuff skill though).

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