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  1. #1

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    Quote Originally Posted by falcontea View Post
    My fire options are Uriel and Ares.
    Absolutely Uriel over Ares. No question about it.

    However, if you have Managarm with Tish, then Michael would be a way better choice overall, IMO.
    Quote Originally Posted by samdan View Post
    --
    Fire (Have Belial, Herc axe MLB):
    Ares AW
    Mars
    Amaterasu
    Prometheus
    Sonsaku
    Yamaraja

    Light (No relic weapon yet, can MLB instantly):
    Michael AW
    Eros
    Raphael
    Sol AW
    Vishnu
    --
    You either go Tish and be in a really good spot for the upcoming "just throw Light at it" meta, or since you have Belial, either Svarog (damage per turn extremely high) or Uriel (easily bursts for 2m, allowing you to skip phases in fights).

    Up to you, really. Pick whatever you think is the best fit for your playstyle.
    Quote Originally Posted by Unregistered View Post
    so my fire team is svarog, raguel, dakki,amatersu
    my water team is poseiden,aphrodite, nike unleashed, ea, belphegor
    is it worth getting a miracle ticket would rather it if there is no reason too
    Well, the only reason not to is your wallet. You could really use a Uriel for Fire or Cthulhu/Vohu for Water.
    Quote Originally Posted by Unregistered View Post
    --
    These are the himes I have:
    Fire: Amaterasu, Ares(can awaken but not gonna yet), Beelzebub, Dakki, Mars, Prometheus, Yamaraja
    Dark: Amon(Unleashed), Chernobog, Kati, Pluto, Satan(Awakened)
    Water: Asherah, Cthulhu, Nike(Unleashed), Ryu-Oh
    Thunder: Baal(Unleashed), Jupiter, Justitia
    Wind: Arianrod, Cu Chulainn, Isis
    Light: Raphael, Artemis
    --
    Nothing really stands out to me here. You have plenty of good foundations for teams so you can basically go anywhere you like. That's pretty rare, as usually RNG gives people trash there and gold here, making MTs a fairly simple choice. Your Dark team is clearly in the best spot, but probably in such a good spot that you don't even need to MT for it.

    So the question is... what element do you like playing the best?

  2. #2
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    ANothing really stands out to me here. You have plenty of good foundations for teams so you can basically go anywhere you like. That's pretty rare, as usually RNG gives people trash there and gold here, making MTs a fairly simple choice. Your Dark team is clearly in the best spot, but probably in such a good spot that you don't even need to MT for it.

    So the question is... what element do you like playing the best?
    Aside from Wind and Light which I prob need another SSR to tell what I lack and possibly even get a team going, it feels like all of my other elements can benefit very well from MT.

    As for what element I like playing best, this is a little hard to answer. My fire team does a lot more damage per hit/spell compared to my other teams. My water team has more defenders than I need, but all 4 KH has very good synergy with each other so I end up doing decent damage. Living a lot longer also lets me pump out more damage in raids.
    Can't say much for my Thunder and Dark teams as they were put together and leveled(both kh and weapon sklvl) hastily for tower and advent event. But I do see their strengths and definitely find both to be fun as well.

    I might have to agree that in terms of my Dark team, it's in the best spot because there is synergy with and the Himes don't exactly have "upgrades" unlike my water team.
    Just to make sure I'm not doing it wrong, my Dark team consists of Satan+Pluto staple, mainly running Kati+Chernobog for a faster burst team, Amon+Chernobog for rage control, and Amon+Paimon for AABing easy stuff. I assume this is why you mean it is in the best spot?

    My Water team feels like it has a very good foundation for a team, but other than Ryu-Oh each hime has one or two better alternatives if I'm trying to "perfect" the team.

    Thunder also has many possible choices I can choose from for 4th slot, but at the same time it feels like making-do with Ramiel is enough as well.

    My Fire team probably has the worst and messiest foundation despite having the best weapon grid, but a good thing is the MT choice isn't as difficult. It's either Uriel of Svarog.

    It does feel like my option would be more limited to either Fire or Thunder. Thunder and I get another 4 SSR elemental team at the cost of weaker mid-term potential. Also doesn't help with the fact water tower just ended.
    Fire to finally replace Heph for the second carry I've been needing all this time.

    I really don't know how I should proceed from here. If only I had an 100% eidolon it might've been an easier pick. I do have Anubis but I don't have the 5 extra, or was it 4, eidolons to hit 100%. Even if I did, my Dark team probably doesn't need the MT.

    Sorry for ranting half the time. It seems like my options are too little yet too many at the same time and so I just can't come to a decision by myself without opinion and advice.

  3. #3

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    Quote Originally Posted by Unregistered View Post
    --
    I might have to agree that in terms of my Dark team, it's in the best spot because there is synergy with and the Himes don't exactly have "upgrades" unlike my water team.
    Just to make sure I'm not doing it wrong, my Dark team consists of Satan+Pluto staple, mainly running Kati+Chernobog for a faster burst team, Amon+Chernobog for rage control, and Amon+Paimon for AABing easy stuff. I assume this is why you mean it is in the best spot?
    Pretty much, yeah. Satan + Amon is -50%, which is the most important thing for a team. Well, it's not -50% yet, but should be somewhere this month, I think. Then you have Pluto who is 'lright (and others rate her higher than I do) and Chernobog for an overall damage dealer. It makes a good team (as soon as SSR Amon gets her rebalance).
    Quote Originally Posted by Unregistered View Post
    I really don't know how I should proceed from here. If only I had an 100% eidolon it might've been an easier pick. I do have Anubis but I don't have the 5 extra, or was it 4, eidolons to hit 100%. Even if I did, my Dark team probably doesn't need the MT.
    You don't need the Dark Eidolons. 80% with 0 Dark Eidolons is still amazing. Obviously, having 5 Dark sub-Eidolons is better, especially when using double Anubis.

    With Anubis, committing to Dark is an option. I guess the best one would be Berith, who would be a sidegrade to Cherno against Light and a decent upgrade everywhere else. I don't know is it worth it, but it is an option.
    Quote Originally Posted by Unregistered View Post
    It does feel like my option would be more limited to either Fire or Thunder. Thunder and I get another 4 SSR elemental team at the cost of weaker mid-term potential. Also doesn't help with the fact water tower just ended.
    As you said, for Fire it would be either Svarog or Uriel.

    For Thunder... Mammon would let you hit -50% without help from Soul, allowing you to run Shingen basically. Awakened Brahma is amazing damage output, but requires her to be at full health after Bursting, so she's unreliable. Athena is the absolute god against Water enemies, so if you only run with elemental advantage, that's certainly a very strong option. Phantom Elemental Lord Awakened Thor is the gambler's choice, allowing you to just outright win any fight whenever the RNG favors you. Marduk will soon get her super powerful Awakening. Tyr will have very good spike damage as soon as her rebalance comes along, not sure when that is.
    ... holy crap that is a lot of options.


    In the end, it comes down to what you want. If you want to build for the next Tower, it'll be Svarog/Uriel. If you want to commit to Dark, Berith. Or if you want to pump your Thunder, well, take your pick. Good luck!
    Or just dickpick.

  4. #4
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    In the end, it comes down to what you want. If you want to build for the next Tower, it'll be Svarog/Uriel. If you want to commit to Dark, Berith. Or if you want to pump your Thunder, well, take your pick. Good luck!
    Or just dickpick.
    If I had to sum up my situation in a very simple way...
    #1
    Use on Thunder-> Potentially able to do R4/R5 Water Accessory with better grid
    Use accessories to buff Water team-> ^ for Fire.
    Use accessories to strengthen Fire team - >Shit my fire lacks a good carry so triple tiaras don't help as much
    #2
    Use on Water-> Farm R4/R5 Fire Accessories with better grid
    Use accessories to strengthen Fire team - >Shit my fire lacks a good carry so triple tiaras don't help as much
    #3
    Use on Fire->Finally fire team has awesome carry->Shit, Thunder needs more time invested to do R4/R5.... ->Shit, Water needs.....->Shit, Fire needs......for triple tiaras
    #4
    Back to #1.

    So yeah, it's like a never ending cycle of debate... with a confused boner...

    Berith seems very strong, but probably needs a healer to use her for her maximum potential. Without a decent healer to keep her alive while she soaks damage/proc fortitude, is she still worth it? She's still probably a good replacement for Kali, but somehow I just love Kali's design (both art and potential for a fast team) so that too makes me feel kinda not as interested.
    I'm also not as sure about committing to Dark, there's like a lot of people do not view Dark as an element with good end-game potential/strength. Well, I'm no where near end-game so I don't exactly have my own opinion on this matter and I'm probably not yet affected?

  5. #5

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    It's definitively going to be Vohu for me, no question about it

  6. #6
    Orin Guest
    Need help with MT. I main Dark with Anubis (and Thunder my 2nd strongest), dont have Shingen yet (3 more UE to go). For now i use Herc with his Axe (-def debuff). My dark SSR - Amon(Unleashed) and Osiris. So my options for dark i think 1) Satan (after Amon rebalance -50% def so i can run Shingen MEX in the future) 2) Pluto (blocks, dmg cut, party atk up - who cares about debuff res?).
    My other SSR (but they wpn grids are garbage): Fire - Dakki, Yamaraja; Water - Ea, Neptune; Wind - Odin, Isis; Thunder - Baal U, Mammon, Brahma; Light - Shamash, Vishnu.

    Thx, any advice is appreciated.

  7. #7

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    Quote Originally Posted by Unregistered View Post
    --
    I'm also not as sure about committing to Dark, there's like a lot of people do not view Dark as an element with good end-game potential/strength. Well, I'm no where near end-game so I don't exactly have my own opinion on this matter and I'm probably not yet affected?
    For people who have access to literally everything, yes, Dark is awful. But for everyone else - which is almost freaking anyone - you use what you have.

    You have a strong Dark team (as soon as SSR Amon rebalance hits) and Anubis. That means you can farm all AQ5s with ease as soon as your Dark Grid is complete. How many Envy Axes have you picked up? If you have several, Berith won't need any healing since you'll be swimming in HP. Here, have a video of a full FLB Dark Grid, just lacking slvl20 -> 30 on one Hammer:

    That boss would've been very dead even without being Light. Since you have Anubis, you'll hit for ~25% harder... ... in theory. But I doubt that you have full FLB Grid available to you...

    But again, committing to Dark won't be necessary for you. You already have a fully functional Dark team (when SSR Amon rebalance hits), so you don't need to MT for it. Unless you want to fully commit to it.
    Quote Originally Posted by Unregistered View Post
    I mean will be first time paing in this game so I guess I don't want too if there is no reason too. So which would be a bigger boost to my team vohu or uriel in your opinion?
    Take your pick. Both elements have a very different playstyle and these Hime play to that strength. Well, Vohu has the added benefit of being super fast, but that doesn't help when the rest of your team isn't.

    You like to see huge numbers? Pick Awakened Uriel, who will Burst for 2m against everything (even Water if you can debuff it, not joking).
    You like to debuff the enemy and roll over it through means of control? Pick Vohu, but remember that she's not as effective off-element.
    Quote Originally Posted by Orin View Post
    Need help with MT. I main Dark with Anubis (and Thunder my 2nd strongest), dont have Shingen yet (3 more UE to go). For now i use Herc with his Axe (-def debuff). My dark SSR - Amon(Unleashed) and Osiris. So my options for dark i think 1) Satan (after Amon rebalance -50% def so i can run Shingen MEX in the future) 2) Pluto (blocks, dmg cut, party atk up - who cares about debuff res?).--
    With Anubis, I'd focus on Dark. Personally, I'd say Satan so that you can run Shingen, but others might tell you Pluto and stick to Herc for -50% Def.

  8. #8
    Unregistered Guest
    Quote Originally Posted by Slashley View Post
    You have a strong Dark team (as soon as SSR Amon rebalance hits) and Anubis. That means you can farm all AQ5s with ease as soon as your Dark Grid is complete. How many Envy Axes have you picked up? If you have several, Berith won't need any healing since you'll be swimming in HP. Here, have a video of a full FLB Dark Grid, just lacking slvl20 -> 30 on one Hammer:

    That boss would've been very dead even without being Light. Since you have Anubis, you'll hit for ~25% harder... ... in theory. But I doubt that you have full FLB Grid available to you...
    I might've made a mistake...?
    I got back into the game just in time for Envy(had slightly more than two weeks to prep, barely managed to get final copy of Monoceros in time) but I was under the impression I was supposed to MLB my event stuffs, so I now have 1 copy, not 5. I did somehow get Phantom axe 2 days ago...

    Just trying to clarify about Anubis, I read somewhere, and had thought these 100%+ based on # eidolons had a mucher lower base than the80% you mentioned before, somewhere around 40 or 50. Are you sure its 80%? Cause if it is, Imma swap over to her even though its LB0.

    Quote Originally Posted by Slashley View Post
    Well, Vohu has the added benefit of being super fast, but that doesn't help when the rest of your team isn't.
    ...
    You like to see huge numbers? Pick Awakened Uriel, who will Burst for 2m against everything (even Water if you can debuff it, not joking).
    Hmm, I'm tempted to pick Uriel now. Vohu is a nice upgrade but as you've mentioned, the rest of my water team is too slow. And since just like my Dark team, my water pretty much is too a fully functional team.
    Meanwhile, my Fire team lacks a second carry, currently running Ama+Ares+Mars+Heph as you've suggested before in the Q&A thread. Uriel would be the second carry I need(even svarog would help) to replace Heph and have the foundations finally set for my fire.

    So would it be correct to say: My Water and Dark team has a good base for Hime, they just need a better weapon grid to perform even better. My fire has a good weapon grid, but lacks the Himes to utilize it well. Thus using MT for Uriel would benefit me a lot more than using MT for Vohu/Snowraph/Shiva etc. or Berith.

  9. #9

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    Quote Originally Posted by Unregistered View Post
    I might've made a mistake...?
    I got back into the game just in time for Envy(had slightly more than two weeks to prep, barely managed to get final copy of Monoceros in time) but I was under the impression I was supposed to MLB my event stuffs, so I now have 1 copy, not 5.
    No, you didn't make a mistake. You're meant to MLB your stuff, it's just that we've already had five Envy Axes from the start of the game.
    Holy shit you have a fuckton of stuff for somebody as new as you are... my bad

    You're not going to get the same Grid as I have. There will only ever be one more Envy rewards ever. You will, however, eventually get something similar. What you're looking at is... ~1.8 years of hard work. Kamihime is not a short term game. For you though... since they nerfed the Union events, it could take longer than 1.5 years. THANKS DMM DEVS.
    Quote Originally Posted by Unregistered View Post
    Just trying to clarify about Anubis, I read somewhere, and had thought these 100%+ based on # eidolons had a mucher lower base than the80% you mentioned before, somewhere around 40 or 50. Are you sure its 80%? Cause if it is, Imma swap over to her even though its LB0.
    Absolutely sure. Anubis is 80%+((4%+(1xLimitBreak))xDarkSubEidolon). Uh, that means is, if you have no Dark Sub Eidolons there is no difference between 100% Anubis and a 120% one. 80% is the very minimum that you can get.

    You might be confusing the numbers with the Event Eidolons, which offer up to 50% Elem with 5 Subs. Those are AWFUL in general.
    Quote Originally Posted by Unregistered View Post
    Hmm, I'm tempted to pick Uriel now.
    Uriel is very stronk. Notice that my Fire Grid is nowhere near modern as I've focused on Dark and Thunder for ages now, yet my record (against 10 Def Wind with -50% Def) is 2.1m. That means 3m if burst cap wasn't a thing.

    However, please notice that she does take a while to set up damage numbers like that. She gains 400% Burst damage per 2 turns, max at 2000%. So turn9 she can deal damage like that. With 550% Awakened base, she needs to punch for ~78k to reach 2m. You'll probably need debuffs for that, you'd know how much your Fire team punches for.
    And I'm still leaving out second ability 30%, because at 4t CD it doesn't impact Uriel much, except of course granting burst cap.

    Of course, Uriel can deal loads of damage even without ALL that wind-up time. Every 2 turns is really fast.
    Quote Originally Posted by Unregistered View Post
    --
    So would it be correct to say: My Water and Dark team has a good base for Hime, they just need a better weapon grid to perform even better. My fire has a good weapon grid, but lacks the Himes to utilize it well. Thus using MT for Uriel would benefit me a lot more than using MT for Vohu/Snowraph/Shiva etc. or Berith.
    Everything NEEDS a good Grid to perform well.

    But yes, that's the gist of it. At least, that's what I think.


    By the way, while it's not required... would it be about time to register?
    It was a pain to go find your Water team for this post...

  10. #10
    Quote Originally Posted by Slashley View Post
    By the way, while it's not required... would it be about time to register?
    It was a pain to go find your Water team for this post...
    Done, I actually didn't think I'd end up using the HBC forum this much, hahaha.

    Quote Originally Posted by Slashley View Post
    You might be confusing the numbers with the Event Eidolons, which offer up to 50% Elem with 5 Subs. Those are AWFUL in general.
    Ahh, this might be what I read on which lead me into assuming the same for Anubis. But I did test her out, and it really is a very nice bonus, averaging 15% damage increase AABing raids, and managed to hit 10m once manually a Light raid I hosted.

    Quote Originally Posted by Slashley View Post
    However, please notice that she does take a while to set up damage numbers like that. She gains 400% Burst damage per 2 turns, max at 2000%. So turn9 she can deal damage like that.
    I assume I shouldn't be stalling Full Bursts for the cap unless I'm unlucky and am only 1-2 turns away to cap/rage. But would that make her weaker than/equal to Svarog for overall damage?

    My Fire team is sitting on average 7k hp so I thought Uriel would've been the better choice since I'm likely to survive less turns than what might be required of Svarog to catch up on damage compared to Uriel's damage spike. Or is it actually the other way around, Svarog constantly deals more damage per turn and higher overall damage until the moment Uriel spikes?

    Actually, since fire SSR Amon is coming out soon, I'm probably gonna be spending a few hundred...(x10)... for her. If I do end up getting fire Amon, which of the two would benefit more? Checking Sanahtlig's reference on Amon, it seems like she provides burst and elemental damage for the team. Faster bursts=more overall damage within the same time limit, but the feeling of it speeding up Uriel's burst(less stacks) seems to make Svarog a better pick in this scenario.


    I'm starting to feel like the conversation is heading into a direction where I probably best move back to the Q&A section, hahaha.

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