Results 1 to 10 of 1567

Hybrid View

  1. #1

    Join Date
    Jun 2019
    Posts
    10
    Credits
    10
    Hi everyone, first post for me here.

    Two questions: how to improve my line-up ? Which kami should i choose with my MT?
    Here the teams

    Wind:
    Eidolon: Jabber lvl40
    Soul: Hercules (starting to farm for shingen)
    SSR: Azazael, Gaia (AW), Odin (AW), Titania (AW), Set, Isis
    Line-up: Azazael, Gaia, Oberon, Set
    I started a defense team and now i'm playing more offense. Do i need to get Cybele to replace Oberon? Or going to get Cu and switch burst build?

    Fire:
    Eidolon: Ifrit lvl40
    Soul: Morgan
    SSR : Sonsaku, Beelzebub EoH, Dakki, Amateratsu
    Line-up: Same except i change Beelzebub for Themis
    Love to play a rampage team, even if it's not the more efficient at the moment. I think i could improve it by taking Ares or Svarog but i'm not sure if it's a good move. Maybe fire Amon is a good one too but she's lacking of combo attack empowerment.

    Water:
    Eidolon: Fenrir lvl40
    Soul: Shingen
    SSR : Neptune, Cthulhu, Shiva, Lakshmi
    Line-up: Neptune, Cthulhu, Gabriel, Shiva (just hit shiva and lakshmi, did'nt set my line-up yet)
    Trying to make a burst party. I'm lacking of survivability so maybe pick an healer?

    Thunder:
    Eidolon: Huang lvl55
    Soul: Hercule
    SSR : Tyr (AW)
    Line-up: Tyr, Baal, Cyclop, Nemesis
    Not a strong team, dont think it's a good idea to spend my MT here.

    Light:
    Eidolon: Thunderbird lvl70 or Yule Goat lvl100
    Soul: Hercule thinking to get Shingen
    SSR : Sol(AW), Michael (AW), Eros, Artemis, Takemintaka, Tsukuyomi
    Line-up: Takemi, Artemis, Sol, Michael
    I got some strong hime recently and i didn't play light a lot since. I think it's maybe my strongest team but i need advices to set the line-up and maybe to spent the MT here. Maybe going for Tishtrya can be a good one? I'm thinking to farm for shingen's weapon instead of Herc.

    Dark:
    My wors team, only got SSR Chernobog so...

    Thanks a lot for your anwsers.
    Last edited by Ztzzpz; 06-17-2019 at 03:26 PM.

  2. #2

    Join Date
    May 2019
    Posts
    13
    Credits
    17
    Quote Originally Posted by Ztzzpz View Post
    Two questions: how to improve my line-up ? Which kami should i choose with my MT?
    This is something I think everyone should always ask: ''With what team do you enjoy playing the most?'' So best aesthetics/wafiu's etc. Answer that for yourself and chose your team accordingly!

    I don't know anything about Wind and Thunder so I'll let others answer that! Also from what I have heared Dark isn't good unless you have the 100% Eidolon.

    Quote Originally Posted by Ztzzpz View Post
    Fire:
    Eidolon: Ifrit lvl40
    Soul: Morgan
    SSR : Sonsaku, Beelzebub EoH, Dakki, Amateratsu
    Line-up: Same except i change Beelzebub for Themis
    Love to play a rampage team, even if it's not the more efficient at the moment. I think i could improve it by taking Ares or Svarog but i'm not sure if it's a good move.
    I main Fire and have read a lot about it from different people and different perspectives. Don't take Ares, it's not MT worthy, you use Ares if you don't have anyone else. If you want to go with Fire pick Svarog for a consistent 30% ATK Buff and insane Ability Damage. Uriel has insane burst, but I believe Svarog holds more value (and she has twintails). UA Svarog is insane as well!

    Quote Originally Posted by Ztzzpz View Post
    Water:
    Eidolon: Fenrir lvl40
    Soul: Shingen
    SSR : Neptune, Cthulhu, Shiva, Lakshmi
    Line-up: Neptune, Cthulhu, Gabriel, Shiva (just hit shiva and lakshmi, did'nt set my line-up yet)
    Trying to make a burst party. I'm lacking of survivability so maybe pick an healer?
    If you are really lacking survivability look into Aphrodite, but you yourself are probably the best judge in that.
    If you wanna go a burst build you will probably need Asherah (Burst Damage Stacking Frame +30% at lvl 75 every 3 turns, Stacks consumed upon use)
    Asherah also has ATK UP A Frame, Shiva has ATK UP A Frame as well. So you will have a good 20% ATK buff for a long time.

    Quote Originally Posted by Ztzzpz View Post
    Light:
    Eidolon: Thunderbird lvl70 or Yule Goat lvl100
    Soul: Hercule thinking to get Shingen
    SSR : Sol(AW), Michael (AW), Eros, Artemis, Takemintaka, Tsukuyomi
    Line-up: Takemi, Artemis, Sol, Michael
    I got some strong hime recently and i didn't play light a lot since. I think it's maybe my strongest team but i need advices to set the line-up and maybe to spent the MT here. Maybe going for Tishtrya can be a good one? I'm thinking to farm for shingen's weapon instead of Herc.
    Tish yes.

    Hope this helped!
    Last edited by Zendo; 06-17-2019 at 03:17 PM. Reason: Typo... I'm tired D:

  3. #3
    Quote Originally Posted by Ztzzpz View Post
    Two questions: how to improve my line-up ? Which kami should i choose with my MT?
    I think light is your strongest, though your wind is very solid, too. Your light himes cover a lot of bases though and is extremely versatile if you learn how to use them, so I would go with light. Also, LB2 Thunderbird is very good, she's like a mini-fluffy and is as good as you can get until you draw fluffy herself (if ever, I'm still waiting for mine.)

    MT: definitely Tish.

    For most light builds, Mike AW and Tish will be the backbone, then you decide what you need most for a given encounter. Nice thing about light is that every SSR hime fits a certain role almost perfectly:

    Sol - use her when you need group heal and/or deal with annoying debuffs and/or deal with annoying buffs
    Eros - use her when Sol can't deal with some annoying debuffs (primarily paralyze and ability seal; zombie can be a problem for Sol as she heals before she cleanses; Eros can also deal with doom if your hime is near full health though I usually use Sol for that, too)
    SSR Arty - frame A def down and nuke (frame B is already covered by Tish btw)
    LT - elemental def down, mob control (AoE blind) or dark nuke (Tish + Arty + LT = def down cap)
    Take - short encounters, debuff resistant or low hp bosses (basically every advent rag or lower and low lvl UE battles - Take will make short work of them.) Note that though it takes practice, but you can use Take effectively for long encounters, too.

    If you ever have the good fortune to pull more light SSRs, note that they're generally very easy to slot in and out depending on what you need:

    Lugh (released in several days) - C frame def down and insane DPS machine (like Uriel AW level insane) - should be your next mtix if you stick with light
    Metatron (AW) - burst repair - put her in the first sub slot, so if accidents happen, she can burst instantly and not break your full burst. With AW, she's actually worthy of taking Arty/LT's spot for debuff resistant stuff.
    Frey - rage punisher
    Raphael (AW) - ultimate staller with orb eat, dizzy and BP (with AW coming soon)

    For what you have, assuming you mtix Tish, a beginner friendly lineup would be Tish, Mike, Arty, LT. Once you learn to use Take, I would use her instead of Arty or LT and either Ex Ambush or rely on Herc's axe to make up for the def down.

    Don't be afraid to go into battle without Sol, since Tish's single target heal is a full-health heal (for 20% cost of Tish's hp.) With someone like Take, you usually finish the enemy before they finish you, and Tish can deal with those random consecutive DATA proc on the same hime emergency heal situations.

    The typical ordering would be Tish, Michael AW, then the other two you pick - Tish casts TA buff on burst bottleneck (usually the soul, but if you're using Herc or Shingen, it might be Michael.) If you're using Take or draw someone like Lugh, you might want her in front of Tish since they're both faster than Tish when they use their abilities.

    When you have so many light SSRs, it should be easy and fun to adapt your light team, since they all fill different roles and fill they very well. For some other elements, when you try to swap one hime out, it's like you have to resolve a Rubik's cube to cover all the buffs and debuffs again. Not so with light. I enjoy building light teams so much that I even composed a poem for it:

    Mike plus Tish equals burst machine.
    Pick two more and you have a great team.
    They all have their roles and don't step on each others' toes.
    Choosing is easy as pie then you kiss your enemies good bye.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •