This is great news! It's in the distant future, but now I don't have to worry about that thunder SSR weapon from the Jormugandr event I missed (I started playing the game near the end of the Crom Cruach raid, so I'm a fair bit behind).
This is great news! It's in the distant future, but now I don't have to worry about that thunder SSR weapon from the Jormugandr event I missed (I started playing the game near the end of the Crom Cruach raid, so I'm a fair bit behind).
I'm... not sure if these weapons will be all that great, though. Especially for the Ori cost.
Since at this point, DMM is moving pretty hard towards double-skill SSRs, or better such as double skill, level-cap 150 SSRs that go up to slvl 30. Like your good old Phoenix bow will be upgraded to that, assuming that you fork over the required 2x Ori, 10x Regalia, 10x Fang, 10x Rune plus a couple of basic Phoenix drops.
Fang requirements might be quite harsh, considering how they're released 1-3 level-breaks for weapons. Although spread across multiple elements, spending 10-30 Fangs in a month sounds painful. Although we'll have Ultimate difficulty daily quests by then, that will probably help.
Regalias you get from Ragnarok Disasters. Speaking of which, we might get Ragnarok Thunder Disaster in a day. You'll need 30 per Relic weapon, so 120 per LMB Relic weapon. Farming these will probably be a cunt as their droprate sucks ass as I understand it.
So, uh, getting back on track, it doesn't look like old Raid SSRs are getting the level 150 treatment. As such, sure, they're better than SRs, but you'll need four months to LMB one. Or at least three months of using valuable, limited Ori before you can even make use out of a weapon which has no long-term future, since double-skill and level 150+ double-skill weapons outvalue the everliving shit out of them. It's still good that this system exists, like, if Crom's Crotch Hammer's -10% Def will ever be absolutely required (ha ha?), we'll at least have some way of getting one. I guess.
You wouldn't build one from scratch. You'd buy 1-2 to complete a weapon you already have sitting around. Even if you've played from the start and maxed every weapon, by the time this releases you'll *just* be completing a grid. But not everyone has been playing from Day 1, and not everyone has maxed every weapon for every element. Raid events are a pain to farm, after all, and they were even worse only a few months ago.
As for Orihalcum costs, if you're only farming for 1 element, based on my calculations you can easily spare the Orihalcum to trade for Raid weapons.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
Oh, right, I keep forgetting that solely focusing on one element is a thing. And is only going to get stronger as more and more stuff is getting implemented into the game.
And I also forgot just what unreliable cancer the raids used to be. True, finishing up a weapon that you couldn't LMB due to simple bad luck is great for you.
Guild Orders themselves are probably going to require elemental advantage (or a +100% eidolon) for max rewards. But max rewards give you more Orihalcum (about 2x more), which you'll need to raise those 6 teams equally. All you're missing by focusing on one element is more opportunities to grind. I'm OK with that.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.