While I'm sure DP is fun if you get into it, 98% of Kamihime players only see it as an annoyance to deal with for rewards and will therefore never get into it.
While I'm sure DP is fun if you get into it, 98% of Kamihime players only see it as an annoyance to deal with for rewards and will therefore never get into it.
I tried to get into Kamihime but the questing just takes too long and after a while of getting nothing good from the gachas I decided to drop it. I will most likely drop DP too when the Zodiac shrine is finished (I want to see what Leo looks like).
Plus it seems like the Kamihime rewards aren't really that good - you're not guaranteed an SSR Kamihime. In DP you get a 20% LR ticket - that's huge for a player just starting out.
The encyclopedia in Sanahtlig's toolbox gives you a quick peek on all the upcoming Hime, if you ever want to know what some character can do.No it's not. Although some mechanics in DP are fun, such as doing Conquest with friends, you'll quickly tire of the P2W nature of the game. Just look at the current events - count how many of them are just adverts for "gib moni plz kekekeke"
You can do what Gilmok said above you without paying a cent (assuming that you can find a good Guild or organize one to do well in Zodiac events), but often enough your entire Guild gets soloed by some P2W player. He'll just buff up, hit the boss once, overkill it for 7483274893274802374 trillion damage, aaaaaand all your hard work has been for vain.
The game systems, Gatcha, and rarity tiers aren't directly comparable like this. In KamiPro, you only need 4 strong characters (specific SSRs) to make an optimal team that can clear all content, and even 2 will generally suffice. You don't even need to play Gatcha to do this. You can reroll until you get 1-2 of the SSRs you want, and then buy Miracle tickets ($50) that let you choose 1 character each. With $100 (over several months of play), you can easily make a team that's nearly as strong as the whales who spend thousands. There's also guaranteed SSR tickets, but those are lower on the diminishing returns curve.
KamiPro's entire reward system is designed around a steep diminishing returns curve. Each increment of time/money provides less reward than the last. That's why players who don't play much and spend little can keep up in progression with those who play all day and splurge--so long as you understand how to play optimally and reap the low-hanging fruit. And that's exactly why I wrote my guide: so new players don't spin their wheels and burn out.
Last edited by sanahtlig; 01-25-2018 at 07:38 AM.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
If I'm building a Water team I don't get what rewards I should go for with this event.
Should I just get x4 of the Eidolon and break limit her? This is okay right because she'll be a supporting Eidolon not my main Eidolon, and only the main Eidolon's effect is active, correct?
If you're just starting out, the eidolon will be more important since you can use it in your main team for a while. Otherwise, the SSR weapon is useful for your Wind anti-Thunder team. Immediately limit-breaking one copy might not be the best strategy if you have gaps in your eidolon roster to fill.
Magicami Starter Guide: Rerolling for Success
Rerolling in Kamihime Project: How to get FREE SSR Kamihime
Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.
The event eidolon is pretty bad. Would only use in the case you literally have nothing else. The only thing she has going for her is her high base attack but skills are more important, so she is easily replaced once your eidolon grid is full and need someone to get rid of, likely to never to be used again. So she's good if you need eidolon right now but in the long run, the bow is better.
Oh, so the eidolon effect (in this case Wind +30% or whatever) is active for all 6 eidolons? I thought the game tooltip said it was only active for my main and my friend's eidolon.
And isn't it also true that in the long run I'd be replacing that bow for a water weapon, so it doesn't either way?
Anyway, if both items are crappy in the long run, maybe I should buy Soul P or a gacha ticket or something?
Many event eidolons quickly become or are obsolete, Kyuki is a prime example of one, having both a weak passive and bad summon skill. Eidolon passives only effect your kamihimes and only if they're on the main slot.
The bow isn't intended for you to be using on your water team, although you can if you don't have anything stronger. It's better in the long run over the eidolon because one cannot control what they get from gacha, aside from miracle tickets, so you might end up getting several good wind himes in the future, enough to make a strong team with, so it's not a bad idea to try to event SSR weapons as you'll likely draw a variety of different himes playing the game. Also, using anything aside from a dark or light team, it's reccomended to make a secondary team, to deal with elemental weakness, unless you plan to use your water team on thunder events.
The hime guaranteed ticket is pretty high priority but the regular tickets are on you. Soul P is only worth getting if you have everything else you want from the event. If you're really in a hurry to unlock Mordred, D'art or related required souls and maybe Joan, then feel free too, but anyone else will be a waste unless you have excess mats to use. Soul P becomes completely useless after you get all the souls you can unlock with it, even more useless than a never used event eidolon, at least she gave me some jewels. I'm sitting at 2.5k Soul P with nothing to use it on and there is nothing in the future to use it on from what I know.
Last edited by Aidoru; 01-25-2018 at 11:41 PM.