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  1. #1
    Quote Originally Posted by Slashley View Post
    I'd assume that Susanoo has much, much easier time actually reaching that cap though. I doubt Ares will reach the cap without double Belial, whileas even F2P Susanoo players can probably reach it thanks to the Ability+ that Awakened Susanoo has. You'll probably need to wait for many months to get the Darkness P2W Eidolon as your secondary though.

    If you look at their first skills they may seem similar, but I speculate that that is far from the truth. I'd say that the actual value of Susanoo's Awakening is in the Ability+ that she gains (which is only good for multi-hitters like her and Ares), whileas for Ares the value comes the longer self-immolation combined with the improved combo+ passive.
    Well, firstly Susanoo AW's ability dmg buff currently is bugged and not in stackable frame ..but Ares gets a whopping 50% elemental buff along with her burst gauge increasement up ability on AW topping her 50% normal atk buff, so I doubt she would have any harder time reaching high values. But you're right on that Ares AW is pretty dope already thanks to her combo atk rate & fast burst with or without her nuke.

  2. #2

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    Quote Originally Posted by nonsensei View Post
    Well, firstly Susanoo AW's ability dmg buff currently is bugged and not in stackable frame --
    ... ouch. I assume that's going to be fixed later? I wonder how much later...
    Until that works, I don't see Susanoo being worth the Dragon Eyes.

    And yes, Ares gets that, but then you're delaying her nuke more as it is longer cooldown, 6 on the nuke and 7 on the +elem (and Susanoo is 5). You're probably going to want to save the buff for Ares' Bursts, which she'll easily do every 7 turns thanks to her combo+. If you can afford to keep her on fire, that is. Fire hurts.

  3. #3
    Quote Originally Posted by Slashley View Post
    ... ouch. I assume that's going to be fixed later? I wonder how much later...
    Until that works, I don't see Susanoo being worth the Dragon Eyes.

    And yes, Ares gets that, but then you're delaying her nuke more as it is longer cooldown, 6 on the nuke and 7 on the +elem (and Susanoo is 5). You're probably going to want to save the buff for Ares' Bursts, which she'll easily do every 7 turns thanks to her combo+. If you can afford to keep her on fire, that is. Fire hurts.
    All of Ares' abilities are 6t CD after her AW, so that shouldn't be a problem.
    Attached Thumbnails Attached Thumbnails Is Susanoo Awakened worth it?-unnamed.jpg  

  4. #4

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    Quote Originally Posted by nonsensei View Post
    All of Ares' abilities are 6t CD after her AW, so that shouldn't be a problem.
    Mistake corrected in the spreadsheet then.

  5. #5
    Unregistered Guest
    There's a note saying that Susanoo's 1st and 3rd skills were revised/buffed in May, but I'm not sure if that's the bugfix you're talking about.

  6. #6
    Quote Originally Posted by Unregistered View Post
    There's a note saying that Susanoo's 1st and 3rd skills were revised/buffed in May, but I'm not sure if that's the bugfix you're talking about.
    Nope, this is a nutaku unique issue, it seems. Otherwise we (surprisingly enough) seem to have the patched version already, at least for the 3rd ability. I heard the ceiling of her nuke used to be lower as well in the beginning, but I'd need more test runs with 2*+ Azatoth support.. or her buff bug fixed.

  7. #7
    Quote Originally Posted by nonsensei View Post
    Nope, this is a nutaku unique issue, it seems. Otherwise we (surprisingly enough) seem to have the patched version already, at least for the 3rd ability. I heard the ceiling of her nuke used to be lower as well in the beginning, but I'd need more test runs with 2*+ Azatoth support.. or her buff bug fixed.
    Well it actually lists the ability dmg not stacking up as one of the bugfixes they did on the May patch in jp wiki. So I don't think it's an unique issue to Nutaku.


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  8. #8
    But susanoo is fluffy and cuddly :/ i will awaken her once i get her.

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