Quote Originally Posted by Cobblemaniac View Post
Man, the damage calculation in this game is really dang complicated. What's the overall formula for burst calculation? Also, if the damage cap increase from the weapon burst buff I see in the JP wiki is actually valid, is that a good reason to run a dual skill weapon having burst buff?
The formula is listed here, if you can read Japanese: http://xn--hckqz0e9cygq471ahu9b.xn--...BC%8F#c85da2b9

The damage cap increase applies only to Burst damage, judging by the Japanese wording. It'll only help you if you're already at the cap, e.g., from Shingen's buff. My SSR kamihime's Burst damage shouldn't be any more than 500k, even with Shingen's full +100% buff, so I don't see the damage cap impacting me with current effects and equipment. With double +100% eidolons hitting the cap becomes more likely, but I don't expect to ever be in that situation. And in any case, this isn't practically relevant since the majority of endgame players right now don't have a full grid of SSRs, so that choosing between SSR weapons is even necessary.