if the game was strictly flash, then puffin would work... but run it on puffin and majority of the words and stuff aren't filled in... from what i'm getting, WebGL is like flash, but something else entirely
but yeah, it's running horribly when more players are on. it works fine here and there but when the server gets heavy, music, backgrounds, and attacks take a while to load...
it's honestly part of the reason why i hate debuffs being on a timer instead of wearing off after "X amount of turns". 4 times yesterday, my debuffs wore off before i got in 4 turns cause the game slowed so much and even crashed with an error message a few times