Now I don't know why you moved the discussion from the other thread over to this one or why the other thread was created in the first place to begin with but that doesn't concern me I guess...
The image has the text there because I don't want anything to do regarding 'changing the content of the posts' or you actually not looking at the linked material.
First; yes against "WIND CATASTROPHE RAGNAROK RAID" You shouldn't run debuffs and you defied* this twice in this thread regarding this raid:
E: Someone says that running Debuffs isn't good on this raid which is correct and you take it out of context with a bad correction.
This is a typical response from someone that doesn't understand the raid and can only clear it with other's help and probably struggles to keep MVP on his own summon, also a really bad speculative advice that is counterproductive to the main question from the OP:
What have you done for me? I haven't seen a single smart suggestion on your part on this or the other thread period.
I've suggested more than one thing, the main being not running debuffs; using an offensive Soul or Joan and not even attempting this off-attribute.
Also I DID NOT and I DO NOT ever suggest team compositions to other users or even discuss what a "perfect" or "optimal" team is since normally the people that do so is biased towards their pieces.
I also didn't suggest any Kamihime to anyone and that response of mine was directed to someone who said that Fire lacks Healers/Cutters/Buffers which is in fact correct.
You shouldn't suggest what to bring since most people won't have what you do (unless is a gacha R that literally everyone has) thus I find this remark really bad or the classic "suggestions" on Kamihime picks for events overall, as I said there there's always workarounds, you just need to be a little smart
What you can do is suggest what NOT to bring and give the reason behind it.
I just said this a few minutes before you responded that
And no, the only thing remotely close to skill that you can do on this kind of context is polishing your team to counter "x" or "y" content or plainly adapt to the conditions you're given and do your best.
Easy right?.






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