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  1. #1

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    Quote Originally Posted by Unregistered View Post
    The main gimmick is that kamihime you use get disabled for three rollovers/maintenances
    Mind clarifying rollovers/ maintenances? I'm under the impression that it means literally the maintenance of the game, which is weird and probably not the case?

    Quote Originally Posted by Unregistered View Post
    The floors themselves start easy then scale up. For example, in the first tower quest event, the 2nd floor has 40k HP enemies. The 15th (last) floor has 900k-1.5 million HP grunts and the 8 million HP boss.

    Oh, and 1/3 of the quests are 'clear this with only X element'. Assuming that the people gunning for the top spot want to clear every quest, they'll need a water crew for the one in December, then a thunder crew for the one next February/March. Also, those people cannot afford to fail even once (floors 1-14 need to be cleared once, but 15 requires two clears).
    I'm guessing the difficulty of the last floor is on par with event ragna raids then? That's hella unforgiving for a no retry no fails run

  2. #2
    Quote Originally Posted by Cobblemaniac View Post
    Mind clarifying rollovers/ maintenances? I'm under the impression that it means literally the maintenance of the game, which is weird and probably not the case?



    I'm guessing the difficulty of the last floor is on par with event ragna raids then? That's hella unforgiving for a no retry no fails run
    He means, after using certain girls on one floor, you can't use the same girl for three days(with exception of souls). You have to cycle through and use every hime you have in your storage, including the ones you don't use at all because after one battle, you can't use them until three days later.

    Last floor boss also can't be debuffed. Good luck. They are way harder than ragna bosses. There is a reason why Tower of Malice is considered endgame content and for veterans much like Guild Order.
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